Player Matchup

Izanami
Izanami
Bugiwugihugi
Izanami
Level 59
God Stats
22W - 27L
1,425 SR
Queue Stats
156W - 177L
1,339 Elo+
Party 3
Loki
Loki
DerTyr3n
Loki
Level 27
God Stats
0W - 3L
1,195 SR
Queue Stats
41W - 54L
1,297 Elo+
Party 3
Hel
Hel
EXO-FENRIR
Hel
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 265L
1,384 Elo+
Party 1
Terra
Terra
Maneki_Nekro
Terra
Level 59
God Stats
16W - 10L
1,274 SR
Queue Stats
128W - 171L
1,315 Elo+
Party 1
Bellona
Bellona
Miras80504
Bellona
Level 44
God Stats
48W - 56L
1,501 SR
Queue Stats
128W - 155L
1,352 Elo+
Solo
Team Averages
Level 40
1,379 SR
1,337 Elo+

VS

Team Averages
Level 44
1,440 SR
1,379 Elo+
Cabrakan
Cabrakan
Alhashxq8
Cabrakan
Level 37
God Stats
17W - 23L
1,488 SR
Queue Stats
111W - 138L
1,413 Elo+
Party 2
Chaac
Chaac
Baseldbs
Chaac
Level 39
God Stats
9W - 12L
1,440 SR
Queue Stats
121W - 149L
1,426 Elo+
Party 2
Neith
Neith
Kalsabejj
Neith
Level 18
God Stats
4W - 12L
1,299 SR
Queue Stats
37W - 68L
1,243 Elo+
Party 2
Freya
Freya
Tiko_707
Freya
Level 83
God Stats
5W - 9L
1,500 SR
Queue Stats
554W - 637L
1,406 Elo+
Solo
Nemesis
Nemesis
sweenzy44
Nemesis
Level 41
God Stats
2W - 1L
1,470 SR
Queue Stats
19W - 22L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bugiwugihugi
Izanami
18
9 / 6 / 5
11,890
566
19,576
18,264
7,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Loki
15
1 / 4 / 8
9,392
447
5,592
13,789
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 3 / 6
10,614
505
13,763
13,080
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 8
9,718
463
4,309
14,746
14,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Miras80504
Bellona
14
3 / 3 / 4
9,344
445
5,360
12,850
12,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alhashxq8
Cabrakan
17
3 / 7 / 7
10,954
522
11,756
20,282
13,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chaac
Baseldbs
Chaac
19
7 / 1 / 5
12,751
607
20,531
20,864
18,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kalsabejj
Neith
16
1 / 5 / 8
10,636
506
4,666
11,704
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
Tiko_707
Freya
17
4 / 5 / 3
10,972
522
8,035
12,809
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
sweenzy44
Nemesis
18
2 / 3 / 3
11,568
551
8,675
16,077
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
20
Kills
17
18
Deaths
21
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Alhashxq8
Cabrakan
3
7
7
0.93
W
Chaac
Baseldbs
Chaac
7
1
5
9.5
L
Izanami
Bugiwugihugi
Izanami
9
6
5
1.92
L
Loki
1
4
8
1.25
L
4
3
6
2.33
W
Neith
Kalsabejj
Neith
1
5
8
1
L
3
2
8
3.5
L
Bellona
Miras80504
Bellona
3
3
4
1.67
W
Freya
Tiko_707
Freya
4
5
3
1.1
W
Nemesis
sweenzy44
Nemesis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
53,663
72,729
Taken
81,736
43,681
Mitigated
46,575
23,584
Healing
30,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Alhashxq8
Cabrakan
11,756
1,370
450
3,243
20,282
13,037
665
4,083
16,085
61,470
0
W
Chaac
Baseldbs
Chaac
20,531
5,236
0
10,584
20,864
18,866
2,372
4,585
16,158
0
86,458
L
Izanami
Bugiwugihugi
Izanami
19,576
14,320
0
2,085
18,264
7,312
1,093
7,092
11,172
0
103,900
L
Loki
5,592
612
0
5,747
13,789
4,526
0
2,656
11,133
0
51,671
L
13,763
2,136
2,248
5,316
13,080
4,577
385
2,079
11,001
78,606
0
W
Neith
Kalsabejj
Neith
4,666
1,924
482
2,701
11,704
3,846
2,681
1,569
10,063
0
52,499
L
4,309
1,075
1,919
3,466
14,746
14,279
100
3,620
11,126
18,884
0
L
Bellona
Miras80504
Bellona
5,360
1,689
0
2,803
12,850
12,987
0
3,505
9,345
6,947
36,859
W
Freya
Tiko_707
Freya
8,035
2,249
535
4,635
12,809
5,203
1,294
5,070
7,433
51,730
8,182
W
Nemesis
sweenzy44
Nemesis
8,675
2,584
0
7,401
16,077
5,623
905
3,207
12,444
0
83,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,958
Gold Earned
56,881
518
Minions Killed
576
0
Camps Cleared
0
1,857,429
Distance Traveled
1,980,519
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,954
522
85
4
0
357,057
0
W
Chaac
12,751
607
167
8
0
413,470
0
L
Izanami
11,890
566
166
8
0
307,462
0
L
Loki
9,392
447
89
4
0
421,298
2
L
Hel
10,614
505
151
7
0
384,595
6
W
Neith
10,636
506
106
5
0
339,689
0
L
Terra
9,718
463
28
1
0
400,990
5
L
Bellona
9,344
445
84
4
0
343,084
0
W
Freya
10,972
522
94
4
0
398,841
5
W
Nemesis
11,568
551
124
6
0
471,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role