Player Matchup

Ravana
Ravana
BdotWasTaken
Ravana
Level 12
God Stats
2W - 3L
1,136 SR
Queue Stats
44W - 39L
1,643 Elo+
Solo
Nu Wa
Nu Wa
BigCityJim
Nu Wa
Level 156
God Stats
9W - 5L
1,646 SR
Queue Stats
14W - 11L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
GizeleHidaka
Ao Kuang
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,649 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Párzivál
Ah Muzen Cab
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 32L
1,425 Elo+
Solo
Bellona
Bellona
SoloLeveling11
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 39
1,456 SR
1,517 Elo+

VS

Team Averages
Level 70
1,385 SR
1,365 Elo+
Atlas
Atlas
Crituhcize
Atlas
Level 119
God Stats
2W - 3L
1,648 SR
Queue Stats
109W - 89L
1,503 Elo+
Solo
Bakasura
Bakasura
Goju Goblin
Bakasura
Level 8
God Stats
1W - 2L
1,354 SR
Queue Stats
11W - 20L
1,238 Elo+
Solo
Anubis
Anubis
MikeyG RTL
Anubis
Level 48
God Stats
2W - 1L
1,695 SR
Queue Stats
78W - 89L
1,639 Elo+
Solo
Loki
Loki
OwO_ZeN
Loki
Level 60
God Stats
0W - 4L
961 SR
Queue Stats
7W - 18L
1,304 Elo+
Solo
Ao Kuang
Ao Kuang
StyleEpik
Ao Kuang
Level 114
God Stats
1W - 2L
1,266 SR
Queue Stats
4W - 9L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
8 / 5 / 9
10,844
834
13,132
13,841
9,143
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nu Wa
16
0 / 6 / 8
9,313
716
13,661
8,641
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
GizeleHidaka
Ao Kuang
19
11 / 4 / 9
11,844
911
18,086
21,253
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Párzivál
Ah Muzen Cab
17
3 / 2 / 8
10,296
792
11,036
6,407
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

16
4 / 4 / 9
9,932
764
10,176
14,741
9,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
5 / 6 / 4
10,138
780
8,094
18,665
14,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Goju Goblin
Bakasura
15
0 / 8 / 7
9,031
695
4,654
17,033
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
MikeyG RTL
Anubis
18
7 / 4 / 5
10,626
817
15,551
12,733
5,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Loki
OwO_ZeN
Loki
17
3 / 4 / 7
9,893
761
7,353
13,821
6,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
StyleEpik
Ao Kuang
16
6 / 4 / 2
9,983
768
10,217
13,469
4,802
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
26
Kills
21
21
Deaths
26
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
5
9
2.5
W
Nu Wa
0
6
8
0.67
L
Atlas
5
6
4
1.17
W
Ao Kuang
GizeleHidaka
Ao Kuang
11
4
9
3.88
L
Bakasura
Goju Goblin
Bakasura
0
8
7
0.44
L
Anubis
MikeyG RTL
Anubis
7
4
5
2.38
L
Loki
OwO_ZeN
Loki
3
4
7
1.63
W
Ah Muzen Cab
Párzivál
Ah Muzen Cab
3
2
8
3.5
W
4
4
9
2.13
L
Ao Kuang
StyleEpik
Ao Kuang
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,091
Damage
45,869
64,883
Taken
75,721
31,608
Mitigated
36,748
19,433
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
13,132
4,253
0
2,036
13,841
9,143
521
6,111
7,218
0
26,948
W
Nu Wa
13,661
5,193
281
437
8,641
2,649
2,162
4,427
4,057
34,458
0
L
Atlas
8,094
2,509
256
4,082
18,665
14,452
0
9,520
8,705
26,841
0
W
Ao Kuang
GizeleHidaka
Ao Kuang
18,086
3,250
0
11,043
21,253
8,461
1,066
9,585
11,378
52,314
0
L
Bakasura
Goju Goblin
Bakasura
4,654
3,031
0
1,710
17,033
6,348
0
3,104
13,857
0
24,872
L
Anubis
MikeyG RTL
Anubis
15,551
397
0
5,825
12,733
5,095
0
6,018
6,607
49,554
0
L
Loki
OwO_ZeN
Loki
7,353
1,449
0
1,741
13,821
6,051
0
7,002
6,683
0
24,283
W
Ah Muzen Cab
Párzivál
Ah Muzen Cab
11,036
2,977
0
2,471
6,407
2,131
2,292
3,458
2,776
0
42,786
W
10,176
2,249
0
3,165
14,741
9,224
247
10,281
4,240
0
29,222
L
Ao Kuang
StyleEpik
Ao Kuang
10,217
1,807
0
2,881
13,469
4,802
0
5,747
7,537
22,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,229
Gold Earned
49,671
239
Minions Killed
239
0
Camps Cleared
0
1,317,846
Distance Traveled
1,224,645
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,844
834
34
3
0
261,350
2
W
Nu Wa
9,313
716
37
3
0
225,140
2
L
Atlas
10,138
780
25
2
0
224,652
1
W
Ao Kuang
11,844
911
49
4
0
273,980
2
L
Bakasura
9,031
695
56
4
0
228,355
0
L
Anubis
10,626
817
92
7
0
238,944
2
L
Loki
9,893
761
25
2
0
270,396
1
W
Ah Muzen Cab
10,296
792
82
6
0
280,998
1
W
Bellona
9,932
764
37
3
0
276,378
3
L
Ao Kuang
9,983
768
41
3
0
262,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role