Player Matchup

Danzaburou
Danzaburou
BramBicep
Danzaburou
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 74L
1,614 Elo+
Party 4
Bellona
Bellona
DragonHeart045
Bellona
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 87L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
Normann007
Heimdallr
Level 61
God Stats
3W - 5L
1,500 SR
Queue Stats
110W - 127L
1,444 Elo+
Party 1
Tiamat
Tiamat
Sk1LLNUT
Tiamat
Level 82
God Stats
2W - 2L
1,357 SR
Queue Stats
29W - 16L
1,794 Elo+
Party 4
Geb
Geb
pabosa3
Geb
Level 121
God Stats
17W - 19L
1,500 SR
Queue Stats
29W - 43L
1,175 Elo+
Party 4
Team Averages
Level 100
1,471 SR
1,495 Elo+

VS

Team Averages
Level 90
1,491 SR
1,425 Elo+
Tiamat
Tiamat
Little KingM
Tiamat
Level 125
God Stats
0W - 2L
1,288 SR
Queue Stats
154W - 149L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
Onyx Reapers
Jormungandr
Level 69
God Stats
3W - 5L
1,666 SR
Queue Stats
23W - 28L
1,479 Elo+
Party 2
Arachne
Arachne
Shizane93
Arachne
Level 88
God Stats
13W - 14L
1,500 SR
Queue Stats
212W - 198L
1,363 Elo+
Party 3
Achilles
Achilles
jiggarooo
Achilles
Level 108
God Stats
20W - 24L
1,310 SR
Queue Stats
205W - 217L
1,445 Elo+
Party 3
Chiron
Chiron
pawilon12
Chiron
Level 59
God Stats
25W - 31L
1,688 SR
Queue Stats
187W - 197L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BramBicep
Danzaburou
11
4 / 2 / 2
6,644
604
6,519
7,039
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 1 / 2
7,341
667
6,904
7,591
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Normann007
Heimdallr
10
0 / 3 / 2
5,752
523
4,830
7,726
1,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Sk1LLNUT
Tiamat
11
0 / 1 / 1
6,232
567
3,936
6,154
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
9
1 / 2 / 6
6,305
573
3,244
8,881
5,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 1 / 0
6,199
564
4,818
6,973
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Onyx Reapers
Jormungandr
9
1 / 4 / 3
5,938
540
4,315
9,579
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Shizane93
Arachne
12
4 / 2 / 1
6,893
627
6,182
8,523
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
jiggarooo
Achilles
11
2 / 1 / 1
6,369
579
5,645
9,307
4,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
pawilon12
Chiron
9
1 / 3 / 1
5,705
519
4,678
4,885
922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
9
9
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BramBicep
Danzaburou
4
2
2
2.5
W
6
1
2
7
L
Tiamat
1
1
0
1
W
Heimdallr
Normann007
Heimdallr
0
3
2
0.33
L
Jormungandr
Onyx Reapers
Jormungandr
1
4
3
0.63
L
Arachne
Shizane93
Arachne
4
2
1
2.25
W
Tiamat
Sk1LLNUT
Tiamat
0
1
1
0.5
L
Achilles
jiggarooo
Achilles
2
1
1
2.5
W
Geb
1
2
6
2
L
Chiron
pawilon12
Chiron
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
25,638
37,391
Taken
39,267
18,003
Mitigated
18,302
13,780
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BramBicep
Danzaburou
6,519
3,173
0
2,129
7,039
2,411
30
2,011
5,028
0
38,204
W
6,904
3,356
0
3,182
7,591
6,062
0
1,282
6,309
0
45,429
L
Tiamat
4,818
907
0
1,927
6,973
3,338
0
3,268
3,348
37,708
0
W
Heimdallr
Normann007
Heimdallr
4,830
2,205
0
2,192
7,726
1,934
0
0
7,269
0
24,533
L
Jormungandr
Onyx Reapers
Jormungandr
4,315
1,467
134
1,266
9,579
5,655
0
1,463
8,116
23,049
0
L
Arachne
Shizane93
Arachne
6,182
4,405
0
2,797
8,523
3,477
93
973
7,486
0
36,878
W
Tiamat
Sk1LLNUT
Tiamat
3,936
752
0
2,389
6,154
2,368
0
4,015
2,139
35,879
0
L
Achilles
jiggarooo
Achilles
5,645
867
0
3,374
9,307
4,910
0
0
9,307
391
32,444
W
Geb
3,244
603
1,490
2,398
8,881
5,228
0
1,825
6,688
11,290
0
L
Chiron
pawilon12
Chiron
4,678
1,852
185
1,548
4,885
922
0
1,055
3,830
0
22,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
31,104
336
Minions Killed
316
0
Camps Cleared
0
1,060,302
Distance Traveled
1,083,733
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,644
604
82
7
0
186,385
2
W
Bellona
7,341
667
103
9
0
243,872
2
L
Tiamat
6,199
564
81
7
0
211,050
4
W
Heimdallr
5,752
523
53
5
0
196,643
0
L
Jormungandr
5,938
540
27
2
0
205,619
5
L
Arachne
6,893
627
62
6
0
243,871
2
W
Tiamat
6,232
567
88
8
0
216,686
5
L
Achilles
6,369
579
76
7
0
216,168
2
W
Geb
6,305
573
10
1
0
216,716
1
L
Chiron
5,705
519
70
6
0
207,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role