Player Matchup

Thoth
Thoth
BalinbowBakusa
Thoth
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 43L
1,628 Elo+
Party 1
Xbalanque
Xbalanque
Civilian-Diamond
Xbalanque
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,519 Elo+
Party 1
Serqet
Serqet
Felps4349
Serqet
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
deadmoon2021
Gilgamesh
Level 20
God Stats
5W - 1L
1,529 SR
Queue Stats
7W - 6L
1,360 Elo+
Party 1
Kumbhakarna
Kumbhakarna
odelyx
Kumbhakarna
Level 123
God Stats
2W - 2L
1,516 SR
Queue Stats
28W - 20L
1,306 Elo+
Solo
Team Averages
Level 68
1,509 SR
1,457 Elo+

VS

Team Averages
Level 73
1,490 SR
1,388 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CraftyRooster
Charybdis
Level 24
God Stats
4W - 4L
1,347 SR
Queue Stats
220W - 244L
1,383 Elo+
Solo
Bastet
Bastet
RANDOM__Vd
Bastet
Level 143
God Stats
16W - 12L
1,500 SR
Queue Stats
600W - 635L
1,453 Elo+
Solo
Cthulhu
Cthulhu
ReinJoestar
Cthulhu
Level 40
God Stats
1W - 1L
1,332 SR
Queue Stats
5W - 12L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
miichael_chiilee
Sun Wukong
Level 28
God Stats
1W - 2L
1,773 SR
Queue Stats
3W - 17L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 5
9,909
901
16,236
5,900
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
15
1 / 0 / 10
8,531
776
8,019
7,904
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Felps4349
Serqet
14
2 / 0 / 2
7,923
720
3,543
7,518
2,826
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
deadmoon2021
Gilgamesh
14
3 / 4 / 6
7,883
717
5,740
9,296
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
odelyx
Kumbhakarna
14
2 / 2 / 5
7,881
716
3,654
7,409
7,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 3 / 5
7,734
703
3,279
9,096
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
CraftyRooster
Charybdis
14
2 / 6 / 3
7,679
698
2,972
9,178
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
RANDOM__Vd
Bastet
14
2 / 6 / 3
8,184
744
8,274
10,801
3,101
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
ReinJoestar
Cthulhu
14
4 / 3 / 1
7,803
709
7,648
10,253
5,819
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
miichael_chiilee
Sun Wukong
12
1 / 3 / 0
6,761
615
1,726
5,538
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
20
Kills
9
9
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
5
0.83
W
12
3
5
4.83
W
Xbalanque
1
0
10
6
L
Charybdis
CraftyRooster
Charybdis
2
6
3
0.58
W
Serqet
Felps4349
Serqet
2
0
2
3
L
Bastet
RANDOM__Vd
Bastet
2
6
3
0.58
L
Cthulhu
ReinJoestar
Cthulhu
4
3
1
1.5
W
Gilgamesh
deadmoon2021
Gilgamesh
3
4
6
1.5
L
Sun Wukong
miichael_chiilee
Sun Wukong
1
3
0
0.33
W
Kumbhakarna
odelyx
Kumbhakarna
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,192
Damage
23,899
38,027
Taken
44,866
20,200
Mitigated
18,116
4,358
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,279
472
495
1,418
9,096
3,278
108
3,929
4,933
21,970
0
W
16,236
695
0
503
5,900
1,950
733
1,510
4,268
39,029
0
W
Xbalanque
8,019
4,661
0
2,330
7,904
2,860
1,610
3,189
4,580
0
35,491
L
Charybdis
CraftyRooster
Charybdis
2,972
1,329
0
1,125
9,178
1,899
293
5,909
3,269
0
15,453
W
Serqet
Felps4349
Serqet
3,543
327
200
454
7,518
2,826
0
1,238
6,189
0
21,648
L
Bastet
RANDOM__Vd
Bastet
8,274
1,494
0
1,269
10,801
3,101
0
3,645
6,886
0
24,339
L
Cthulhu
ReinJoestar
Cthulhu
7,648
483
0
1,201
10,253
5,819
0
3,893
6,164
17,401
0
W
Gilgamesh
deadmoon2021
Gilgamesh
5,740
961
0
568
9,296
4,914
432
2,784
6,398
0
16,543
L
Sun Wukong
miichael_chiilee
Sun Wukong
1,726
34
0
1,129
5,538
4,019
0
2,514
3,024
0
6,586
W
Kumbhakarna
odelyx
Kumbhakarna
3,654
286
0
303
7,409
7,650
138
1,798
5,401
14,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
38,161
201
Minions Killed
147
0
Camps Cleared
0
1,089,568
Distance Traveled
897,129
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,734
703
41
4
0
179,615
1
W
Thoth
9,909
901
36
3
0
203,713
0
W
Xbalanque
8,531
776
60
5
0
211,867
0
L
Charybdis
7,679
698
27
2
0
170,557
3
W
Serqet
7,923
720
40
4
0
267,273
3
L
Bastet
8,184
744
32
3
0
213,983
3
L
Cthulhu
7,803
709
31
3
0
225,995
1
W
Gilgamesh
7,883
717
32
3
0
201,274
0
L
Sun Wukong
6,761
615
16
1
0
106,979
1
W
Kumbhakarna
7,881
716
33
3
0
205,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role