Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Xentril
Arachne
Level 141
God Stats
4W - 2L
1,574 SR
Queue Stats
49W - 48L
1,390 Elo+
Party 3
Hou Yi
Hou Yi
havymetalfakk2
Hou Yi
Level 63
God Stats
1W - 0L
1,285 SR
Queue Stats
46W - 43L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iAkao
Morgan Le Fay
Level 106
God Stats
5W - 5L
1,481 SR
Queue Stats
51W - 46L
1,524 Elo+
Party 2
Yemoja
Yemoja
xHaemoglobin
Yemoja
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
303W - 291L
1,074 Elo+
Party 3
Team Averages
Level 96
1,468 SR
1,402 Elo+

VS

Team Averages
Level 73
1,431 SR
1,487 Elo+
Thanatos
Thanatos
Argges
Thanatos
Level 123
God Stats
2W - 5L
1,276 SR
Queue Stats
86W - 92L
1,417 Elo+
Solo
Da Ji
Da Ji
Baculek
Da Ji
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Discordia
Discordia
MojtabaB
Discordia
Level 67
God Stats
4W - 11L
1,377 SR
Queue Stats
62W - 72L
1,518 Elo+
Solo
Yemoja
Yemoja
Teodren
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
TetsuSHIMI
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
5 / 0 / 2
6,755
676
2,513
3,289
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Xentril
Arachne
12
14 / 0 / 7
7,866
787
10,143
8,936
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 3
6,103
610
3,086
3,569
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
iAkao
Morgan Le Fay
11
3 / 0 / 6
6,776
678
5,164
2,974
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
9
2 / 0 / 7
6,006
601
2,723
6,983
2,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Argges
Thanatos
8
0 / 6 / 0
4,858
486
4,690
7,186
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Baculek
Da Ji
8
0 / 6 / 0
4,442
444
1,591
6,784
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
MojtabaB
Discordia
7
0 / 6 / 0
4,258
426
600
5,159
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Teodren
Yemoja
5
0 / 5 / 0
4,064
406
2,414
8,011
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
7
0 / 5 / 0
4,472
447
2,290
5,495
1,173
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
27
Kills
0
0
Deaths
28
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
2
6
L
Thanatos
Argges
Thanatos
0
6
0
0
L
Da Ji
Baculek
Da Ji
0
6
0
0
L
Discordia
MojtabaB
Discordia
0
6
0
0
L
Yemoja
Teodren
Yemoja
0
5
0
0
L
Anhur
0
5
0
0
W
Arachne
Xentril
Arachne
14
0
7
17.5
W
3
0
3
4.5
W
Morgan Le Fay
iAkao
Morgan Le Fay
3
0
6
6
W
Yemoja
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
11,585
25,751
Taken
32,635
8,231
Mitigated
10,960
11,587
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,513
415
103
1,409
3,289
1,365
286
0
3,289
0
25,077
L
Thanatos
Argges
Thanatos
4,690
2,088
0
4,607
7,186
2,713
0
531
6,601
0
34,116
L
Da Ji
Baculek
Da Ji
1,591
376
0
1,275
6,784
2,569
0
271
6,499
0
18,306
L
Discordia
MojtabaB
Discordia
600
40
33
466
5,159
1,437
0
2,898
1,951
16,504
0
L
Yemoja
Teodren
Yemoja
2,414
987
214
565
8,011
3,068
168
1,859
6,130
6,461
0
L
Anhur
2,290
1,399
0
287
5,495
1,173
540
1,884
3,567
0
19,878
W
Arachne
Xentril
Arachne
10,143
7,477
2
3,747
8,936
2,362
0
648
7,940
0
41,392
W
3,086
1,234
0
967
3,569
921
830
521
3,048
0
27,114
W
Morgan Le Fay
iAkao
Morgan Le Fay
5,164
477
81
1,284
2,974
921
300
562
2,412
28,000
0
W
Yemoja
2,723
1,135
1,707
2,287
6,983
2,662
0
1,283
5,700
16,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
22,094
265
Minions Killed
182
0
Camps Cleared
0
992,080
Distance Traveled
865,527
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,755
676
63
6
0
196,256
2
L
Thanatos
4,858
486
67
7
0
193,137
2
L
Da Ji
4,442
444
35
4
0
154,317
1
L
Discordia
4,258
426
29
3
0
184,561
2
L
Yemoja
4,064
406
8
1
0
153,604
0
L
Anhur
4,472
447
43
4
0
179,908
3
W
Arachne
7,866
787
64
6
0
235,358
3
W
Hou Yi
6,103
610
54
5
0
178,639
4
W
Morgan Le Fay
6,776
678
64
6
0
217,009
2
W
Yemoja
6,006
601
20
2
0
164,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role