Player Matchup

Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MaGiQuE BinGo
Kuzenbo
Level 66
God Stats
11W - 13L
1,414 SR
Queue Stats
59W - 77L
1,494 Elo+
Party 2
Rama
Rama
Quixxel
Rama
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
45W - 49L
1,548 Elo+
Solo
Ganesha
Ganesha
TroisFrites
Ganesha
Level 64
God Stats
5W - 2L
1,212 SR
Queue Stats
70W - 88L
1,513 Elo+
Party 2
Hun Batz
Hun Batz
chr0n00
Hun Batz
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 113L
1,530 Elo+
Solo
Team Averages
Level 109
1,425 SR
1,517 Elo+

VS

Team Averages
Level 99
1,537 SR
1,520 Elo+
Olorun
Olorun
BenkoAndris115
Olorun
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bîwinning
Cu Chulainn
Level 64
God Stats
4W - 7L
1,423 SR
Queue Stats
19W - 23L
1,497 Elo+
Party 1
Neith
Neith
HolyDimP
Neith
Level 59
God Stats
3W - 2L
1,766 SR
Queue Stats
16W - 19L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
Sîckrabbit
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,505 Elo+
Party 1
Cerberus
Cerberus
Yuanao
Cerberus
Level 159
God Stats
4W - 4L
1,495 SR
Queue Stats
156W - 166L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
14 / 2 / 16
17,915
896
36,414
17,120
6,889
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
20
5 / 6 / 25
16,479
824
15,352
36,778
54,009
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Quixxel
Rama
20
8 / 5 / 11
16,621
831
21,159
22,487
10,327
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
TroisFrites
Ganesha
20
0 / 11 / 24
13,511
676
22,715
30,700
16,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
chr0n00
Hun Batz
20
11 / 14 / 13
17,047
852
26,085
27,547
11,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 19
16,423
821
33,346
29,359
11,309
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Bîwinning
Cu Chulainn
20
5 / 6 / 18
14,456
723
15,864
35,051
33,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
HolyDimP
Neith
20
7 / 11 / 17
14,870
744
27,544
25,949
8,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Sîckrabbit
Cliodhna
20
5 / 11 / 18
14,277
714
25,298
23,511
7,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Yuanao
Cerberus
20
7 / 6 / 18
14,869
743
11,444
39,286
43,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
128
38
Kills
38
38
Deaths
38
89
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
14
2
16
11
L
14
4
19
5.88
L
Cu Chulainn
Bîwinning
Cu Chulainn
5
6
18
2.33
L
Neith
HolyDimP
Neith
7
11
17
1.41
W
Kuzenbo
5
6
25
2.92
W
Rama
Quixxel
Rama
8
5
11
2.7
L
Cliodhna
Sîckrabbit
Cliodhna
5
11
18
1.27
W
Ganesha
TroisFrites
Ganesha
0
11
24
1.09
L
Cerberus
Yuanao
Cerberus
7
6
18
2.67
W
Hun Batz
chr0n00
Hun Batz
11
14
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,725
Damage
113,496
134,632
Taken
153,156
98,495
Mitigated
103,887
28,274
Healing
48,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
36,414
1,352
0
2,492
17,120
6,889
1,764
5,289
11,831
78,662
0
L
33,346
16,950
6,413
16,030
29,359
11,309
3,855
13,147
15,911
87,079
0
L
Cu Chulainn
Bîwinning
Cu Chulainn
15,864
2,094
303
4,483
35,051
33,253
396
14,229
20,248
3,035
36,630
L
Neith
HolyDimP
Neith
27,544
8,827
0
5,004
25,949
8,865
266
12,540
12,938
0
75,894
W
Kuzenbo
15,352
5,487
2,492
8,843
36,778
54,009
312
9,615
27,163
37,251
0
W
Rama
Quixxel
Rama
21,159
15,523
0
4,401
22,487
10,327
6,191
7,140
15,347
0
92,566
L
Cliodhna
Sîckrabbit
Cliodhna
25,298
1,737
0
3,550
23,511
7,334
0
12,328
10,927
0
50,344
W
Ganesha
TroisFrites
Ganesha
22,715
1,481
978
6,125
30,700
16,102
1,018
12,831
17,869
45,664
0
L
Cerberus
Yuanao
Cerberus
11,444
178
0
12,729
39,286
43,126
349
20,085
18,155
44,411
0
W
Hun Batz
chr0n00
Hun Batz
26,085
8,658
0
2,943
27,547
11,168
488
11,430
16,117
0
60,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,573
Gold Earned
74,895
350
Minions Killed
378
0
Camps Cleared
0
1,892,159
Distance Traveled
1,779,760
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
17,915
896
95
5
0
451,413
1
L
Olorun
16,423
821
102
5
0
380,234
2
L
Cu Chulainn
14,456
723
43
2
0
353,467
1
L
Neith
14,870
744
98
5
0
317,921
1
W
Kuzenbo
16,479
824
58
3
0
414,369
3
W
Rama
16,621
831
120
6
0
341,699
4
L
Cliodhna
14,277
714
58
3
0
355,642
0
W
Ganesha
13,511
676
8
0
0
347,811
3
L
Cerberus
14,869
743
77
4
0
372,496
4
W
Hun Batz
17,047
852
69
3
0
336,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role