Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ElveDjo
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,723 Elo+
Party 1
Anubis
Anubis
IJoKsI
Anubis
Level 157
God Stats
14W - 7L
1,647 SR
Queue Stats
501W - 354L
1,687 Elo+
Party 1
Atlas
Atlas
king_of_soul63
Atlas
Level 65
God Stats
17W - 10L
1,388 SR
Queue Stats
403W - 297L
1,734 Elo+
Party 1
Team Averages
Level 109
1,512 SR
1,715 Elo+

VS

Team Averages
Level 139
1,412 SR
1,502 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lhooq753
Tsukuyomi
Level 142
God Stats
10W - 9L
1,500 SR
Queue Stats
92W - 95L
1,358 Elo+
Solo
Zeus
Zeus
sakispao
Zeus
Level 146
God Stats
1W - 3L
1,236 SR
Queue Stats
40W - 52L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElveDjo
Ah Muzen Cab
15
3 / 2 / 6
10,148
677
6,629
8,777
2,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
IJoKsI
Anubis
15
2 / 5 / 5
9,958
664
8,166
13,114
6,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 3 / 5
11,485
766
8,613
15,519
15,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 4 / 4
8,830
589
6,654
7,873
2,207
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Lhooq753
Tsukuyomi
16
5 / 3 / 3
10,255
684
13,243
13,291
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
15
4 / 4 / 6
10,579
705
13,803
7,573
1,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
11
Kills
10
10
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
4
0.75
W
Ah Muzen Cab
ElveDjo
Ah Muzen Cab
3
2
6
3
W
Anubis
IJoKsI
Anubis
2
5
5
0.9
L
Tsukuyomi
Lhooq753
Tsukuyomi
5
3
3
2.17
W
6
3
5
2.83
L
Zeus
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,408
Damage
33,700
37,410
Taken
28,737
24,692
Mitigated
13,491
10,029
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,654
2,596
0
530
7,873
2,207
0
5,168
2,705
0
26,959
W
Ah Muzen Cab
ElveDjo
Ah Muzen Cab
6,629
2,047
0
2,574
8,777
2,849
1,200
4,098
4,619
0
24,476
W
Anubis
IJoKsI
Anubis
8,166
578
0
5,901
13,114
6,028
0
4,486
8,288
43,796
0
L
Tsukuyomi
Lhooq753
Tsukuyomi
13,243
2,421
209
4,199
13,291
9,463
301
6,121
7,170
0
40,762
W
8,613
3,125
409
1,145
15,519
15,815
351
5,420
9,507
18,337
516
L
Zeus
13,803
2,094
15
138
7,573
1,821
264
5,669
1,904
39,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
29,664
149
Minions Killed
201
5
Camps Cleared
9
792,774
Distance Traveled
748,606
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,830
589
47
3
4
228,805
3
W
Ah Muzen Cab
10,148
677
48
3
0
290,131
0
W
Anubis
9,958
664
83
6
4
227,265
5
L
Tsukuyomi
10,255
684
73
5
5
287,753
3
W
Atlas
11,485
766
18
1
1
275,378
0
L
Zeus
10,579
705
81
5
0
232,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role