Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AmZillion
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,558 Elo+
Party 1
Cabrakan
Cabrakan
Stabby Joe13
Cabrakan
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 184L
1,419 Elo+
Party 3
Sol
Sol
eLbiuMx6
Sol
Level 75
God Stats
2W - 4L
1,538 SR
Queue Stats
31W - 30L
1,530 Elo+
Party 1
Ravana
Ravana
xLazyNinjax3
Ravana
Level 148
God Stats
6W - 14L
1,314 SR
Queue Stats
352W - 405L
1,476 Elo+
Party 3
Team Averages
Level 113
1,470 SR
1,497 Elo+

VS

Team Averages
Level 70
1,546 SR
1,512 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
Agui Miagui
Chernobog
Level 31
God Stats
3W - 0L
1,793 SR
Queue Stats
40W - 5L
1,940 Elo+
Party 4
Chaac
Chaac
ShiroKuroDeath
Chaac
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 12L
1,265 Elo+
Party 2
Poseidon
Poseidon
YT-XD_NATION
Poseidon
Level 89
God Stats
7W - 8L
1,500 SR
Queue Stats
158W - 165L
1,371 Elo+
Solo
Terra
Terra
Саруман55
Terra
Level 79
God Stats
4W - 6L
1,438 SR
Queue Stats
69W - 80L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 4 / 2
5,402
540
2,679
8,785
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
AmZillion
Apollo
9
1 / 2 / 3
5,428
543
2,432
4,790
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Stabby Joe13
Cabrakan
9
3 / 3 / 1
5,498
550
4,977
8,447
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 1
5,750
575
4,270
6,800
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
11
6 / 3 / 0
6,737
674
6,438
6,519
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
7 / 2 / 2
6,592
659
9,036
7,454
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Agui Miagui
Chernobog
13
2 / 2 / 3
6,918
692
3,870
4,898
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 1
5,624
562
2,119
8,238
4,011
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
YT-XD_NATION
Poseidon
12
2 / 2 / 6
6,735
674
4,857
5,529
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
4 / 2 / 4
6,105
611
3,311
7,772
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
12
Kills
16
17
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
2
0.5
W
Gilgamesh
 
Gilgamesh
7
2
2
4
W
Chernobog
Agui Miagui
Chernobog
2
2
3
1.75
L
Apollo
AmZillion
Apollo
1
2
3
1.25
W
1
4
1
0.38
L
Cabrakan
Stabby Joe13
Cabrakan
3
3
1
1.17
W
Poseidon
YT-XD_NATION
Poseidon
2
2
6
2.5
L
1
5
1
0.3
L
Ravana
6
3
0
2
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,796
Damage
23,193
35,341
Taken
33,891
16,261
Mitigated
13,506
10,674
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,679
342
0
2,264
8,785
2,553
496
1,455
7,330
0
22,136
W
Gilgamesh
 
Gilgamesh
9,036
3,331
0
1,768
7,454
2,956
82
978
5,946
0
30,938
W
Chernobog
Agui Miagui
Chernobog
3,870
2,272
0
2,025
4,898
1,402
192
1,258
3,545
0
50,413
L
Apollo
AmZillion
Apollo
2,432
1,801
0
2,215
4,790
973
0
780
4,010
0
20,108
W
2,119
873
0
1,788
8,238
4,011
42
0
7,838
0
19,865
L
Cabrakan
Stabby Joe13
Cabrakan
4,977
670
62
1,667
8,447
4,513
0
3,438
5,009
24,081
0
W
Poseidon
YT-XD_NATION
Poseidon
4,857
638
0
750
5,529
1,721
0
2,576
2,921
42,245
0
L
4,270
1,605
0
1,817
6,800
1,724
1,166
2,495
4,305
30,118
0
L
Ravana
6,438
2,136
0
2,649
6,519
6,498
0
0
6,519
0
28,646
W
3,311
1,186
1,167
2,335
7,772
3,416
0
4,162
3,495
8,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,815
Gold Earned
31,974
260
Minions Killed
294
0
Camps Cleared
0
944,404
Distance Traveled
1,012,819
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,402
540
49
5
0
197,165
0
W
Gilgamesh
6,592
659
44
4
0
233,771
4
W
Chernobog
6,918
692
96
10
0
193,497
4
L
Apollo
5,428
543
47
5
0
202,406
1
W
Chaac
5,624
562
45
5
0
168,375
0
L
Cabrakan
5,498
550
45
5
0
174,321
2
W
Poseidon
6,735
674
91
9
0
218,248
0
L
Sol
5,750
575
64
6
0
178,691
1
L
Ravana
6,737
674
55
6
0
191,821
2
W
Terra
6,105
611
18
2
0
198,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role