Player Matchup

Chaac
Chaac
Silver I
QCwilddrift21
Chaac
Silver I
Level 155
God Stats
2W - 6L
1,490 SR
Queue Stats
28W - 35L
1,487 MMR
Solo
Chronos
Chronos
Bronze III
RumbleBunz
Chronos
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,497 MMR
Solo
Charybdis
Charybdis
Bronze III
pocket_mek_
Charybdis
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 76L
1,419 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,497 SR
1,468 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,553 SR
1,445 MMR
Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
SwiftFawn2944
Sobek
Gold III
Level 101
God Stats
3W - 2L
1,537 SR
Queue Stats
39W - 51L
1,373 MMR
Solo
Cernunnos
Cernunnos
Gold II
donkeymonkey176
Cernunnos
Gold II
Level 156
God Stats
17W - 19L
1,621 SR
Queue Stats
620W - 737L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,448
845
8,269
14,702
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
RumbleBunz
Chronos
11
2 / 5 / 2
7,445
745
6,222
10,241
2,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
pocket_mek_
Charybdis
10
0 / 7 / 4
6,841
684
3,506
10,126
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ZeusAtlasGilgameshBastetAnubis

VS

Bans
Ah Muzen CabGebMulanVamanaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 1 / 7
8,483
848
11,669
5,936
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 10
9,167
917
6,692
14,997
16,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
donkeymonkey176
Cernunnos
13
8 / 3 / 5
8,839
884
10,656
9,421
4,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
16
16
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
7
7.5
L
3
4
2
1
L
Chronos
RumbleBunz
Chronos
2
5
2
0.6
W
4
1
10
9
W
Cernunnos
donkeymonkey176
Cernunnos
8
3
5
3.5
L
Charybdis
pocket_mek_
Charybdis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
29,017
35,069
Taken
30,354
15,062
Mitigated
23,556
6,369
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,669
6,538
293
1,836
5,936
2,159
1,724
2,004
3,772
40,320
0
L
8,269
1,082
0
4,147
14,702
10,580
0
7,187
7,166
0
37,380
L
Chronos
RumbleBunz
Chronos
6,222
2,093
0
997
10,241
2,465
0
5,548
4,577
28,038
0
W
6,692
640
216
6,657
14,997
16,666
248
2,362
12,414
13,012
0
W
Cernunnos
donkeymonkey176
Cernunnos
10,656
4,260
0
2,721
9,421
4,731
1,266
2,404
6,757
0
32,249
L
Charybdis
pocket_mek_
Charybdis
3,506
1,590
68
1,157
10,126
2,017
0
5,694
4,205
0
16,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,734
Gold Earned
26,489
121
Minions Killed
112
3
Camps Cleared
7
526,863
Distance Traveled
587,788
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,483
848
48
5
2
178,640
3
L
Chaac
8,448
845
57
6
2
191,996
3
L
Chronos
7,445
745
43
4
0
166,335
0
W
Sobek
9,167
917
8
1
1
227,175
3
W
Cernunnos
8,839
884
56
6
4
181,973
1
L
Charybdis
6,841
684
21
2
1
168,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role