Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ko4erbIGka
Vulcan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,236 Elo+
Party 1
Ganesha
Ganesha
Sarkayn
Ganesha
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 22L
1,320 Elo+
Solo
Zhong Kui
Zhong Kui
ShadowKlll
Zhong Kui
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
1,287 Elo+
Party 1
Tiamat
Tiamat
Warte
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 111L
1,512 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,371 Elo+

VS

Team Averages
Level 114
1,519 SR
1,548 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BoyNewToy
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,559 Elo+
Party 2
Discordia
Discordia
Dimon22rus
Discordia
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
498W - 483L
1,446 Elo+
Solo
Scylla
Scylla
UGNAKAS
Scylla
Level 103
God Stats
8W - 3L
1,500 SR
Queue Stats
352W - 330L
1,605 Elo+
Party 2
Ganesha
Ganesha
xXCubaKingXx730
Ganesha
Level 159
God Stats
2W - 1L
1,594 SR
Queue Stats
120W - 131L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 4 / 4
7,911
791
7,079
14,478
11,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Ko4erbIGka
Vulcan
13
2 / 4 / 6
7,378
738
6,924
5,657
3,014
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Sarkayn
Ganesha
14
0 / 4 / 8
7,792
779
3,470
12,079
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
ShadowKlll
Zhong Kui
14
3 / 4 / 6
8,078
808
7,368
11,497
10,440
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
Warte
Tiamat
13
2 / 4 / 5
7,471
747
7,024
8,054
5,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
7 / 4 / 7
8,585
859
9,057
8,643
8,123
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
BoyNewToy
Medusa
14
3 / 3 / 12
8,159
816
8,942
7,207
3,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Dimon22rus
Discordia
16
6 / 2 / 13
8,985
899
13,309
6,046
2,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
UGNAKAS
Scylla
16
4 / 1 / 14
8,767
877
9,028
5,101
2,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 19
8,249
825
5,791
9,958
12,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
12
Kills
20
20
Deaths
12
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
4
1.75
W
Sun Wukong
 
Sun Wukong
7
4
7
2.63
W
Medusa
BoyNewToy
Medusa
3
3
12
3
W
Discordia
Dimon22rus
Discordia
6
2
13
6.25
L
Vulcan
Ko4erbIGka
Vulcan
2
4
6
1.25
L
Ganesha
Sarkayn
Ganesha
0
4
8
1
L
Zhong Kui
ShadowKlll
Zhong Kui
3
4
6
1.5
W
Scylla
UGNAKAS
Scylla
4
1
14
11
L
Tiamat
Warte
Tiamat
2
4
5
1.13
W
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,865
Damage
46,127
51,765
Taken
36,955
42,832
Mitigated
28,231
15,019
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,079
1,402
523
3,918
14,478
11,634
21
7,735
6,533
106
7,580
W
Sun Wukong
 
Sun Wukong
9,057
1,766
194
1,685
8,643
8,123
0
4,520
4,123
351
11,538
W
Medusa
BoyNewToy
Medusa
8,942
4,051
937
1,113
7,207
3,213
51
5,797
1,410
0
18,559
W
Discordia
Dimon22rus
Discordia
13,309
803
1,897
1,727
6,046
2,434
404
4,236
1,810
25,936
0
L
Vulcan
Ko4erbIGka
Vulcan
6,924
1,639
96
308
5,657
3,014
0
4,684
940
14,932
0
L
Ganesha
Sarkayn
Ganesha
3,470
120
818
2,389
12,079
12,518
0
5,452
6,563
12,054
0
L
Zhong Kui
ShadowKlll
Zhong Kui
7,368
943
581
2,979
11,497
10,440
324
6,613
4,748
16,009
603
W
Scylla
UGNAKAS
Scylla
9,028
1,216
995
598
5,101
2,358
898
2,904
2,197
25,213
0
L
Tiamat
Warte
Tiamat
7,024
614
1,288
2,119
8,054
5,226
30
3,995
3,916
21,270
0
W
5,791
660
2,463
2,748
9,958
12,103
55
7,071
2,887
14,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
42,745
92
Minions Killed
125
0
Camps Cleared
0
859,960
Distance Traveled
992,607
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,911
791
5
1
0
153,997
1
W
Sun Wukong
8,585
859
17
2
0
159,177
0
W
Medusa
8,159
816
21
2
0
220,290
5
W
Discordia
8,985
899
31
3
0
199,773
1
L
Vulcan
7,378
738
21
2
0
174,724
1
L
Ganesha
7,792
779
0
0
0
187,797
2
L
Zhong Kui
8,078
808
27
3
0
150,716
1
W
Scylla
8,767
877
56
6
0
217,060
6
L
Tiamat
7,471
747
39
4
0
192,726
0
W
Ganesha
8,249
825
0
0
0
196,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role