Player Matchup

Hades
Hades
claymore_03
Hades
Level 85
God Stats
19W - 12L
1,500 SR
Queue Stats
568W - 577L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
flukey rage
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 306L
1,484 Elo+
Solo
Bastet
Bastet
miguel20_21
Bastet
Level 60
God Stats
3W - 8L
1,498 SR
Queue Stats
107W - 123L
1,429 Elo+
Party 2
Cupid
Cupid
nickalide
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,541 Elo+
Solo
Cthulhu
Cthulhu
pelu_drowned
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,475 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,487 Elo+

VS

Team Averages
Level 85
1,592 SR
1,606 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Adrian2703PnC
Terra
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 117L
1,649 Elo+
Party 1
Achilles
Achilles
ERZINAER
Achilles
Level 67
God Stats
4W - 6L
1,424 SR
Queue Stats
108W - 131L
1,416 Elo+
Solo
Arachne
Arachne
Shamima_Begum34
Arachne
Level 75
God Stats
9W - 6L
1,624 SR
Queue Stats
45W - 36L
1,569 Elo+
Solo
Medusa
Medusa
sam-200
Medusa
Level 8
God Stats
5W - 1L
1,913 SR
Queue Stats
5W - 2L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,954
541
3,781
6,919
5,083
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
flukey rage
Morgan Le Fay
9
0 / 7 / 1
5,679
516
4,890
8,341
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
9
5 / 3 / 0
6,247
568
5,344
6,804
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cupid
nickalide
Cupid
9
0 / 6 / 1
5,483
498
1,182
6,316
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
pelu_drowned
Cthulhu
8
0 / 4 / 2
4,696
427
2,908
8,729
3,081
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 2 / 6
7,259
660
5,920
7,094
3,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 12
6,477
589
4,026
5,923
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
ERZINAER
Achilles
10
1 / 1 / 1
5,504
500
3,429
6,421
4,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 4
6,554
596
4,423
6,890
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
sam-200
Medusa
11
10 / 2 / 3
7,022
638
9,403
5,439
2,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
22
22
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
6
4
W
1
1
12
7
W
Achilles
ERZINAER
Achilles
1
1
1
1.5
W
5
0
4
7
L
0
2
1
0.25
L
Morgan Le Fay
flukey rage
Morgan Le Fay
0
7
1
0.07
L
Bastet
5
3
0
1.67
L
Cupid
nickalide
Cupid
0
6
1
0.08
L
Cthulhu
pelu_drowned
Cthulhu
0
4
2
0.25
W
Medusa
sam-200
Medusa
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,105
Damage
27,201
37,109
Taken
31,767
13,902
Mitigated
17,083
8,577
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,920
877
0
2,068
7,094
3,326
0
3,056
3,668
45,408
0
W
4,026
737
889
2,132
5,923
4,376
267
1,551
4,372
13,758
0
W
Achilles
ERZINAER
Achilles
3,429
973
0
1,444
6,421
4,581
0
3,257
3,136
0
27,238
W
4,423
3,610
0
1,468
6,890
2,609
0
2,417
4,349
0
31,698
L
3,781
674
139
3,473
6,919
5,083
0
1,410
5,509
33,176
0
L
Morgan Le Fay
flukey rage
Morgan Le Fay
4,890
499
90
1,045
8,341
2,977
0
4,521
3,820
29,755
0
L
Bastet
5,344
1,259
0
2,467
6,804
1,776
0
1,039
5,713
0
23,881
L
Cupid
nickalide
Cupid
1,182
836
0
808
6,316
985
0
816
5,325
0
23,996
L
Cthulhu
pelu_drowned
Cthulhu
2,908
278
95
460
8,729
3,081
0
2,160
6,409
14,368
0
W
Medusa
sam-200
Medusa
9,403
3,713
0
612
5,439
2,191
1,544
776
4,663
0
38,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
32,816
267
Minions Killed
270
0
Camps Cleared
0
1,013,476
Distance Traveled
1,166,468
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,259
660
85
8
0
229,928
3
W
Terra
6,477
589
27
2
0
238,846
2
W
Achilles
5,504
500
46
4
0
218,212
3
W
Arachne
6,554
596
56
5
0
285,063
3
L
Hades
5,954
541
79
7
0
171,541
1
L
Morgan Le Fay
5,679
516
65
6
0
195,790
0
L
Bastet
6,247
568
45
4
0
235,899
0
L
Cupid
5,483
498
59
5
0
192,452
0
L
Cthulhu
4,696
427
19
2
0
217,794
0
W
Medusa
7,022
638
56
5
0
194,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role