Player Matchup

Tyr
Tyr
ChinsWorth182
Tyr
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 316L
1,348 Elo+
Solo
Tiamat
Tiamat
Deathshooter170
Tiamat
Level 67
God Stats
5W - 6L
1,182 SR
Queue Stats
111W - 114L
1,417 Elo+
Solo
Neith
Neith
Mercy457
Neith
Level 28
God Stats
5W - 5L
1,491 SR
Queue Stats
134W - 136L
1,510 Elo+
Party 1
Ravana
Ravana
OKDLQTV0X8
Ravana
Level 107
God Stats
4W - 4L
1,436 SR
Queue Stats
185W - 183L
1,532 Elo+
Party 1
Nike
Nike
Vanesio__
Nike
Level 109
God Stats
26W - 23L
1,515 SR
Queue Stats
216W - 254L
1,494 Elo+
Party 1
Team Averages
Level 75
1,425 SR
1,460 Elo+

VS

Team Averages
Level 81
1,588 SR
1,393 Elo+
Set
Set
Alphastatus_1997
Set
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,615 Elo+
Solo
Charybdis
Charybdis
FreeAgentGuels
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,117 Elo+
Party 2
Atlas
Atlas
FreeAgentSpirit
Atlas
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,177 Elo+
Party 2
Nox
Nox
I AM FRUGO
Nox
Level 117
God Stats
0W - 1L
1,697 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Zaako Ohw
Erlang Shen
Level 102
God Stats
9W - 3L
1,744 SR
Queue Stats
392W - 393L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,738
613
2,090
3,912
1,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 2
6,622
602
4,341
6,340
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Mercy457
Neith
11
2 / 0 / 6
6,068
552
5,874
4,276
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
OKDLQTV0X8
Ravana
11
4 / 0 / 4
7,145
650
3,832
4,011
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
10
5 / 1 / 2
6,102
555
3,959
7,349
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,555
505
2,042
5,795
2,186
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
FreeAgentGuels
Charybdis
8
0 / 5 / 1
4,827
439
2,038
7,168
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,171
470
3,903
6,164
2,482
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 0
5,580
507
2,466
7,172
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Zaako Ohw
Erlang Shen
10
0 / 2 / 1
5,740
522
4,813
8,050
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2
W
2
1
2
3
L
Charybdis
FreeAgentGuels
Charybdis
0
5
1
0.1
L
1
2
0
0.5
L
1
5
0
0.2
W
Neith
Mercy457
Neith
2
0
6
5
W
Ravana
OKDLQTV0X8
Ravana
4
0
4
6
W
Nike
5
1
2
6
L
Erlang Shen
Zaako Ohw
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
15,262
25,888
Taken
34,349
10,956
Mitigated
12,006
9,005
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,042
1,101
0
1,168
5,795
2,186
0
0
5,795
0
26,381
W
2,090
774
0
1,472
3,912
1,275
0
0
3,912
0
32,898
W
4,341
162
33
2,706
6,340
2,803
692
1,827
4,311
33,085
0
L
Charybdis
FreeAgentGuels
Charybdis
2,038
1,238
0
1,891
7,168
1,343
0
0
6,951
0
18,448
L
3,903
1,895
184
507
6,164
2,482
0
0
6,026
16,563
0
L
2,466
55
0
1,529
7,172
2,355
252
2,795
4,189
24,675
0
W
Neith
Mercy457
Neith
5,874
1,865
0
2,079
4,276
1,489
672
1,243
3,033
0
26,500
W
Ravana
OKDLQTV0X8
Ravana
3,832
1,026
0
1,379
4,011
1,504
0
594
3,007
0
36,792
W
Nike
3,959
431
153
1,183
7,349
3,885
104
2,485
4,864
0
25,826
L
Erlang Shen
Zaako Ohw
Erlang Shen
4,813
1,900
0
4,045
8,050
3,640
0
1,202
6,635
0
38,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,675
Gold Earned
26,873
319
Minions Killed
234
0
Camps Cleared
0
1,066,087
Distance Traveled
1,049,934
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,555
505
64
6
0
200,061
0
W
Tyr
6,738
613
78
7
0
173,456
3
W
Tiamat
6,622
602
73
7
0
203,283
2
L
Charybdis
4,827
439
37
3
0
194,092
0
L
Atlas
5,171
470
19
2
0
220,212
1
L
Nox
5,580
507
47
4
0
193,785
3
W
Neith
6,068
552
48
4
0
194,533
0
W
Ravana
7,145
650
69
6
0
263,251
7
W
Nike
6,102
555
51
5
0
231,564
4
L
Erlang Shen
5,740
522
67
6
0
241,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role