Player Matchup

Nike
Nike
CABO903
Nike
Level 109
God Stats
0W - 1L
1,287 SR
Queue Stats
17W - 9L
1,814 Elo+
Solo
He Bo
He Bo
Mortalens
He Bo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 87L
1,562 Elo+
Solo
Izanami
Izanami
Piugpiug
Izanami
Level 129
God Stats
30W - 27L
1,541 SR
Queue Stats
468W - 493L
1,577 Elo+
Solo
Loki
Loki
TheStrongestApe
Loki
Level 54
God Stats
1W - 3L
1,219 SR
Queue Stats
12W - 9L
1,506 Elo+
Solo
Merlin
Merlin
VoicelessPython
Merlin
Level 114
God Stats
11W - 16L
1,340 SR
Queue Stats
82W - 97L
1,487 Elo+
Solo
Team Averages
Level 95
1,378 SR
1,589 Elo+

VS

Team Averages
Level 126
1,623 SR
1,618 Elo+
Chaac
Chaac
Gworg
Chaac
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 179L
1,620 Elo+
Solo
Serqet
Serqet
Petsogris
Serqet
Level 160
God Stats
1W - 0L
1,769 SR
Queue Stats
109W - 122L
1,498 Elo+
Solo
Cernunnos
Cernunnos
TboKamp
Cernunnos
Level 141
God Stats
3W - 0L
1,848 SR
Queue Stats
47W - 27L
1,685 Elo+
Party 1
Aphrodite
Aphrodite
TheGreekΜan
Aphrodite
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,694 Elo+
Solo
Zeus
Zeus
zzohairr
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 92L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CABO903
Nike
18
4 / 9 / 4
11,779
453
14,065
27,694
34,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

He Bo
Mortalens
He Bo
20
11 / 6 / 4
13,722
528
18,148
23,062
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Piugpiug
Izanami
20
2 / 8 / 1
13,273
511
18,909
25,483
5,132
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
1 / 2 / 3
7,639
294
2,075
2,986
577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 5 / 10
12,830
493
20,363
12,384
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gworg
Chaac
20
4 / 2 / 5
15,194
584
13,656
23,594
38,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
Petsogris
Serqet
20
10 / 6 / 6
15,668
603
19,217
25,736
12,726
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
TboKamp
Cernunnos
20
14 / 3 / 2
17,952
690
30,548
30,441
13,294
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TheGreekΜan
Aphrodite
18
0 / 4 / 15
12,895
496
5,582
23,236
25,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
20
2 / 7 / 7
13,368
514
7,614
17,296
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
22
Kills
30
30
Deaths
22
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nike
CABO903
Nike
4
9
4
0.67
W
Chaac
Gworg
Chaac
4
2
5
3.25
L
He Bo
Mortalens
He Bo
11
6
4
2.17
W
Serqet
Petsogris
Serqet
10
6
6
2.17
L
Izanami
Piugpiug
Izanami
2
8
1
0.31
W
Cernunnos
TboKamp
Cernunnos
14
3
2
5
W
Aphrodite
TheGreekΜan
Aphrodite
0
4
15
1.88
L
1
2
3
1.25
L
4
5
10
1.8
W
Zeus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,560
Damage
76,617
91,609
Taken
120,303
51,641
Mitigated
96,107
22,748
Healing
60,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
CABO903
Nike
14,065
1,331
0
7,489
27,694
34,357
0
4,648
22,535
464
65,264
W
Chaac
Gworg
Chaac
13,656
2,116
0
9,375
23,594
38,037
411
6,011
17,403
864
97,252
L
He Bo
Mortalens
He Bo
18,148
1,271
410
5,690
23,062
6,918
0
4,126
16,614
103,222
0
W
Serqet
Petsogris
Serqet
19,217
3,999
0
9,815
25,736
12,726
379
12,475
12,996
0
102,118
L
Izanami
Piugpiug
Izanami
18,909
12,611
0
7,684
25,483
5,132
2,527
1,084
22,765
0
127,956
W
Cernunnos
TboKamp
Cernunnos
30,548
16,716
0
18,048
30,441
13,294
11,127
5,134
25,233
0
172,028
W
Aphrodite
TheGreekΜan
Aphrodite
5,582
1,071
6,769
10,685
23,236
25,579
758
8,164
14,782
32,577
0
L
2,075
858
0
806
2,986
577
0
220
2,726
0
12,220
L
20,363
400
0
669
12,384
4,657
0
3,383
8,743
84,808
0
W
Zeus
7,614
676
0
5,592
17,296
6,471
359
7,191
9,774
96,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,243
Gold Earned
75,077
678
Minions Killed
730
0
Camps Cleared
0
2,005,148
Distance Traveled
2,497,000
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,779
453
129
5
0
487,559
2
W
Chaac
15,194
584
189
7
0
534,674
7
L
He Bo
13,722
528
137
5
0
504,837
10
W
Serqet
15,668
603
132
5
0
541,054
6
L
Izanami
13,273
511
231
9
0
450,886
13
W
Cernunnos
17,952
690
239
9
0
486,277
2
W
Aphrodite
12,895
496
31
1
0
531,003
6
L
Loki
7,639
294
24
1
0
105,403
0
L
Merlin
12,830
493
157
6
0
456,463
11
W
Zeus
13,368
514
139
5
0
403,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role