Player Matchup

Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum V
Obiex
Sol
Platinum V
Level 160
God Stats
14W - 10L
1,723 SR
Queue Stats
236W - 218L
1,636 MMR
Party 1
Osiris
Osiris
Platinum III
ShXduw
Osiris
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 270L
1,748 MMR
Solo
Hercules
Hercules
Platinum IV
onlyonechar
Hercules
Platinum IV
Level 155
God Stats
3W - 4L
1,567 SR
Queue Stats
72W - 61L
1,745 MMR
Solo
Xing Tian
Xing Tian
Gold IV
pripri1
Xing Tian
Gold IV
Level 123
God Stats
3W - 1L
1,302 SR
Queue Stats
144W - 144L
1,717 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,518 SR
1,669 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,543 SR
1,672 MMR
Zeus
Zeus
Platinum III
 
Zeus
Platinum III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
BloddoMann
Medusa
Gold II
Level 48
God Stats
3W - 3L
1,716 SR
Queue Stats
48W - 41L
1,815 MMR
Party 2
Nike
Nike
Gold III
HugoSer02
Nike
Gold III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,726 MMR
Solo
Nemesis
Nemesis
Gold V
plutu
Nemesis
Gold V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 70L
1,635 MMR
Party 2
Khepri
Khepri
Gold II
telekton
Khepri
Gold II
Level 153
God Stats
2W - 11L
1,500 SR
Queue Stats
344W - 345L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
5 / 3 / 3
13,846
659
15,797
13,240
4,692
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
Obiex
Sol
20
8 / 2 / 2
14,064
670
13,823
12,634
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
ShXduw
Osiris
20
6 / 4 / 9
13,544
645
15,136
18,706
10,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
onlyonechar
Hercules
17
3 / 3 / 5
12,353
588
10,721
22,038
16,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
pripri1
Xing Tian
16
1 / 0 / 14
12,109
577
9,289
19,346
20,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GilgameshCamazotz

VS

Bans
BastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
2 / 3 / 3
11,656
555
12,385
9,592
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
BloddoMann
Medusa
18
2 / 5 / 1
11,101
529
9,968
15,653
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
17
2 / 5 / 2
10,781
513
11,772
19,652
15,977
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
plutu
Nemesis
18
5 / 2 / 3
11,643
554
12,357
16,372
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
telekton
Khepri
13
1 / 8 / 4
8,902
424
4,252
19,843
19,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
23
Kills
12
12
Deaths
23
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
3
3
2.17
L
Zeus
 
Zeus
2
3
3
1.17
L
Medusa
BloddoMann
Medusa
2
5
1
0.5
L
Nike
2
5
2
0.6
W
Sol
Obiex
Sol
8
2
2
4.5
W
Osiris
ShXduw
Osiris
6
4
9
2.63
W
Hercules
onlyonechar
Hercules
3
3
5
1.83
L
Nemesis
plutu
Nemesis
5
2
3
3.25
W
Xing Tian
pripri1
Xing Tian
1
0
14
8
L
Khepri
telekton
Khepri
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,766
Damage
50,734
85,964
Taken
81,112
55,379
Mitigated
49,151
25,048
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,797
8,560
0
4,305
13,240
4,692
4,091
7,394
5,679
0
120,683
L
Zeus
 
Zeus
12,385
973
0
950
9,592
3,198
0
834
8,616
111,174
0
L
Medusa
BloddoMann
Medusa
9,968
4,773
0
4,681
15,653
3,712
0
8,332
7,321
0
88,431
L
Nike
11,772
2,398
238
3,892
19,652
15,977
0
2,487
17,085
0
70,746
W
Sol
Obiex
Sol
13,823
8,268
0
6,033
12,634
3,718
5,438
1,767
10,867
126,849
0
W
Osiris
ShXduw
Osiris
15,136
5,576
0
1,993
18,706
10,288
1,997
3,252
15,265
0
95,386
W
Hercules
onlyonechar
Hercules
10,721
2,792
577
7,698
22,038
16,062
667
2,535
19,503
10,351
53,109
L
Nemesis
plutu
Nemesis
12,357
7,919
0
2,937
16,372
6,842
0
3,520
12,852
0
108,559
W
Xing Tian
pripri1
Xing Tian
9,289
992
524
3,918
19,346
20,619
238
2,701
15,979
24,080
10,135
L
Khepri
telekton
Khepri
4,252
472
553
1,376
19,843
19,422
0
7,336
12,107
12,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,916
Gold Earned
54,083
717
Minions Killed
678
0
Camps Cleared
0
2,175,598
Distance Traveled
2,048,342
38
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,846
659
216
10
0
435,882
7
L
Zeus
11,656
555
212
10
0
400,859
7
L
Medusa
11,101
529
161
8
0
387,675
7
L
Nike
10,781
513
136
6
0
399,568
5
W
Sol
14,064
670
188
9
0
394,323
9
W
Osiris
13,544
645
136
6
0
443,054
5
W
Hercules
12,353
588
129
6
0
451,095
8
L
Nemesis
11,643
554
152
7
0
464,257
7
W
Xing Tian
12,109
577
48
2
0
451,244
9
L
Khepri
8,902
424
17
1
0
395,983
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role