Player Matchup

Fenrir
Fenrir
Falcon_aniki
Fenrir
Level 128
God Stats
24W - 28L
1,500 SR
Queue Stats
461W - 558L
1,506 Elo+
Party 2
Osiris
Osiris
GINSCREW
Osiris
Level 29
God Stats
0W - 3L
1,225 SR
Queue Stats
23W - 51L
1,166 Elo+
Party 2
Danzaburou
Danzaburou
LUCKY-395963
Danzaburou
Level 82
God Stats
45W - 60L
1,453 SR
Queue Stats
642W - 796L
1,470 Elo+
Party 2
Athena
Athena
SH311833
Athena
Level 129
God Stats
14W - 19L
1,064 SR
Queue Stats
161W - 169L
1,470 Elo+
Solo
Chang'e
Chang'e
aquamee
Chang'e
Level 29
God Stats
0W - 3L
1,222 SR
Queue Stats
23W - 51L
1,166 Elo+
Party 2
Team Averages
Level 79
1,293 SR
1,356 Elo+

VS

Team Averages
Level 89
1,567 SR
1,550 Elo+
Izanami
Izanami
AmZillion
Izanami
Level 42
God Stats
2W - 2L
1,495 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 1
Freya
Freya
HrlyQNN88
Freya
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 10L
1,653 Elo+
Party 3
Vamana
Vamana
MaliciousZohar
Vamana
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
303W - 332L
1,413 Elo+
Solo
Odin
Odin
XxSwitch
Odin
Level 160
God Stats
1W - 0L
1,537 SR
Queue Stats
38W - 32L
1,653 Elo+
Party 3
Pele
Pele
eLbiuMx6
Pele
Level 75
God Stats
5W - 1L
1,804 SR
Queue Stats
31W - 30L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 5 / 2
7,415
436
9,730
14,340
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
GINSCREW
Osiris
11
0 / 3 / 2
6,633
390
3,397
10,376
12,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LUCKY-395963
Danzaburou
12
1 / 6 / 1
7,300
429
3,216
11,165
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
SH311833
Athena
8
0 / 7 / 2
6,317
372
3,548
18,891
12,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
aquamee
Chang'e
12
1 / 5 / 0
7,120
419
4,555
11,969
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmZillion
Izanami
15
7 / 1 / 9
10,301
606
13,779
8,668
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
HrlyQNN88
Freya
15
8 / 0 / 5
10,019
589
14,553
11,381
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 3
9,560
562
3,052
7,412
4,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
14
7 / 1 / 11
10,267
604
10,153
13,646
14,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
14
4 / 2 / 6
9,062
533
6,388
9,844
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
3
Kills
26
26
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
AmZillion
Izanami
7
1
9
11.5
L
Fenrir
1
5
2
0.4
L
Osiris
GINSCREW
Osiris
0
3
2
0.33
W
Freya
HrlyQNN88
Freya
8
0
5
10.5
L
Danzaburou
LUCKY-395963
Danzaburou
1
6
1
0.25
W
0
0
3
1.5
L
Athena
SH311833
Athena
0
7
2
0.14
W
Odin
7
1
11
12.5
L
Chang'e
aquamee
Chang'e
1
5
0
0.2
W
Pele
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
47,925
66,741
Taken
50,951
37,741
Mitigated
31,615
15,521
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AmZillion
Izanami
13,779
10,200
0
2,921
8,668
2,986
1,066
845
7,823
0
62,734
L
Fenrir
9,730
1,150
0
4,649
14,340
5,846
0
2,719
11,621
0
56,394
L
Osiris
GINSCREW
Osiris
3,397
1,107
0
1,073
10,376
12,156
0
1,328
9,048
0
20,536
W
Freya
HrlyQNN88
Freya
14,553
5,496
0
7,048
11,381
5,190
449
2,211
9,074
59,855
6,390
L
Danzaburou
LUCKY-395963
Danzaburou
3,216
431
0
2,824
11,165
3,490
0
288
10,877
0
37,223
W
3,052
494
0
1,890
7,412
4,990
2,109
29
7,383
5,490
49,909
L
Athena
SH311833
Athena
3,548
1,659
1,128
1,596
18,891
12,473
137
5,685
13,206
16,192
0
W
Odin
10,153
3,307
2,118
3,273
13,646
14,992
93
4,046
9,600
0
29,523
L
Chang'e
aquamee
Chang'e
4,555
628
1,097
3,154
11,969
3,776
72
3,572
8,397
33,031
0
W
Pele
6,388
1,323
0
4,705
9,844
3,457
0
972
8,872
0
52,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
49,209
303
Minions Killed
457
0
Camps Cleared
0
1,543,817
Distance Traveled
1,615,522
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,301
606
107
6
0
303,661
3
L
Fenrir
7,415
436
93
5
0
354,714
2
L
Osiris
6,633
390
46
3
0
296,145
3
W
Freya
10,019
589
97
6
0
321,563
1
L
Danzaburou
7,300
429
68
4
0
293,913
3
W
Vamana
9,560
562
120
7
0
338,784
5
L
Athena
6,317
372
25
1
0
313,716
8
W
Odin
10,267
604
29
2
0
328,095
2
L
Chang'e
7,120
419
71
4
0
285,329
3
W
Pele
9,062
533
104
6
0
323,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role