Player Matchup

Chiron
Chiron
 
Chiron
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BLEUBOY22
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
BaizeBoy
Hercules
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 103L
1,617 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,539 Elo+

VS

Team Averages
Level 112
1,744 SR
1,562 Elo+
Artemis
Artemis
Axel1001
Artemis
Level 127
God Stats
4W - 2L
1,628 SR
Queue Stats
289W - 258L
1,586 Elo+
Party 2
Persephone
Persephone
Rhytmx
Persephone
Level 141
God Stats
14W - 19L
1,743 SR
Queue Stats
94W - 114L
1,482 Elo+
Solo
Chaac
Chaac
andraz2002
Chaac
Level 69
God Stats
16W - 8L
1,862 SR
Queue Stats
119W - 86L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
8 / 4 / 9
12,405
730
16,694
14,832
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
BLEUBOY22
Kukulkan
17
5 / 3 / 11
12,331
725
9,149
10,879
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
BaizeBoy
Hercules
18
6 / 0 / 11
13,121
772
13,765
24,797
31,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Axel1001
Artemis
17
2 / 7 / 3
11,480
675
15,844
13,078
4,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Rhytmx
Persephone
15
3 / 6 / 3
11,405
671
14,128
12,197
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
15
2 / 6 / 3
10,516
619
11,969
20,539
15,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
7
7
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
4
9
3.13
L
Artemis
Axel1001
Artemis
2
7
3
0.5
W
Kukulkan
BLEUBOY22
Kukulkan
5
3
11
3.5
W
Hercules
BaizeBoy
Hercules
6
0
11
11.5
L
Persephone
Rhytmx
Persephone
3
6
3
0.75
L
Chaac
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
41,941
50,508
Taken
45,814
42,967
Mitigated
23,203
18,517
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,694
7,165
697
6,193
14,832
7,223
1,876
4,227
10,005
0
50,016
L
Artemis
Axel1001
Artemis
15,844
8,942
0
2,383
13,078
4,604
1,200
2,939
10,139
0
50,583
W
Kukulkan
BLEUBOY22
Kukulkan
9,149
1,010
0
0
10,879
4,735
401
3,723
6,817
52,373
0
W
Hercules
BaizeBoy
Hercules
13,765
3,232
0
11,627
24,797
31,009
412
5,971
18,003
7,310
25,772
L
Persephone
Rhytmx
Persephone
14,128
206
75
1,666
12,197
3,019
334
3,769
8,422
43,575
0
L
Chaac
11,969
1,768
0
6,501
20,539
15,580
220
5,293
15,246
0
29,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,857
Gold Earned
33,401
192
Minions Killed
195
8
Camps Cleared
7
905,078
Distance Traveled
868,585
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,405
730
70
4
3
283,961
1
L
Artemis
11,480
675
84
5
2
268,722
6
W
Kukulkan
12,331
725
92
5
4
281,764
1
W
Hercules
13,121
772
30
2
1
339,353
3
L
Persephone
11,405
671
64
4
0
283,081
5
L
Chaac
10,516
619
47
3
5
316,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role