Player Matchup

Baron Samedi
Baron Samedi
Ahlendir
Baron Samedi
Level 98
God Stats
26W - 18L
1,504 SR
Queue Stats
227W - 234L
1,423 Elo+
Solo
Medusa
Medusa
JulmettuKyrpä
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Athena
Athena
Mаliсe
Athena
Level 128
God Stats
5W - 4L
1,555 SR
Queue Stats
165W - 151L
1,589 Elo+
Solo
Aphrodite
Aphrodite
Zylour
Aphrodite
Level 80
God Stats
170W - 158L
1,596 SR
Queue Stats
171W - 158L
1,600 Elo+
Solo
Thor
Thor
Zynnok
Thor
Level 86
God Stats
1W - 3L
1,495 SR
Queue Stats
96W - 86L
1,599 Elo+
Solo
Team Averages
Level 91
1,530 SR
1,542 Elo+

VS

Team Averages
Level 113
1,551 SR
1,551 Elo+
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alixia95
Charybdis
Level 147
God Stats
2W - 2L
1,290 SR
Queue Stats
18W - 19L
1,680 Elo+
Solo
Bastet
Bastet
Deexi
Bastet
Level 160
God Stats
2W - 0L
1,819 SR
Queue Stats
105W - 64L
1,571 Elo+
Solo
Khepri
Khepri
Enotishe2
Khepri
Level 68
God Stats
2W - 0L
1,788 SR
Queue Stats
34W - 29L
1,543 Elo+
Solo
Anhur
Anhur
Luskodojo
Anhur
Level 121
God Stats
3W - 3L
1,356 SR
Queue Stats
26W - 30L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ahlendir
Baron Samedi
15
0 / 3 / 3
9,815
1,091
10,162
10,738
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 1
8,604
956
448
1,937
409
Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Mаliсe
Athena
15
0 / 3 / 3
10,227
1,136
7,653
22,848
28,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Zylour
Aphrodite
14
0 / 1 / 3
9,113
1,013
4,256
6,972
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
Zynnok
Thor
15
4 / 2 / 0
10,508
1,168
9,825
10,229
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

192

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 5
10,687
1,187
16,682
8,120
4,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Alixia95
Charybdis
16
2 / 1 / 5
10,380
1,153
9,499
7,684
3,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Deexi
Bastet
15
1 / 1 / 7
10,010
1,112
12,110
8,951
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Enotishe2
Khepri
16
1 / 1 / 9
10,346
1,150
4,847
9,853
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
Luskodojo
Anhur
16
1 / 0 / 7
10,230
1,137
6,029
1,948
927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
4
Kills
10
10
Deaths
4
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
5
7.5
L
Baron Samedi
Ahlendir
Baron Samedi
0
3
3
0.5
W
Charybdis
Alixia95
Charybdis
2
1
5
4.5
W
Bastet
Deexi
Bastet
1
1
7
4.5
W
Khepri
Enotishe2
Khepri
1
1
9
5.5
L
0
1
1
0.5
W
Anhur
Luskodojo
Anhur
1
0
7
4.5
L
Athena
Mаliсe
Athena
0
3
3
0.5
L
Aphrodite
Zylour
Aphrodite
0
1
3
1.5
L
Thor
Zynnok
Thor
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,344
Damage
49,167
52,724
Taken
36,556
39,791
Mitigated
22,100
8,124
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,682
683
0
2,421
8,120
4,463
0
4,875
3,245
30,913
0
L
Baron Samedi
Ahlendir
Baron Samedi
10,162
674
1,797
2,239
10,738
4,427
0
5,411
5,259
30,817
0
W
Charybdis
Alixia95
Charybdis
9,499
5,256
0
1,301
7,684
3,055
0
4,835
2,849
0
38,348
W
Bastet
Deexi
Bastet
12,110
2,235
0
3,402
8,951
3,685
0
4,192
3,611
0
25,348
W
Khepri
Enotishe2
Khepri
4,847
307
523
870
9,853
9,970
0
7,221
2,632
7,802
0
L
448
246
0
0
1,937
409
0
636
1,275
0
2,181
W
Anhur
Luskodojo
Anhur
6,029
3,843
0
0
1,948
927
0
948
1,000
0
30,560
L
Athena
Mаliсe
Athena
7,653
1,472
0
813
22,848
28,427
0
7,900
14,679
22,391
0
L
Aphrodite
Zylour
Aphrodite
4,256
319
1,544
1,675
6,972
2,858
0
3,735
3,196
14,729
0
L
Thor
Zynnok
Thor
9,825
1,928
0
56
10,229
3,670
0
3,847
6,211
0
22,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,267
Gold Earned
51,653
153
Minions Killed
201
5
Camps Cleared
13
656,464
Distance Traveled
919,975
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,687
1,187
34
4
0
169,899
0
L
Baron Samedi
9,815
1,091
62
7
2
146,971
1
W
Charybdis
10,380
1,153
66
7
5
181,060
0
W
Bastet
10,010
1,112
35
4
4
206,028
1
W
Khepri
10,346
1,150
8
1
2
180,761
2
L
Medusa
8,604
956
4
0
0
32,316
1
W
Anhur
10,230
1,137
58
6
2
182,227
2
L
Athena
10,227
1,136
24
3
0
195,568
2
L
Aphrodite
9,113
1,013
32
4
1
103,655
1
L
Thor
10,508
1,168
31
3
2
177,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role