Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Beckinsale
Ullr
Level 157
God Stats
151W - 121L
1,472 SR
Queue Stats
435W - 408L
1,580 Elo+
Party 1
Cerberus
Cerberus
Too clutch10
Cerberus
Level 48
God Stats
75W - 48L
1,591 SR
Queue Stats
141W - 105L
1,603 Elo+
Party 1
Cernunnos
Cernunnos
Wheres Me Dartz
Cernunnos
Level 154
God Stats
11W - 6L
1,786 SR
Queue Stats
183W - 166L
1,614 Elo+
Party 1
Arachne
Arachne
facethemoo
Arachne
Level 130
God Stats
33W - 19L
1,533 SR
Queue Stats
397W - 349L
1,524 Elo+
Party 1
Team Averages
Level 129
1,576 SR
1,564 Elo+

VS

Team Averages
Level 94
1,600 SR
1,521 Elo+
Chronos
Chronos
BigFootlsHere
Chronos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,726 Elo+
Solo
Bastet
Bastet
PvxW
Bastet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,408 Elo+
Solo
Chiron
Chiron
Seattlefan3103
Chiron
Level 87
God Stats
1W - 1L
1,807 SR
Queue Stats
74W - 70L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
albertojsalas92
Zhong Kui
Level 120
God Stats
91W - 66L
1,692 SR
Queue Stats
610W - 658L
1,346 Elo+
Solo
Bacchus
Bacchus
wicked8246
Bacchus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
11 / 0 / 2
11,914
701
11,408
6,118
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 0 / 8
9,993
588
8,804
11,364
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Too clutch10
Cerberus
12
2 / 5 / 7
8,357
492
4,865
16,241
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Wheres Me Dartz
Cernunnos
15
4 / 1 / 9
9,851
579
9,343
11,752
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
facethemoo
Arachne
16
9 / 2 / 8
10,397
612
9,855
13,551
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
0 / 9 / 1
6,897
406
3,953
13,647
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
PvxW
Bastet
13
1 / 10 / 2
7,638
449
6,653
14,559
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 3 / 3
8,569
504
10,998
9,476
2,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
albertojsalas92
Zhong Kui
8
0 / 3 / 1
6,206
365
2,417
7,334
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
wicked8246
Bacchus
12
3 / 8 / 3
7,620
448
7,417
14,534
8,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
33
Kills
8
8
Deaths
33
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
0
2
12
W
7
0
8
11
L
Chronos
0
9
1
0.06
L
Bastet
PvxW
Bastet
1
10
2
0.2
L
4
3
3
1.83
W
Cerberus
Too clutch10
Cerberus
2
5
7
1.1
W
Cernunnos
Wheres Me Dartz
Cernunnos
4
1
9
8.5
L
Zhong Kui
albertojsalas92
Zhong Kui
0
3
1
0.17
W
Arachne
facethemoo
Arachne
9
2
8
6.5
L
Bacchus
wicked8246
Bacchus
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,275
Damage
31,438
59,026
Taken
59,550
28,203
Mitigated
24,198
19,647
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,408
861
0
780
6,118
2,296
0
2,360
3,758
94,461
0
W
8,804
3,391
0
2,853
11,364
4,234
394
2,573
8,791
0
57,552
L
Chronos
3,953
1,061
231
782
13,647
4,788
0
4,590
8,843
36,349
0
L
Bastet
PvxW
Bastet
6,653
1,861
20
3,188
14,559
4,451
1,265
1,412
13,136
0
40,950
L
10,998
2,447
766
2,685
9,476
2,523
0
1,597
7,817
0
54,567
W
Cerberus
Too clutch10
Cerberus
4,865
606
643
4,239
16,241
11,308
156
3,903
12,338
20,955
0
W
Cernunnos
Wheres Me Dartz
Cernunnos
9,343
5,217
0
5,784
11,752
3,875
3,702
3,139
8,613
0
65,109
L
Zhong Kui
albertojsalas92
Zhong Kui
2,417
205
0
2,868
7,334
3,910
0
2,606
4,564
25,149
0
W
Arachne
facethemoo
Arachne
9,855
6,661
0
5,348
13,551
6,490
90
1,812
11,739
0
69,784
L
Bacchus
wicked8246
Bacchus
7,417
532
14
1,772
14,534
8,526
336
5,599
8,917
23,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,512
Gold Earned
36,930
568
Minions Killed
324
0
Camps Cleared
0
1,719,129
Distance Traveled
1,474,246
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,914
701
182
11
0
384,082
3
W
Ullr
9,993
588
107
6
0
335,761
4
L
Chronos
6,897
406
71
4
0
334,990
1
L
Bastet
7,638
449
76
4
0
337,488
2
L
Chiron
8,569
504
82
5
0
308,636
5
W
Cerberus
8,357
492
52
3
0
300,865
7
W
Cernunnos
9,851
579
108
6
0
315,755
3
L
Zhong Kui
6,206
365
58
3
0
186,292
1
W
Arachne
10,397
612
119
7
0
382,666
1
L
Bacchus
7,620
448
37
2
0
306,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role