Player Matchup

Fenrir
Fenrir
Sentikan
Fenrir
Level 105
God Stats
15W - 12L
1,634 SR
Queue Stats
131W - 142L
1,457 Elo+
Solo
Zeus
Zeus
РосТок
Zeus
Level 68
God Stats
20W - 22L
1,710 SR
Queue Stats
108W - 142L
1,432 Elo+
Solo
Odin
Odin
喵了个咪5555
Odin
Level 87
God Stats
0W - 1L
1,791 SR
Queue Stats
12W - 20L
1,492 Elo+
Solo
Team Averages
Level 87
1,712 SR
1,460 Elo+

VS

Team Averages
Level 77
1,408 SR
1,447 Elo+
Hou Yi
Hou Yi
clpsomech33ks
Hou Yi
Level 23
God Stats
6W - 5L
1,500 SR
Queue Stats
45W - 33L
1,366 Elo+
Party 1
Cerberus
Cerberus
glorin02
Cerberus
Level 141
God Stats
2W - 0L
1,312 SR
Queue Stats
92W - 95L
1,453 Elo+
Solo
Scylla
Scylla
jolfoxx
Scylla
Level 66
God Stats
2W - 2L
1,411 SR
Queue Stats
19W - 12L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sentikan
Fenrir
14
2 / 5 / 5
9,064
647
7,879
12,482
8,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 2 / 3
9,622
687
11,872
4,651
1,272
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 6
8,873
634
4,074
13,063
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
10,122
723
11,253
9,371
3,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
glorin02
Cerberus
15
4 / 2 / 6
9,953
711
8,691
13,444
12,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
jolfoxx
Scylla
14
2 / 4 / 8
9,376
670
4,006
7,525
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
7
Kills
10
10
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Sentikan
Fenrir
2
5
5
0.9
W
4
1
6
7
W
Cerberus
glorin02
Cerberus
4
2
6
3.5
W
Scylla
jolfoxx
Scylla
2
4
8
1.5
L
4
2
3
2.75
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,825
Damage
23,950
30,196
Taken
30,340
17,015
Mitigated
18,923
1,955
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Sentikan
Fenrir
7,879
1,429
0
102
12,482
8,090
0
5,380
6,952
0
22,412
W
11,253
7,786
683
3,020
9,371
3,687
944
3,636
5,530
0
39,259
W
Cerberus
glorin02
Cerberus
8,691
696
0
2,140
13,444
12,745
162
6,703
6,374
24,958
0
W
Scylla
jolfoxx
Scylla
4,006
182
90
694
7,525
2,491
0
2,959
4,500
26,732
0
L
11,872
733
0
1,257
4,651
1,272
224
3,051
1,512
45,990
0
L
4,074
812
0
596
13,063
7,653
0
4,287
8,604
0
18,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
29,451
158
Minions Killed
171
6
Camps Cleared
6
739,004
Distance Traveled
756,582
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,064
647
34
2
3
266,706
4
W
Hou Yi
10,122
723
67
5
0
233,246
2
W
Cerberus
9,953
711
54
4
2
270,455
2
W
Scylla
9,376
670
50
4
4
252,881
5
L
Zeus
9,622
687
90
6
2
208,104
0
L
Odin
8,873
634
34
2
1
264,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role