Player Matchup

Horus
Horus
SirOniram
Horus
Level 146
God Stats
2W - 4L
1,762 SR
Queue Stats
271W - 271L
1,538 Elo+
Solo
Chang'e
Chang'e
Sëphy
Chang'e
Level 51
God Stats
22W - 27L
1,561 SR
Queue Stats
133W - 144L
1,488 Elo+
Party 1
Merlin
Merlin
TimeOfSuicide
Merlin
Level 21
God Stats
1W - 3L
1,302 SR
Queue Stats
4W - 6L
1,557 Elo+
Solo
Anhur
Anhur
YogiBëar
Anhur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 92L
1,429 Elo+
Party 1
Cliodhna
Cliodhna
cetesiz
Cliodhna
Level 152
God Stats
4W - 9L
1,821 SR
Queue Stats
332W - 362L
1,482 Elo+
Solo
Team Averages
Level 97
1,589 SR
1,499 Elo+

VS

Team Averages
Level 113
1,570 SR
1,577 Elo+
Atlas
Atlas
DoggyBomb
Atlas
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Nike
Nike
Mr__Moustache76
Nike
Level 151
God Stats
3W - 2L
1,538 SR
Queue Stats
127W - 122L
1,657 Elo+
Solo
Izanami
Izanami
PinkuBabe
Izanami
Level 17
God Stats
10W - 3L
1,757 SR
Queue Stats
67W - 56L
1,636 Elo+
Solo
Merlin
Merlin
TERRAMORFER
Merlin
Level 135
God Stats
17W - 21L
1,555 SR
Queue Stats
155W - 164L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lgb1998
Morgan Le Fay
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SirOniram
Horus
15
0 / 8 / 7
9,826
655
6,602
23,284
20,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
Sëphy
Chang'e
15
0 / 6 / 4
9,427
628
4,134
13,881
11,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 5 / 3
11,453
764
18,314
14,895
5,231
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
YogiBëar
Anhur
17
4 / 6 / 4
10,915
728
9,749
21,280
6,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
cetesiz
Cliodhna
17
2 / 10 / 5
10,526
702
13,823
22,496
8,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DoggyBomb
Atlas
18
5 / 1 / 12
12,018
801
8,666
17,818
16,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 2 / 19
12,894
860
15,638
17,447
13,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
PinkuBabe
Izanami
20
7 / 2 / 12
13,084
872
20,845
14,152
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
19
6 / 3 / 14
12,217
814
13,405
9,961
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
lgb1998
Morgan Le Fay
20
7 / 3 / 19
12,917
861
17,963
10,904
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
111
11
Kills
35
35
Deaths
11
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Atlas
DoggyBomb
Atlas
5
1
12
11
W
10
2
19
9.75
W
Izanami
PinkuBabe
Izanami
7
2
12
6.5
L
Horus
SirOniram
Horus
0
8
7
0.44
L
Chang'e
Sëphy
Chang'e
0
6
4
0.33
W
Merlin
6
3
14
4.33
L
5
5
3
1.3
L
Anhur
YogiBëar
Anhur
4
6
4
1
L
Cliodhna
cetesiz
Cliodhna
2
10
5
0.45
W
Morgan Le Fay
lgb1998
Morgan Le Fay
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,622
Damage
76,517
95,836
Taken
70,282
51,576
Mitigated
43,600
22,702
Healing
18,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
DoggyBomb
Atlas
8,666
2,722
183
5,377
17,818
16,813
0
6,457
11,361
24,432
0
W
15,638
1,803
692
3,887
17,447
13,511
375
5,585
11,862
6,976
36,187
W
Izanami
PinkuBabe
Izanami
20,845
13,514
0
5,205
14,152
5,085
9,644
5,017
9,135
0
81,237
L
Horus
SirOniram
Horus
6,602
2,658
3,177
4,142
23,284
20,095
0
8,835
13,717
0
13,449
L
Chang'e
Sëphy
Chang'e
4,134
518
2,738
2,425
13,881
11,678
145
8,444
5,247
22,061
0
W
Merlin
13,405
839
0
1,308
9,961
3,925
1,033
2,360
7,601
37,606
0
L
18,314
683
252
779
14,895
5,231
174
4,939
9,571
54,238
0
L
Anhur
YogiBëar
Anhur
9,749
6,007
0
4,309
21,280
6,355
805
7,758
13,107
0
42,053
L
Cliodhna
cetesiz
Cliodhna
13,823
391
0
4,880
22,496
8,217
0
11,164
10,899
0
46,624
W
Morgan Le Fay
lgb1998
Morgan Le Fay
17,963
1,462
0
1,807
10,904
4,266
1,197
3,029
7,875
54,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,147
Gold Earned
63,130
263
Minions Killed
325
0
Camps Cleared
0
1,435,904
Distance Traveled
1,566,697
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,018
801
21
1
0
302,939
4
W
Nike
12,894
860
56
4
0
354,693
2
W
Izanami
13,084
872
128
9
0
326,220
4
L
Horus
9,826
655
5
0
0
268,966
5
L
Chang'e
9,427
628
49
3
0
295,543
2
W
Merlin
12,217
814
47
3
0
257,303
3
L
Merlin
11,453
764
80
5
0
308,106
2
L
Anhur
10,915
728
60
4
0
278,609
1
L
Cliodhna
10,526
702
69
5
0
284,680
2
W
Morgan Le Fay
12,917
861
73
5
0
325,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role