Player Matchup

Scylla
Scylla
Gold III
Barozal_
Scylla
Gold III
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
347W - 353L
1,510 MMR
Party 2
Athena
Athena
Gold V
SendAmeme
Athena
Gold V
Level 126
God Stats
2W - 1L
1,813 SR
Queue Stats
38W - 43L
1,466 MMR
Party 1
Hun Batz
Hun Batz
Silver I
VasChar93
Hun Batz
Silver I
Level 97
God Stats
1W - 1L
1,743 SR
Queue Stats
6W - 12L
1,449 MMR
Solo
Cernunnos
Cernunnos
Silver I
usludori
Cernunnos
Silver I
Level 89
God Stats
11W - 12L
1,346 SR
Queue Stats
151W - 157L
1,383 MMR
Party 2
Chaac
Chaac
Gold III
zynik70
Chaac
Gold III
Level 118
God Stats
13W - 6L
1,608 SR
Queue Stats
70W - 68L
1,430 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,602 SR
1,448 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,548 SR
1,447 MMR
Nike
Nike
Gold III
Ismahdezz
Nike
Gold III
Level 123
God Stats
1W - 2L
1,571 SR
Queue Stats
159W - 160L
1,572 MMR
Party 3
Hou Yi
Hou Yi
Silver II
Orkichrist
Hou Yi
Silver II
Level 124
God Stats
23W - 17L
1,783 SR
Queue Stats
297W - 299L
1,451 MMR
Solo
The Morrigan
The Morrigan
Gold IV
PeanutBickie
The Morrigan
Gold IV
Level 141
God Stats
13W - 19L
1,538 SR
Queue Stats
330W - 325L
1,455 MMR
Solo
Hera
Hera
Silver II
ReVers_RipZee
Hera
Silver II
Level 126
God Stats
3W - 0L
1,712 SR
Queue Stats
141W - 146L
1,299 MMR
Party 3
Fenrir
Fenrir
Silver II
akira_aka_a
Fenrir
Silver II
Level 67
God Stats
2W - 2L
1,137 SR
Queue Stats
11W - 10L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Barozal_
Scylla
20
5 / 6 / 3
13,576
453
12,847
21,420
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
SendAmeme
Athena
17
1 / 7 / 8
11,607
387
6,405
34,314
40,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
VasChar93
Hun Batz
19
2 / 8 / 4
12,403
413
12,927
22,217
7,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
usludori
Cernunnos
20
1 / 6 / 2
12,884
429
12,003
22,380
9,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
zynik70
Chaac
20
1 / 4 / 1
14,260
475
27,940
30,861
42,425
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesAwilixCharybdisBastet

VS

Bans
LokiCabrakanAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
7 / 0 / 10
17,868
596
22,175
34,438
35,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Orkichrist
Hou Yi
20
13 / 1 / 7
18,322
611
30,001
27,109
11,783
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
PeanutBickie
The Morrigan
20
5 / 2 / 13
16,589
553
19,114
11,872
4,807
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 0 / 17
14,727
491
10,395
13,285
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
6 / 7 / 12
17,509
584
21,357
27,939
13,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
10
Kills
31
31
Deaths
10
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Scylla
Barozal_
Scylla
5
6
3
1.08
W
Nike
7
0
10
12
W
Hou Yi
Orkichrist
Hou Yi
13
1
7
16.5
W
The Morrigan
PeanutBickie
The Morrigan
5
2
13
5.75
W
0
0
17
8.5
L
Athena
SendAmeme
Athena
1
7
8
0.71
L
Hun Batz
VasChar93
Hun Batz
2
8
4
0.5
W
Fenrir
6
7
12
1.71
L
Cernunnos
usludori
Cernunnos
1
6
2
0.33
L
Chaac
zynik70
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,122
Damage
103,042
131,192
Taken
114,643
106,079
Mitigated
80,699
30,135
Healing
44,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Barozal_
Scylla
12,847
40
184
2,139
21,420
6,404
0
5,511
15,909
93,982
0
W
Nike
22,175
3,696
0
8,475
34,438
35,721
532
3,453
29,720
15,735
106,651
W
Hou Yi
Orkichrist
Hou Yi
30,001
12,899
0
14,694
27,109
11,783
9,188
3,086
23,588
0
178,705
W
The Morrigan
PeanutBickie
The Morrigan
19,114
2,351
0
2,888
11,872
4,807
3,207
4,502
6,847
125,071
2,870
W
10,395
1,968
1,137
5,649
13,285
15,136
577
3,130
9,956
49,655
0
L
Athena
SendAmeme
Athena
6,405
1,145
1,791
4,987
34,314
40,395
0
9,878
24,436
36,044
0
L
Hun Batz
VasChar93
Hun Batz
12,927
2,342
0
4,354
22,217
7,410
0
5,121
17,090
0
102,201
W
Fenrir
21,357
5,132
0
11,821
27,939
13,252
5,926
7,106
20,320
0
145,232
L
Cernunnos
usludori
Cernunnos
12,003
3,218
0
5,618
22,380
9,445
0
4,432
17,837
0
112,211
L
Chaac
zynik70
Chaac
27,940
3,996
619
10,443
30,861
42,425
508
7,283
23,578
0
132,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,730
Gold Earned
85,015
739
Minions Killed
883
0
Camps Cleared
0
2,822,001
Distance Traveled
2,992,284
35
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,576
453
170
6
0
510,586
9
W
Nike
17,868
596
218
7
0
635,463
9
W
Hou Yi
18,322
611
214
7
0
576,939
13
W
The Morrigan
16,589
553
211
7
0
573,289
12
W
Hera
14,727
491
57
2
0
588,381
7
L
Athena
11,607
387
25
1
0
605,743
14
L
Hun Batz
12,403
413
140
5
0
550,223
8
W
Fenrir
17,509
584
183
6
0
618,212
7
L
Cernunnos
12,884
429
169
6
0
547,180
3
L
Chaac
14,260
475
235
8
0
608,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role