Player Matchup

Kali
Kali
Betito6827
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 161L
1,430 Elo+
Solo
Nox
Nox
PaTos0
Nox
Level 80
God Stats
96W - 100L
1,607 SR
Queue Stats
343W - 348L
1,516 Elo+
Party 1
Ares
Ares
Swampstalker50
Ares
Level 123
God Stats
20W - 39L
1,178 SR
Queue Stats
233W - 237L
1,520 Elo+
Solo
Hercules
Hercules
XxPablo_rcdxX
Hercules
Level 29
God Stats
2W - 3L
1,486 SR
Queue Stats
29W - 22L
1,502 Elo+
Party 1
Anhur
Anhur
pelle312000
Anhur
Level 113
God Stats
4W - 9L
1,386 SR
Queue Stats
63W - 66L
1,468 Elo+
Party 1
Team Averages
Level 82
1,431 SR
1,487 Elo+

VS

Team Averages
Level 83
1,513 SR
1,452 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
HunneeBadger
Xbalanque
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 127L
1,175 Elo+
Solo
Cthulhu
Cthulhu
NITROxZEUS
Cthulhu
Level 104
God Stats
8W - 6L
1,689 SR
Queue Stats
351W - 368L
1,537 Elo+
Party 2
Chaac
Chaac
Ttv orbgamer
Chaac
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,516 Elo+
Party 2
Fenrir
Fenrir
oG Boogly
Fenrir
Level 89
God Stats
1W - 1L
1,375 SR
Queue Stats
53W - 51L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,492
458
1,998
6,603
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nox
PaTos0
Nox
9
2 / 1 / 0
5,691
474
1,427
4,439
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,308
442
3,059
8,691
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
XxPablo_rcdxX
Hercules
9
3 / 1 / 0
6,100
508
4,060
8,238
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 0
7,078
590
3,948
6,632
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 0 / 1
7,479
623
5,200
3,224
1,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
HunneeBadger
Xbalanque
10
1 / 1 / 3
6,228
519
4,541
5,155
1,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NITROxZEUS
Cthulhu
9
1 / 0 / 6
6,173
514
3,110
7,799
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 4 / 3
5,506
459
2,784
6,709
3,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
oG Boogly
Fenrir
11
3 / 2 / 3
6,452
538
6,793
7,967
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
7
Kills
10
10
Deaths
7
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
1
4.5
L
1
2
0
0.5
W
Xbalanque
HunneeBadger
Xbalanque
1
1
3
2.5
W
Cthulhu
NITROxZEUS
Cthulhu
1
0
6
4
L
Nox
PaTos0
Nox
2
1
0
2
L
0
4
1
0.13
W
1
4
3
0.63
L
Hercules
XxPablo_rcdxX
Hercules
3
1
0
3
W
Fenrir
oG Boogly
Fenrir
3
2
3
2.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,492
Damage
22,428
34,603
Taken
30,854
15,560
Mitigated
13,551
11,506
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,200
38
0
1,366
3,224
1,312
400
556
2,635
48,598
0
L
1,998
577
0
2,444
6,603
1,965
0
2,000
4,603
0
17,848
W
Xbalanque
HunneeBadger
Xbalanque
4,541
2,107
0
1,130
5,155
1,111
0
791
4,364
0
31,198
W
Cthulhu
NITROxZEUS
Cthulhu
3,110
132
0
2,035
7,799
5,137
135
687
7,080
16,267
0
L
Nox
PaTos0
Nox
1,427
44
114
1,091
4,439
1,357
0
1,572
2,867
24,183
0
L
3,059
189
156
2,098
8,691
4,589
0
1,277
7,414
11,875
0
W
2,784
785
0
1,744
6,709
3,099
123
1,023
5,337
0
15,870
L
Hercules
XxPablo_rcdxX
Hercules
4,060
799
0
2,509
8,238
5,905
0
2,852
5,386
1,430
18,753
W
Fenrir
oG Boogly
Fenrir
6,793
3,084
0
2,851
7,967
2,892
0
2,069
5,833
0
31,348
L
3,948
2,941
0
3,094
6,632
1,744
612
609
6,023
0
48,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
31,838
260
Minions Killed
280
0
Camps Cleared
0
1,060,361
Distance Traveled
1,189,432
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,479
623
95
8
0
255,764
2
L
Kali
5,492
458
43
4
0
197,353
0
W
Xbalanque
6,228
519
60
5
0
199,172
5
W
Cthulhu
6,173
514
32
3
0
243,740
1
L
Nox
5,691
474
51
4
0
195,958
3
L
Ares
5,308
442
13
1
0
227,304
2
W
Chaac
5,506
459
34
3
0
241,940
1
L
Hercules
6,100
508
44
4
0
229,907
0
W
Fenrir
6,452
538
59
5
0
248,816
0
L
Anhur
7,078
590
109
9
0
209,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role