Player Matchup

Atlas
Atlas
AAAHMBEIEN
Atlas
Level 127
God Stats
8W - 1L
1,705 SR
Queue Stats
234W - 35L
2,039 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iidreezyy
Cu Chulainn
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
309W - 22L
2,160 Elo+
Party 1
Scylla
Scylla
liltosmoothh
Scylla
Level 142
God Stats
5W - 2L
1,734 SR
Queue Stats
363W - 170L
1,382 Elo+
Party 1
Team Averages
Level 132
1,646 SR
1,860 Elo+

VS

Team Averages
Level 109
1,456 SR
1,512 Elo+
Atlas
Atlas
DJ-BakalaY_95200
Atlas
Level 119
God Stats
5W - 3L
1,762 SR
Queue Stats
113W - 110L
1,597 Elo+
Solo
King Arthur
King Arthur
Larsi_NnT
King Arthur
Level 160
God Stats
29W - 39L
1,285 SR
Queue Stats
1,046W - 700L
1,636 Elo+
Solo
Ra
Ra
TheNoseKnight
Ra
Level 48
God Stats
0W - 3L
1,321 SR
Queue Stats
1W - 3L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 0 / 10
8,078
808
6,658
10,419
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
iidreezyy
Cu Chulainn
13
8 / 0 / 4
8,371
837
13,041
11,415
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
4 / 1 / 7
7,608
761
7,273
5,395
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,550
655
5,286
11,069
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Larsi_NnT
King Arthur
9
0 / 6 / 0
5,708
571
5,354
11,497
7,736
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 7 / 0
6,101
610
3,655
7,708
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
14
Kills
1
1
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
0
10
7
L
0
1
1
0.5
L
King Arthur
Larsi_NnT
King Arthur
0
6
0
0
L
1
7
0
0.14
W
Cu Chulainn
iidreezyy
Cu Chulainn
8
0
4
10
W
Scylla
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
14,295
27,229
Taken
30,274
19,428
Mitigated
18,248
9,826
Healing
3,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,658
2,674
145
3,468
10,419
10,121
87
4,476
5,943
18,001
0
L
5,286
2,260
0
1,894
11,069
8,169
0
5,078
5,473
15,523
0
L
King Arthur
Larsi_NnT
King Arthur
5,354
560
0
0
11,497
7,736
0
5,262
5,772
0
19,551
L
3,655
198
223
885
7,708
2,343
0
3,143
4,287
15,733
0
W
Cu Chulainn
iidreezyy
Cu Chulainn
13,041
4,220
0
4,110
11,415
7,489
444
3,241
8,174
0
36,356
W
Scylla
7,273
901
0
2,103
5,395
1,818
973
1,780
3,615
23,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
18,359
126
Minions Killed
81
8
Camps Cleared
1
583,963
Distance Traveled
515,671
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,078
808
27
3
2
200,416
3
L
Atlas
6,550
655
15
2
1
167,808
3
L
King Arthur
5,708
571
26
3
0
178,419
3
L
Ra
6,101
610
40
4
0
169,444
4
W
Cu Chulainn
8,371
837
44
4
3
207,144
5
W
Scylla
7,608
761
55
6
3
176,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role