Player Matchup

Nu Wa
Nu Wa
DrOpSHoKzZ
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,743 Elo+
Party 1
Da Ji
Da Ji
Gisemir
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,748 Elo+
Party 1
Geb
Geb
gidiluke
Geb
Level 27
God Stats
0W - 1L
1,698 SR
Queue Stats
4W - 1L
1,794 Elo+
Party 1
Team Averages
Level 59
1,566 SR
1,762 Elo+

VS

Team Averages
Level 39
1,478 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
AdrianZKnurowa
Tsukuyomi
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,659 Elo+
Party 2
Vulcan
Vulcan
MarekZpomorza
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,303 Elo+
Party 2
Achilles
Achilles
vPilot7
Achilles
Level 23
God Stats
2W - 3L
1,433 SR
Queue Stats
3W - 6L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
0 / 4 / 10
11,414
601
11,265
10,703
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Gisemir
Da Ji
18
9 / 9 / 3
13,466
709
20,038
20,287
7,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 8 / 6
12,716
669
12,737
17,045
22,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdrianZKnurowa
Tsukuyomi
20
9 / 4 / 10
14,865
782
18,300
20,714
8,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 8 / 11
13,939
734
15,411
12,776
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
vPilot7
Achilles
19
4 / 2 / 14
13,149
692
6,381
16,884
21,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
14
Kills
21
21
Deaths
14
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AdrianZKnurowa
Tsukuyomi
9
4
10
3.5
L
Nu Wa
0
4
10
1.25
L
Da Ji
Gisemir
Da Ji
9
9
3
1.17
W
8
8
11
1.69
L
5
8
6
1
W
Achilles
vPilot7
Achilles
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,040
Damage
40,092
48,035
Taken
50,374
32,453
Mitigated
34,184
7,748
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AdrianZKnurowa
Tsukuyomi
18,300
4,234
0
7,057
20,714
8,545
1,495
10,762
9,784
579
89,963
L
Nu Wa
11,265
2,958
0
1,396
10,703
2,965
0
2,809
7,609
52,775
0
L
Da Ji
Gisemir
Da Ji
20,038
4,106
0
4,716
20,287
7,351
0
6,601
13,094
0
58,617
W
15,411
4,219
0
1,111
12,776
4,098
1,124
4,787
7,800
48,777
0
L
12,737
230
0
1,636
17,045
22,137
0
6,464
9,898
32,433
0
W
Achilles
vPilot7
Achilles
6,381
1,215
0
3,126
16,884
21,541
211
8,276
7,876
0
21,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
41,953
160
Minions Killed
213
10
Camps Cleared
7
848,085
Distance Traveled
1,037,498
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,865
782
110
6
4
362,181
8
L
Nu Wa
11,414
601
61
3
1
279,202
1
L
Da Ji
13,466
709
65
3
9
278,190
0
W
Vulcan
13,939
734
79
4
2
301,392
4
L
Geb
12,716
669
34
2
0
290,693
3
W
Achilles
13,149
692
24
1
1
373,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role