Player Matchup

Fenrir
Fenrir
Bombtwist
Fenrir
Level 64
God Stats
4W - 3L
1,709 SR
Queue Stats
167W - 188L
1,430 Elo+
Party 2
Tyr
Tyr
Chanamahala
Tyr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 298L
1,576 Elo+
Party 3
Kukulkan
Kukulkan
JDavidPT
Kukulkan
Level 29
God Stats
2W - 3L
1,343 SR
Queue Stats
94W - 54L
1,620 Elo+
Party 3
Serqet
Serqet
LuisCarlos16
Serqet
Level 89
God Stats
4W - 3L
1,465 SR
Queue Stats
399W - 328L
1,522 Elo+
Party 3
Neith
Neith
UISTERS
Neith
Level 26
God Stats
5W - 8L
1,663 SR
Queue Stats
82W - 97L
1,455 Elo+
Party 2
Team Averages
Level 62
1,536 SR
1,521 Elo+

VS

Team Averages
Level 43
1,485 SR
1,555 Elo+
Da Ji
Da Ji
Djeel
Da Ji
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
Noname97470
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,723 Elo+
Party 1
Charybdis
Charybdis
alpha9743
Charybdis
Level 127
God Stats
2W - 4L
1,507 SR
Queue Stats
6W - 7L
1,723 Elo+
Party 1
Janus
Janus
twistMonster
Janus
Level 48
God Stats
55W - 75L
1,417 SR
Queue Stats
158W - 164L
1,330 Elo+
Solo
Hercules
Hercules
wescraft
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bombtwist
Fenrir
11
8 / 0 / 2
6,812
681
5,409
5,415
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 1
7,075
708
3,413
4,498
4,016
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
JDavidPT
Kukulkan
12
5 / 0 / 0
6,787
679
4,406
3,245
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
10
0 / 1 / 7
6,070
607
2,359
7,725
2,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
UISTERS
Neith
11
4 / 0 / 3
6,534
653
4,190
3,722
1,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Djeel
Da Ji
8
0 / 7 / 0
4,888
489
2,807
9,516
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
7
0 / 3 / 1
4,454
445
1,605
4,302
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
alpha9743
Charybdis
8
0 / 2 / 1
4,585
459
1,200
4,476
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
5,437
544
1,818
5,638
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hercules
wescraft
Hercules
10
0 / 3 / 0
5,270
527
1,809
6,326
2,397
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
19
Kills
1
1
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bombtwist
Fenrir
8
0
2
9
W
2
0
1
2.5
L
Da Ji
Djeel
Da Ji
0
7
0
0
W
Kukulkan
JDavidPT
Kukulkan
5
0
0
5
W
Serqet
0
1
7
3.5
L
Olorun
0
3
1
0.17
W
Neith
UISTERS
Neith
4
0
3
5.5
L
Charybdis
alpha9743
Charybdis
0
2
1
0.25
L
1
4
0
0.25
L
Hercules
wescraft
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,777
Damage
9,239
24,605
Taken
30,258
10,270
Mitigated
8,165
8,335
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bombtwist
Fenrir
5,409
656
0
903
5,415
1,888
0
280
5,053
0
29,891
W
3,413
466
0
2,227
4,498
4,016
0
0
4,498
0
35,200
L
Da Ji
Djeel
Da Ji
2,807
372
0
2,434
9,516
2,644
0
2,465
7,051
0
23,769
W
Kukulkan
JDavidPT
Kukulkan
4,406
545
0
500
3,245
1,025
132
422
2,803
45,714
0
W
Serqet
2,359
801
1,253
1,853
7,725
2,300
37
1,437
6,142
0
17,557
L
Olorun
1,605
718
272
1,142
4,302
845
0
0
4,302
12,624
0
W
Neith
UISTERS
Neith
4,190
1,568
0
1,599
3,722
1,041
328
992
2,686
0
38,828
L
Charybdis
alpha9743
Charybdis
1,200
738
0
1,635
4,476
891
0
0
4,476
0
17,730
L
1,818
53
39
829
5,638
1,388
0
1,259
4,047
29,092
0
L
Hercules
wescraft
Hercules
1,809
204
0
1,185
6,326
2,397
0
682
5,644
0
21,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
24,634
341
Minions Killed
240
0
Camps Cleared
0
1,085,377
Distance Traveled
971,257
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,812
681
57
6
0
242,293
2
W
Tyr
7,075
708
83
8
0
210,083
1
L
Da Ji
4,888
489
53
5
0
194,603
0
W
Kukulkan
6,787
679
90
9
0
200,913
3
W
Serqet
6,070
607
36
4
0
233,225
2
L
Olorun
4,454
445
23
2
0
191,813
0
W
Neith
6,534
653
75
8
0
198,863
2
L
Charybdis
4,585
459
43
4
0
187,050
2
L
Janus
5,437
544
66
7
0
200,018
7
L
Hercules
5,270
527
55
6
0
197,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role