Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Derious_Lee
Pele
Level 7
God Stats
1W - 2L
1,774 SR
Queue Stats
2W - 6L
1,694 Elo+
Party 2
Loki
Loki
Firestor741
Loki
Level 36
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 6L
1,729 Elo+
Party 2
Xing Tian
Xing Tian
SuperiorDuck956
Xing Tian
Level 87
God Stats
6W - 4L
1,692 SR
Queue Stats
141W - 137L
1,435 Elo+
Party 1
Poseidon
Poseidon
de5rey
Poseidon
Level 109
God Stats
0W - 4L
1,313 SR
Queue Stats
79W - 77L
1,433 Elo+
Party 1
Team Averages
Level 77
1,515 SR
1,558 Elo+

VS

Team Averages
Level 61
1,562 SR
1,527 Elo+
Izanami
Izanami
 
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Amogos
Nemesis
Level 36
God Stats
6W - 2L
1,331 SR
Queue Stats
91W - 90L
1,422 Elo+
Party 3
Scylla
Scylla
TheSkilled95
Scylla
Level 58
God Stats
3W - 1L
1,883 SR
Queue Stats
20W - 12L
1,614 Elo+
Solo
Cthulhu
Cthulhu
legenderdragon
Cthulhu
Level 86
God Stats
5W - 0L
1,500 SR
Queue Stats
93W - 83L
1,422 Elo+
Party 3
Agni
Agni
Гамерио
Agni
Level 43
God Stats
15W - 3L
1,593 SR
Queue Stats
51W - 29L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 6 / 3
6,741
482
5,548
9,789
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 1
6,508
465
2,159
10,034
1,572
10
2 / 3 / 2
6,779
484
3,765
9,826
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SuperiorDuck956
Xing Tian
10
1 / 2 / 3
6,726
480
3,127
9,631
5,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
de5rey
Poseidon
14
7 / 3 / 0
8,590
614
5,941
7,374
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 4 / 3
7,556
540
3,336
6,830
1,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Amogos
Nemesis
13
4 / 3 / 1
8,011
572
3,881
8,707
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
13
3 / 2 / 1
7,607
543
5,738
5,801
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 1 / 9
7,739
553
4,994
8,733
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 2 / 2
9,283
663
13,583
8,111
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
17
18
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
3
0.58
W
Izanami
 
Izanami
3
4
3
1.13
W
Nemesis
Amogos
Nemesis
4
3
1
1.5
L
0
4
1
0.13
L
2
3
2
1
L
Xing Tian
SuperiorDuck956
Xing Tian
1
2
3
1.25
W
Scylla
3
2
1
1.75
L
Poseidon
de5rey
Poseidon
7
3
0
2.33
W
1
1
9
5.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,540
Damage
31,532
46,654
Taken
38,182
14,200
Mitigated
13,321
10,324
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,548
3,161
0
2,155
9,789
2,982
0
4,386
5,254
0
35,410
W
Izanami
 
Izanami
3,336
1,852
193
1,125
6,830
1,645
1,074
1,349
5,481
0
36,734
W
Nemesis
Amogos
Nemesis
3,881
1,688
0
535
8,707
2,685
0
3,088
5,619
0
41,327
L
2,159
186
0
1,120
10,034
1,572
0
7,850
2,184
0
30,078
L
3,765
974
0
3,286
9,826
1,937
0
4,682
5,120
0
28,322
L
Xing Tian
SuperiorDuck956
Xing Tian
3,127
338
1,146
1,629
9,631
5,955
0
2,550
7,031
23,090
0
W
Scylla
5,738
660
0
250
5,801
1,620
65
1,694
4,107
33,358
0
L
Poseidon
de5rey
Poseidon
5,941
1,135
23
965
7,374
1,754
0
4,566
2,750
47,475
0
W
4,994
620
412
1,972
8,733
4,757
188
2,326
6,407
24,300
0
W
13,583
851
0
2,924
8,111
2,614
2,236
611
7,500
61,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
40,196
324
Minions Killed
389
0
Camps Cleared
0
1,297,818
Distance Traveled
1,341,879
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,741
482
70
5
0
233,703
4
W
Izanami
7,556
540
81
6
0
237,028
3
W
Nemesis
8,011
572
78
6
0
306,237
2
L
Pele
6,508
465
59
4
0
261,815
3
L
Loki
6,779
484
56
4
0
295,466
1
L
Xing Tian
6,726
480
34
2
0
250,219
8
W
Scylla
7,607
543
68
5
0
269,347
3
L
Poseidon
8,590
614
105
8
0
256,615
7
W
Cthulhu
7,739
553
35
3
0
257,767
2
W
Agni
9,283
663
127
9
0
271,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role