Player Matchup

Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
 
Heimdallr
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
DEVÕ
Thoth
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 155L
1,888 MMR
Solo
Set
Set
Diamond III
DemonBoosh
Set
Diamond III
Level 109
God Stats
6W - 3L
1,600 SR
Queue Stats
310W - 302L
2,039 MMR
Solo
Khepri
Khepri
Platinum III
Khastik
Khepri
Platinum III
Level 160
God Stats
11W - 8L
1,500 SR
Queue Stats
1,113W - 1,104L
1,883 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,520 SR
1,762 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,772 SR
1,817 MMR
Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond V
CIinkz
Nike
Diamond V
Level 160
God Stats
8W - 13L
1,530 SR
Queue Stats
814W - 758L
2,014 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
IamDuckYM0M0
Ah Muzen Cab
Gold IV
Level 153
God Stats
7W - 3L
1,795 SR
Queue Stats
59W - 49L
1,762 MMR
Solo
Poseidon
Poseidon
Diamond V
Mirаge
Poseidon
Diamond V
Level 124
God Stats
4W - 1L
2,010 SR
Queue Stats
24W - 22L
2,040 MMR
Solo
Atlas
Atlas
Gold III
stidly
Atlas
Gold III
Level 160
God Stats
1W - 1L
2,025 SR
Queue Stats
84W - 60L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
6 / 1 / 5
9,991
714
8,871
11,043
8,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
 
Heimdallr
15
5 / 1 / 4
9,265
662
9,538
10,056
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
DEVÕ
Thoth
15
3 / 2 / 4
9,008
643
8,558
5,458
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 4 / 6
10,092
721
11,905
14,420
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
Khastik
Khepri
13
1 / 1 / 5
8,155
583
2,012
7,263
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArtioArachneAchillesCliodhna

VS

Bans
ThanatosKaliCamazotzOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 5 / 1
7,633
545
7,847
12,482
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
CIinkz
Nike
13
1 / 3 / 3
7,331
524
5,426
10,041
3,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
IamDuckYM0M0
Ah Muzen Cab
12
1 / 7 / 3
7,296
521
7,395
13,007
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Mirаge
Poseidon
13
0 / 6 / 1
7,287
521
3,843
8,194
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
stidly
Atlas
12
3 / 3 / 1
7,630
545
4,320
9,465
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
24
Kills
9
9
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
5
8.5
W
Heimdallr
 
Heimdallr
5
1
4
7
L
Nemesis
 
Nemesis
4
5
1
0.9
L
Nike
CIinkz
Nike
1
3
3
0.83
W
Thoth
DEVÕ
Thoth
3
2
4
2.5
W
9
4
6
3
L
Ah Muzen Cab
IamDuckYM0M0
Ah Muzen Cab
1
7
3
0.36
W
Khepri
Khastik
Khepri
1
1
5
3.5
L
Poseidon
Mirаge
Poseidon
0
6
1
0.08
L
Atlas
stidly
Atlas
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,884
Damage
28,831
48,240
Taken
53,189
24,636
Mitigated
17,776
14,823
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,871
2,924
0
5,438
11,043
8,753
0
3,221
7,822
0
67,912
W
Heimdallr
 
Heimdallr
9,538
5,065
0
4,656
10,056
3,673
399
1,659
8,397
0
73,979
L
Nemesis
 
Nemesis
7,847
3,076
0
1,510
12,482
3,954
0
2,106
10,202
0
43,426
L
Nike
CIinkz
Nike
5,426
723
0
975
10,041
3,168
0
2,307
7,568
0
56,732
W
Thoth
DEVÕ
Thoth
8,558
288
0
590
5,458
1,435
31
0
5,458
64,487
0
W
11,905
4,462
0
1,739
14,420
5,847
0
1,051
13,369
0
62,522
L
Ah Muzen Cab
IamDuckYM0M0
Ah Muzen Cab
7,395
3,331
0
4,472
13,007
2,361
1,185
2,443
10,538
0
51,170
W
Khepri
Khastik
Khepri
2,012
449
0
2,400
7,263
4,928
0
2,232
5,031
19,527
4,116
L
Poseidon
Mirаge
Poseidon
3,843
659
0
1,432
8,194
1,820
0
426
7,748
52,130
0
L
Atlas
stidly
Atlas
4,320
1,704
276
1,502
9,465
6,473
0
2,403
6,942
19,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,511
Gold Earned
37,177
543
Minions Killed
420
0
Camps Cleared
0
1,483,257
Distance Traveled
1,532,672
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,991
714
134
10
0
298,238
7
W
Heimdallr
9,265
662
131
9
0
263,522
3
L
Nemesis
7,633
545
77
6
0
336,852
1
L
Nike
7,331
524
109
8
0
301,232
8
W
Thoth
9,008
643
132
9
0
283,324
4
W
Set
10,092
721
103
7
0
322,954
5
L
Ah Muzen Cab
7,296
521
97
7
0
305,096
1
W
Khepri
8,155
583
43
3
0
315,219
4
L
Poseidon
7,287
521
104
7
0
288,508
5
L
Atlas
7,630
545
33
2
0
300,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role