Player Matchup

Loki
Loki
ELLIE OLIVER H
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Hachiman
Hachiman
Gruby653
Hachiman
Level 8
God Stats
2W - 4L
1,605 SR
Queue Stats
100W - 121L
1,585 Elo+
Solo
Scylla
Scylla
JuJuFishy
Scylla
Level 107
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 3L
1,224 Elo+
Solo
Thanatos
Thanatos
TJL1221
Thanatos
Level 43
God Stats
17W - 27L
1,375 SR
Queue Stats
31W - 42L
1,439 Elo+
Solo
Odin
Odin
jodores
Odin
Level 147
God Stats
2W - 4L
1,783 SR
Queue Stats
178W - 166L
1,581 Elo+
Solo
Team Averages
Level 62
1,515 SR
1,419 Elo+

VS

Team Averages
Level 61
1,545 SR
1,527 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GizeleHidaka
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,530 Elo+
Solo
Chaac
Chaac
PLAYER 863
Chaac
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
111W - 124L
1,529 Elo+
Solo
Ah Puch
Ah Puch
SinlessScarab1
Ah Puch
Level 29
God Stats
36W - 32L
1,724 SR
Queue Stats
100W - 116L
1,624 Elo+
Solo
Da Ji
Da Ji
western_flat
Da Ji
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
65W - 82L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,482
589
1,402
5,342
2,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Gruby653
Hachiman
15
1 / 1 / 1
8,323
757
2,525
6,611
2,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
JuJuFishy
Scylla
15
4 / 5 / 6
8,400
764
9,245
8,803
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TJL1221
Thanatos
14
3 / 3 / 3
8,464
769
4,068
6,379
2,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
jodores
Odin
15
5 / 5 / 5
8,742
795
7,002
11,001
9,453
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 1 / 8
9,058
823
4,234
3,157
1,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 7
8,942
813
5,201
9,408
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
15
2 / 5 / 9
8,434
767
6,633
12,010
7,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 2 / 5
9,647
877
10,449
10,189
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 5 / 6
8,707
792
4,717
6,687
2,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
13
Kills
20
20
Deaths
14
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
8
9
L
0
6
1
0.08
W
3
1
7
6.5
L
Hachiman
Gruby653
Hachiman
1
1
1
1.5
L
Scylla
JuJuFishy
Scylla
4
5
6
1.4
W
Chaac
2
5
9
1.3
W
6
2
5
4.25
L
Thanatos
TJL1221
Thanatos
3
3
3
1.5
L
Odin
jodores
Odin
5
5
5
1.5
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
31,234
38,136
Taken
41,451
19,236
Mitigated
19,716
5,488
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,234
431
1,194
1,060
3,157
1,374
1,837
1,013
2,144
27,665
0
L
1,402
483
0
146
5,342
2,199
0
1,513
3,829
0
3,629
W
5,201
1,165
0
439
9,408
4,580
0
1,411
7,773
0
31,047
L
Hachiman
Gruby653
Hachiman
2,525
1,661
0
1,117
6,611
2,348
0
2,538
4,073
0
26,053
L
Scylla
JuJuFishy
Scylla
9,245
1,691
0
0
8,803
2,983
0
4,381
4,422
19,525
0
W
Chaac
6,633
1,481
207
2,781
12,010
7,072
82
3,116
8,690
0
24,177
W
10,449
243
0
4,652
10,189
4,006
542
1,390
8,558
35,830
0
L
Thanatos
TJL1221
Thanatos
4,068
991
0
3,400
6,379
2,253
0
2,824
3,555
0
20,679
L
Odin
jodores
Odin
7,002
1,420
0
825
11,001
9,453
0
3,427
7,574
0
21,437
W
4,717
1,694
0
382
6,687
2,684
0
2,315
4,204
0
8,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
44,788
179
Minions Killed
215
0
Camps Cleared
0
930,617
Distance Traveled
1,111,372
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,058
823
54
5
0
240,207
4
L
Loki
6,482
589
6
1
0
109,398
0
W
Loki
8,942
813
58
5
0
247,164
3
L
Hachiman
8,323
757
61
6
0
194,325
1
L
Scylla
8,400
764
25
2
0
212,129
1
W
Chaac
8,434
767
25
2
0
207,010
4
W
Ah Puch
9,647
877
68
6
0
223,003
1
L
Thanatos
8,464
769
45
4
0
195,940
0
L
Odin
8,742
795
42
4
0
218,825
2
W
Da Ji
8,707
792
10
1
0
193,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role