Player Matchup

Skadi
Skadi
DainTheFox
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,606 Elo+
Solo
Bakasura
Bakasura
Hinozuki114514
Bakasura
Level 13
God Stats
2W - 6L
1,195 SR
Queue Stats
16W - 21L
1,337 Elo+
Solo
Poseidon
Poseidon
Kodawari
Poseidon
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
513W - 501L
1,419 Elo+
Solo
Yemoja
Yemoja
Ma1k3ru_sama
Yemoja
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 38L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
redrocketracer6
Baron Samedi
Level 105
God Stats
6W - 6L
1,500 SR
Queue Stats
197W - 201L
1,469 Elo+
Solo
Team Averages
Level 49
1,439 SR
1,450 Elo+

VS

Team Averages
Level 43
1,418 SR
1,357 Elo+
Scylla
Scylla
Mish7882
Scylla
Level 26
God Stats
0W - 1L
1,384 SR
Queue Stats
15W - 29L
1,243 Elo+
Solo
Erlang Shen
Erlang Shen
Snake_Eyes_Dutch
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,218 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XGC Sprinkles
Ah Muzen Cab
Level 108
God Stats
1W - 2L
1,206 SR
Queue Stats
2W - 2L
1,312 Elo+
Solo
Khepri
Khepri
kingbobthethird
Khepri
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
104W - 111L
1,447 Elo+
Solo
Osiris
Osiris
mandalarien
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
6 / 2 / 4
12,682
746
17,433
11,580
4,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
19
4 / 1 / 6
12,814
754
8,951
14,676
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Kodawari
Poseidon
20
10 / 2 / 6
13,776
810
16,599
13,008
5,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
18
0 / 1 / 9
12,012
707
5,952
14,061
17,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
redrocketracer6
Baron Samedi
20
2 / 2 / 9
13,029
766
14,791
13,998
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mish7882
Scylla
20
4 / 1 / 4
12,624
743
16,319
11,835
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Snake_Eyes_Dutch
Erlang Shen
16
0 / 6 / 3
10,203
600
3,672
19,892
7,171
Ah Muzen Cab
XGC Sprinkles
Ah Muzen Cab
20
4 / 7 / 2
13,176
775
19,335
18,711
7,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 2 / 2
10,024
590
3,456
13,306
10,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
14
0 / 6 / 1
9,207
542
653
9,925
8,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
22
Kills
8
8
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
2
4
4
W
Bakasura
4
1
6
7
W
Poseidon
Kodawari
Poseidon
10
2
6
6.5
W
Yemoja
0
1
9
4.5
L
Scylla
Mish7882
Scylla
4
1
4
6
L
Erlang Shen
Snake_Eyes_Dutch
Erlang Shen
0
6
3
0.25
L
Ah Muzen Cab
XGC Sprinkles
Ah Muzen Cab
4
7
2
0.71
L
0
2
2
0.5
L
Osiris
0
6
1
0.08
W
Baron Samedi
redrocketracer6
Baron Samedi
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,726
Damage
43,435
67,323
Taken
73,669
42,759
Mitigated
37,440
29,021
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
17,433
6,838
129
1,014
11,580
4,777
3,215
5,595
5,771
0
48,823
W
Bakasura
8,951
5,859
0
6,713
14,676
7,514
933
1,405
13,235
0
39,993
W
Poseidon
Kodawari
Poseidon
16,599
1,589
0
2,151
13,008
5,307
1,405
2,545
10,319
49,101
0
W
Yemoja
5,952
1,643
4,075
5,973
14,061
17,267
966
3,509
10,354
18,919
0
L
Scylla
Mish7882
Scylla
16,319
359
41
1,952
11,835
4,092
111
7,484
3,774
55,209
0
L
Erlang Shen
Snake_Eyes_Dutch
Erlang Shen
3,672
1,343
330
3,807
19,892
7,171
40
6,428
12,086
0
14,363
L
Ah Muzen Cab
XGC Sprinkles
Ah Muzen Cab
19,335
3,981
269
2,399
18,711
7,207
114
9,180
8,149
0
73,454
L
3,456
76
31
1,070
13,306
10,282
0
7,626
4,982
14,834
0
L
Osiris
653
161
0
20
9,925
8,688
0
4,557
4,834
0
5,032
W
Baron Samedi
redrocketracer6
Baron Samedi
14,791
883
2,151
6,815
13,998
7,894
1,757
5,853
7,869
59,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,313
Gold Earned
55,234
374
Minions Killed
266
0
Camps Cleared
0
1,640,560
Distance Traveled
1,288,158
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,682
746
79
5
0
328,387
0
W
Bakasura
12,814
754
92
5
0
332,624
3
W
Poseidon
13,776
810
52
3
0
353,150
3
W
Yemoja
12,012
707
29
2
0
311,784
1
L
Scylla
12,624
743
89
5
0
289,831
0
L
Erlang Shen
10,203
600
20
1
0
337,756
0
L
Ah Muzen Cab
13,176
775
128
8
0
274,809
0
L
Khepri
10,024
590
23
1
0
236,519
2
L
Osiris
9,207
542
6
0
0
149,243
0
W
Baron Samedi
13,029
766
122
7
0
314,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role