Player Matchup

Terra
Terra
 
Terra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
ElQuaZarS
The Morrigan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 34L
1,682 Elo+
Party 1
Apollo
Apollo
ToshiroSenin
Apollo
Level 138
God Stats
11W - 3L
1,897 SR
Queue Stats
90W - 65L
1,582 Elo+
Party 1
Nike
Nike
YaPasDePanneaux
Nike
Level 42
God Stats
4W - 7L
1,407 SR
Queue Stats
276W - 236L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
elmikelmi25
Gilgamesh
Level 89
God Stats
34W - 15L
1,642 SR
Queue Stats
223W - 189L
1,606 Elo+
Party 4
Team Averages
Level 92
1,589 SR
1,576 Elo+

VS

Team Averages
Level 62
1,518 SR
1,525 Elo+
Geb
Geb
 
Geb
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
IamMaxiii
Cernunnos
Level 46
God Stats
10W - 10L
1,529 SR
Queue Stats
14W - 12L
1,511 Elo+
Solo
Odin
Odin
Vytrialis
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,702 Elo+
Party 3
The Morrigan
The Morrigan
silliebillie
The Morrigan
Level 28
God Stats
0W - 2L
1,440 SR
Queue Stats
23W - 19L
1,161 Elo+
Party 2
Susano
Susano
주Stellar주
Susano
Level 154
God Stats
2W - 2L
1,622 SR
Queue Stats
25W - 18L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
6 / 1 / 12
9,068
567
6,922
12,299
13,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
ElQuaZarS
The Morrigan
16
8 / 1 / 4
9,825
614
7,837
8,138
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
6 / 3 / 9
10,996
687
13,897
14,269
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 2
8,389
524
7,230
12,337
9,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
elmikelmi25
Gilgamesh
14
5 / 2 / 11
8,698
544
6,401
11,933
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 4 / 5
7,018
439
1,989
10,724
4,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
IamMaxiii
Cernunnos
12
1 / 7 / 2
7,255
453
7,852
12,267
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
13
2 / 4 / 6
8,150
509
5,848
12,723
7,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
silliebillie
The Morrigan
14
4 / 6 / 1
8,430
527
9,569
8,275
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 7 / 4
7,959
497
9,009
13,271
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
28
Kills
12
12
Deaths
28
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
1
12
12
L
Geb
 
Geb
0
4
5
0.63
W
The Morrigan
ElQuaZarS
The Morrigan
8
1
4
10
L
Cernunnos
IamMaxiii
Cernunnos
1
7
2
0.29
W
Apollo
6
3
9
3.5
L
Odin
2
4
6
1.25
W
3
5
2
0.8
W
Gilgamesh
elmikelmi25
Gilgamesh
5
2
11
5.25
L
The Morrigan
silliebillie
The Morrigan
4
6
1
0.75
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,287
Damage
34,267
58,976
Taken
57,260
37,032
Mitigated
21,203
19,800
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,922
1,535
2,660
2,938
12,299
13,253
297
2,845
9,322
23,926
0
L
Geb
 
Geb
1,989
109
1,473
1,986
10,724
4,846
0
3,288
7,367
19,527
0
W
The Morrigan
ElQuaZarS
The Morrigan
7,837
1,153
0
2,167
8,138
3,320
346
2,495
5,461
66,888
1,383
L
Cernunnos
IamMaxiii
Cernunnos
7,852
2,969
0
2,058
12,267
2,406
0
1,590
10,677
0
41,163
W
Apollo
13,897
9,009
0
6,157
14,269
5,883
1,495
1,657
12,556
0
102,368
L
Odin
5,848
1,897
0
2,434
12,723
7,089
552
2,021
10,176
1,916
39,784
W
7,230
1,257
64
3,755
12,337
9,273
0
787
11,514
0
38,233
W
Gilgamesh
elmikelmi25
Gilgamesh
6,401
803
0
2,059
11,933
5,303
576
2,722
8,975
0
44,974
L
The Morrigan
silliebillie
The Morrigan
9,569
1,363
0
650
8,275
2,858
0
3,309
4,794
49,940
3,501
L
9,009
2,660
0
235
13,271
4,004
0
3,138
9,971
0
46,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
38,812
465
Minions Killed
353
0
Camps Cleared
0
1,620,622
Distance Traveled
1,505,996
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,068
567
21
1
0
325,291
2
L
Geb
7,018
439
25
2
0
340,977
5
W
The Morrigan
9,825
614
136
9
0
313,348
8
L
Cernunnos
7,255
453
77
5
0
297,094
5
W
Apollo
10,996
687
170
11
0
309,676
4
L
Odin
8,150
509
67
4
0
273,794
2
W
Nike
8,389
524
76
5
0
298,838
3
W
Gilgamesh
8,698
544
62
4
0
373,469
0
L
The Morrigan
8,430
527
113
7
0
277,721
2
L
Susano
7,959
497
71
4
0
316,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role