Player Matchup

Nemesis
Nemesis
Berga53
Nemesis
Level 149
God Stats
9W - 13L
1,500 SR
Queue Stats
273W - 280L
1,586 Elo+
Solo
Bacchus
Bacchus
Savonos
Bacchus
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
291W - 323L
1,347 Elo+
Party 1
Ra
Ra
TheGreekΜan
Ra
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 6L
1,891 Elo+
Solo
Hercules
Hercules
Xcanjy
Hercules
Level 117
God Stats
1W - 4L
1,678 SR
Queue Stats
158W - 145L
1,476 Elo+
Solo
Izanami
Izanami
Zanna001
Izanami
Level 121
God Stats
1W - 3L
1,550 SR
Queue Stats
138W - 178L
1,353 Elo+
Party 1
Team Averages
Level 127
1,546 SR
1,530 Elo+

VS

Team Averages
Level 125
1,542 SR
1,502 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Alakart
Poseidon
Level 82
God Stats
3W - 3L
1,727 SR
Queue Stats
57W - 33L
1,654 Elo+
Solo
Chiron
Chiron
Debuficatorul
Chiron
Level 105
God Stats
1W - 2L
1,715 SR
Queue Stats
131W - 136L
1,375 Elo+
Party 2
Serqet
Serqet
Phensokhames
Serqet
Level 147
God Stats
7W - 8L
1,265 SR
Queue Stats
361W - 367L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
blabermouth
Ao Kuang
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
477W - 466L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Berga53
Nemesis
14
0 / 3 / 4
7,952
530
6,624
10,301
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Savonos
Bacchus
11
1 / 3 / 2
7,183
479
5,857
9,914
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 1
8,054
537
2,904
6,458
2,568
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Xcanjy
Hercules
13
2 / 4 / 1
7,913
528
11,356
14,540
11,351
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Zanna001
Izanami
14
3 / 5 / 0
8,211
547
3,780
8,501
1,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 1 / 3
8,269
551
6,051
16,552
11,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Poseidon
Alakart
Poseidon
14
1 / 3 / 6
8,595
573
7,116
7,410
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 1 / 3
9,908
661
8,447
7,821
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
12
6 / 0 / 7
8,900
593
6,166
12,165
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
blabermouth
Ao Kuang
14
3 / 1 / 3
8,398
560
7,028
8,854
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
19
19
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
3
3.5
W
Poseidon
Alakart
Poseidon
1
3
6
1.33
L
Nemesis
Berga53
Nemesis
0
3
4
0.67
W
7
1
3
8.5
W
Serqet
6
0
7
9.5
L
Bacchus
Savonos
Bacchus
1
3
2
0.67
L
0
4
1
0.13
L
Hercules
Xcanjy
Hercules
2
4
1
0.63
L
Izanami
Zanna001
Izanami
3
5
0
0.6
W
Ao Kuang
blabermouth
Ao Kuang
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
34,808
49,714
Taken
52,802
27,524
Mitigated
28,640
15,325
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,051
3,030
51
8,414
16,552
11,900
195
351
16,201
0
35,003
W
Poseidon
Alakart
Poseidon
7,116
930
0
740
7,410
2,078
0
1,489
5,921
60,797
0
L
Nemesis
Berga53
Nemesis
6,624
2,555
0
4,206
10,301
4,002
0
3,359
6,855
0
56,987
W
8,447
4,311
609
5,494
7,821
2,585
3,013
791
7,030
0
70,212
W
Serqet
6,166
1,120
625
3,120
12,165
8,351
0
4,142
8,023
0
20,091
L
Bacchus
Savonos
Bacchus
5,857
486
0
2,658
9,914
7,776
0
2,112
7,711
22,209
4,686
L
2,904
176
185
1,143
6,458
2,568
168
2,814
3,508
60,624
0
L
Hercules
Xcanjy
Hercules
11,356
4,878
0
5,997
14,540
11,351
0
4,587
9,076
0
43,045
L
Izanami
Zanna001
Izanami
3,780
2,554
0
1,136
8,501
1,827
0
757
7,673
0
52,326
W
Ao Kuang
blabermouth
Ao Kuang
7,028
1,654
0
2,861
8,854
3,726
0
1,096
7,758
41,026
8,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
44,070
445
Minions Killed
423
0
Camps Cleared
0
1,542,299
Distance Traveled
1,553,946
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,269
551
73
5
0
316,774
5
W
Poseidon
8,595
573
111
7
0
297,591
7
L
Nemesis
7,952
530
106
7
0
342,007
2
W
Chiron
9,908
661
126
8
0
263,532
5
W
Serqet
8,900
593
25
2
0
333,682
7
L
Bacchus
7,183
479
37
2
0
320,690
6
L
Ra
8,054
537
117
8
0
320,144
3
L
Hercules
7,913
528
72
5
0
280,148
2
L
Izanami
8,211
547
113
8
0
279,310
1
W
Ao Kuang
8,398
560
88
6
0
342,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role