Player Matchup

Zhong Kui
Zhong Kui
Bronzzkid
Zhong Kui
Level 159
God Stats
3W - 0L
1,742 SR
Queue Stats
281W - 258L
1,653 Elo+
Party 1
Bakasura
Bakasura
Cynthex
Bakasura
Level 141
God Stats
4W - 1L
1,711 SR
Queue Stats
195W - 178L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
DRAGONX11SLAYER
Cernunnos
Level 26
God Stats
5W - 2L
1,259 SR
Queue Stats
60W - 61L
1,574 Elo+
Party 1
Horus
Horus
DrBlueBadger
Horus
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 48L
1,462 Elo+
Party 1
Ymir
Ymir
Jager MoNs3r
Ymir
Level 78
God Stats
10W - 11L
1,410 SR
Queue Stats
349W - 376L
1,603 Elo+
Party 1
Team Averages
Level 111
1,524 SR
1,563 Elo+

VS

Team Averages
Level 64
1,556 SR
1,569 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AmZillion
Izanami
Level 42
God Stats
2W - 2L
1,709 SR
Queue Stats
10W - 8L
1,787 Elo+
Party 2
Kali
Kali
LTMWasTaken
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
OP_Gamer01
Gilgamesh
Level 69
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
eLbiuMx6
Atlas
Level 75
God Stats
6W - 5L
1,763 SR
Queue Stats
31W - 30L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bronzzkid
Zhong Kui
12
7 / 0 / 3
7,411
674
7,542
4,997
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Cynthex
Bakasura
10
3 / 2 / 3
6,492
590
3,599
8,082
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
DRAGONX11SLAYER
Cernunnos
9
2 / 2 / 3
5,678
516
6,055
6,705
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 4
5,679
516
1,629
8,295
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 0
6,902
627
5,931
5,865
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 2 / 1
6,679
607
2,323
5,925
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
AmZillion
Izanami
10
4 / 3 / 0
5,922
538
6,564
6,137
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 5 / 1
5,140
467
1,856
8,993
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
OP_Gamer01
Gilgamesh
9
1 / 2 / 0
5,263
478
3,161
7,299
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Atlas
eLbiuMx6
Atlas
8
0 / 3 / 3
5,479
498
2,850
9,704
2,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
6
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
L
Izanami
AmZillion
Izanami
4
3
0
1.33
W
Zhong Kui
Bronzzkid
Zhong Kui
7
0
3
8.5
W
Bakasura
Cynthex
Bakasura
3
2
3
2.25
W
Cernunnos
DRAGONX11SLAYER
Cernunnos
2
2
3
1.75
W
0
1
4
2
W
3
1
0
3
L
1
5
1
0.3
L
Gilgamesh
OP_Gamer01
Gilgamesh
1
2
0
0.5
L
Atlas
eLbiuMx6
Atlas
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
16,754
33,944
Taken
38,058
17,747
Mitigated
12,809
13,995
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,323
65
56
2,321
5,925
1,597
264
2,872
2,817
47,410
0
L
Izanami
AmZillion
Izanami
6,564
4,866
0
1,382
6,137
1,457
0
1,020
5,035
0
33,764
W
Zhong Kui
Bronzzkid
Zhong Kui
7,542
498
0
2,490
4,997
2,866
0
1,396
3,439
33,319
0
W
Bakasura
Cynthex
Bakasura
3,599
2,397
0
3,161
8,082
3,413
0
1,056
6,926
0
26,807
W
Cernunnos
DRAGONX11SLAYER
Cernunnos
6,055
3,601
130
1,935
6,705
1,585
1,070
1,059
5,646
0
30,199
W
1,629
907
1,517
3,842
8,295
4,343
160
1,400
6,895
0
12,794
W
5,931
1,187
0
920
5,865
5,540
0
0
5,504
37,512
0
L
1,856
1,069
0
2,641
8,993
2,329
0
2,453
6,332
0
16,075
L
Gilgamesh
OP_Gamer01
Gilgamesh
3,161
910
0
1,469
7,299
4,608
0
4,311
2,665
0
17,686
L
Atlas
eLbiuMx6
Atlas
2,850
784
1,105
2,640
9,704
2,818
0
1,857
7,705
10,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,162
Gold Earned
28,483
283
Minions Killed
240
0
Camps Cleared
0
1,092,037
Distance Traveled
1,001,173
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,679
607
101
9
0
226,448
4
L
Izanami
5,922
538
50
5
0
174,607
2
W
Zhong Kui
7,411
674
71
6
0
238,182
3
W
Bakasura
6,492
590
64
6
0
253,006
2
W
Cernunnos
5,678
516
50
5
0
196,283
3
W
Horus
5,679
516
15
1
0
216,488
2
W
Ymir
6,902
627
83
8
0
188,078
2
L
Kali
5,140
467
37
3
0
200,597
2
L
Gilgamesh
5,263
478
37
3
0
176,125
2
L
Atlas
5,479
498
15
1
0
223,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role