Player Matchup

Cernunnos
Cernunnos
GRM KiIIboy
Cernunnos
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
90W - 77L
1,765 Elo+
Party 1
Xing Tian
Xing Tian
Icekiller120630
Xing Tian
Level 147
God Stats
4W - 2L
1,686 SR
Queue Stats
236W - 196L
1,608 Elo+
Party 1
Ymir
Ymir
Omatical
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,810 Elo+
Party 1
Danzaburou
Danzaburou
Strife420inc
Danzaburou
Level 129
God Stats
106W - 76L
1,584 SR
Queue Stats
260W - 188L
1,601 Elo+
Party 1
Hades
Hades
decattack09
Hades
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,810 Elo+
Party 1
Team Averages
Level 96
1,554 SR
1,719 Elo+

VS

Team Averages
Level 76
1,610 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gamer456754334
Chaac
Level 24
God Stats
2W - 2L
1,632 SR
Queue Stats
19W - 25L
1,449 Elo+
Party 2
He Bo
He Bo
Karac7878
He Bo
Level 56
God Stats
2W - 1L
1,707 SR
Queue Stats
47W - 50L
1,450 Elo+
Party 2
Ymir
Ymir
LiJaVoJa
Ymir
Level 65
God Stats
1W - 1L
1,711 SR
Queue Stats
16W - 16L
1,445 Elo+
Solo
Thanatos
Thanatos
Zaurion_FB
Thanatos
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 51L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GRM KiIIboy
Cernunnos
19
13 / 4 / 8
12,549
598
22,177
18,869
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Icekiller120630
Xing Tian
18
8 / 3 / 12
11,694
557
16,834
19,820
25,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
4 / 5 / 18
11,162
532
5,550
22,634
27,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Strife420inc
Danzaburou
19
2 / 7 / 7
12,196
581
5,291
15,818
6,539
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
16 / 3 / 11
12,476
594
24,231
20,317
12,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
1 / 5 / 5
10,866
517
11,622
12,142
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 8 / 1
8,537
407
7,970
22,901
13,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Karac7878
He Bo
16
11 / 12 / 1
11,559
550
20,562
17,208
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
2 / 9 / 10
9,841
469
7,354
21,880
23,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Zaurion_FB
Thanatos
13
3 / 10 / 5
9,503
453
8,831
18,925
7,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
43
Kills
21
22
Deaths
44
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
5
0.7
W
Cernunnos
GRM KiIIboy
Cernunnos
13
4
8
4.25
L
4
8
1
0.56
W
Xing Tian
Icekiller120630
Xing Tian
8
3
12
4.67
L
He Bo
Karac7878
He Bo
11
12
1
0.96
L
Ymir
2
9
10
0.78
W
Ymir
4
5
18
2.6
W
Danzaburou
Strife420inc
Danzaburou
2
7
7
0.79
L
Thanatos
Zaurion_FB
Thanatos
3
10
5
0.55
W
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,083
Damage
56,339
97,458
Taken
93,056
81,306
Mitigated
52,321
27,465
Healing
18,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,622
3,813
0
2,044
12,142
4,365
0
4,956
7,104
0
82,176
W
Cernunnos
GRM KiIIboy
Cernunnos
22,177
12,647
0
7,470
18,869
8,228
1,340
6,531
12,338
0
102,043
L
7,970
1,906
0
5,940
22,901
13,387
0
14,380
7,810
0
32,089
W
Xing Tian
Icekiller120630
Xing Tian
16,834
2,675
0
4,554
19,820
25,897
789
3,968
15,852
59,464
0
L
He Bo
Karac7878
He Bo
20,562
930
390
1,339
17,208
4,212
572
7,277
9,863
42,069
0
L
Ymir
7,354
1,446
0
1,627
21,880
23,037
24
9,184
12,365
21,473
0
W
Ymir
5,550
1,135
0
806
22,634
27,815
227
6,060
16,574
17,330
0
W
Danzaburou
Strife420inc
Danzaburou
5,291
2,044
0
3,506
15,818
6,539
1,798
3,006
12,557
0
98,275
L
Thanatos
Zaurion_FB
Thanatos
8,831
1,884
0
7,598
18,925
7,320
0
9,561
9,127
0
45,686
W
24,231
2,503
1,045
10,084
20,317
12,827
1,687
8,511
11,806
70,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,077
Gold Earned
50,306
483
Minions Killed
329
0
Camps Cleared
0
1,901,204
Distance Traveled
1,794,937
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,866
517
160
8
0
380,115
3
W
Cernunnos
12,549
598
129
6
0
383,360
7
L
Chaac
8,537
407
44
2
0
376,943
2
W
Xing Tian
11,694
557
80
4
0
385,538
3
L
He Bo
11,559
550
39
2
0
324,216
2
L
Ymir
9,841
469
27
1
0
332,544
1
W
Ymir
11,162
532
25
1
0
413,194
0
W
Danzaburou
12,196
581
162
8
0
336,675
4
L
Thanatos
9,503
453
59
3
0
381,119
2
W
Hades
12,476
594
87
4
0
382,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role