Player Matchup

Baron Samedi
Baron Samedi
Bimblino
Baron Samedi
Level 105
God Stats
5W - 2L
1,580 SR
Queue Stats
20W - 19L
1,460 Elo+
Party 1
Set
Set
WereYeen
Set
Level 119
God Stats
3W - 4L
1,119 SR
Queue Stats
9W - 10L
1,403 Elo+
Party 1
Nike
Nike
kaspian_1
Nike
Level 89
God Stats
2W - 2L
1,507 SR
Queue Stats
25W - 39L
1,379 Elo+
Solo
Team Averages
Level 104
1,402 SR
1,414 Elo+

VS

Team Averages
Level 125
1,564 SR
1,564 Elo+
He Bo
He Bo
DesHAWKIV
He Bo
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
236W - 264L
1,399 Elo+
Solo
Fenrir
Fenrir
I_Am_Tkay
Fenrir
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,699 Elo+
Solo
Nike
Nike
TravyTrebo
Nike
Level 160
God Stats
7W - 7L
1,693 SR
Queue Stats
820W - 641L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bimblino
Baron Samedi
17
2 / 6 / 11
12,261
645
9,994
14,360
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 4 / 5
13,285
699
12,836
20,043
9,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
19
8 / 2 / 7
14,349
755
19,344
19,261
17,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DesHAWKIV
He Bo
17
5 / 9 / 6
12,683
668
13,315
13,229
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
I_Am_Tkay
Fenrir
16
2 / 7 / 7
11,239
592
9,824
17,890
7,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 0 / 7
12,558
661
17,444
20,541
16,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
16
Kills
12
12
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bimblino
Baron Samedi
2
6
11
1.25
L
He Bo
DesHAWKIV
He Bo
5
9
6
0.89
L
Fenrir
I_Am_Tkay
Fenrir
2
7
7
0.79
L
5
0
7
8.5
W
6
4
5
2.13
W
Nike
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,174
Damage
40,583
53,664
Taken
51,660
33,534
Mitigated
28,960
18,439
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bimblino
Baron Samedi
9,994
487
1,691
3,302
14,360
6,723
1,331
3,154
11,206
30,162
0
L
He Bo
DesHAWKIV
He Bo
13,315
755
0
84
13,229
5,010
0
2,165
10,485
56,901
0
L
Fenrir
I_Am_Tkay
Fenrir
9,824
927
424
2,021
17,890
7,525
0
5,219
11,908
0
18,262
L
17,444
2,060
0
2,950
20,541
16,425
0
5,987
13,806
6,539
50,044
W
12,836
4,077
0
6,900
20,043
9,757
628
6,770
13,273
0
65,213
W
Nike
19,344
1,771
385
6,161
19,261
17,054
766
6,477
12,784
8,999
41,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
36,480
202
Minions Killed
174
8
Camps Cleared
8
1,040,661
Distance Traveled
1,001,614
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,261
645
45
2
1
308,235
0
L
He Bo
12,683
668
94
5
1
288,426
3
L
Fenrir
11,239
592
17
1
3
339,388
4
L
Nike
12,558
661
63
3
4
373,800
3
W
Set
13,285
699
89
5
5
355,478
1
W
Nike
14,349
755
68
4
2
376,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role