Player Matchup

Odin
Odin
Gold V
 
Odin
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver II
GrabMeDaddy
Atlas
Silver II
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 133L
1,189 MMR
Party 1
Janus
Janus
Gold IV
Ry0Kur0kiba
Janus
Gold IV
Level 136
God Stats
6W - 3L
1,518 SR
Queue Stats
117W - 119L
1,390 MMR
Solo
Medusa
Medusa
Silver II
Zelborg
Medusa
Silver II
Level 160
God Stats
28W - 29L
1,674 SR
Queue Stats
134W - 148L
1,471 MMR
Solo
Fenrir
Fenrir
Gold III
jtrash
Fenrir
Gold III
Level 157
God Stats
8W - 4L
1,731 SR
Queue Stats
102W - 108L
1,656 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,585 SR
1,441 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,533 SR
1,465 MMR
Ares
Ares
Silver III
 
Ares
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Nikō
Gilgamesh
Silver I
Level 69
God Stats
5W - 7L
1,666 SR
Queue Stats
251W - 232L
1,542 MMR
Solo
Cernunnos
Cernunnos
Silver IV
bigfuss
Cernunnos
Silver IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,428 MMR
Solo
Nemesis
Nemesis
Silver V
sksmiNix
Nemesis
Silver V
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,358 MMR
Solo
Ra
Ra
Bronze III
xPRIESTxMDM
Ra
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 1 / 0
7,234
603
3,285
8,374
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 6
6,893
574
4,626
9,869
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 0 / 3
7,700
642
3,190
2,763
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Zelborg
Medusa
13
5 / 0 / 3
7,780
648
8,507
4,955
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
jtrash
Fenrir
12
0 / 4 / 7
6,814
568
7,430
11,240
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CamazotzBastetGebThoth

VS

Bans
ThanatosCliodhnaMulanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 3 / 3
5,862
489
2,648
11,824
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Nikō
Gilgamesh
12
5 / 3 / 0
7,507
626
10,402
9,331
7,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
bigfuss
Cernunnos
12
2 / 3 / 0
7,017
585
5,713
7,598
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
sksmiNix
Nemesis
10
0 / 2 / 3
5,950
496
4,076
8,843
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 2 / 0
4,393
366
163
1,536
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
7
7
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
0
2
L
Ares
 
Ares
0
3
3
0.5
W
1
2
6
2
L
Gilgamesh
Nikō
Gilgamesh
5
3
0
1.67
W
5
0
3
6.5
W
Medusa
Zelborg
Medusa
5
0
3
6.5
L
Cernunnos
bigfuss
Cernunnos
2
3
0
0.67
W
Fenrir
jtrash
Fenrir
0
4
7
0.88
L
Nemesis
sksmiNix
Nemesis
0
2
3
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,038
Damage
23,002
37,201
Taken
39,132
17,971
Mitigated
20,712
12,427
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,285
800
0
2,900
8,374
5,413
195
323
8,051
4,313
31,933
L
Ares
 
Ares
2,648
196
0
2,659
11,824
8,245
0
3,598
8,052
17,960
0
W
4,626
1,910
176
2,981
9,869
6,510
0
1,696
8,173
15,293
0
L
Gilgamesh
Nikō
Gilgamesh
10,402
3,389
0
2,239
9,331
7,520
0
1,273
7,776
0
44,801
W
3,190
437
0
159
2,763
815
0
0
2,763
47,517
0
W
Medusa
Zelborg
Medusa
8,507
3,832
0
1,646
4,955
1,304
637
238
4,717
0
58,896
L
Cernunnos
bigfuss
Cernunnos
5,713
2,360
0
2,201
7,598
1,943
0
1,196
6,402
0
46,412
W
Fenrir
jtrash
Fenrir
7,430
2,634
0
4,565
11,240
3,929
0
554
10,686
0
44,376
L
Nemesis
sksmiNix
Nemesis
4,076
1,467
0
3,322
8,843
2,651
0
1,901
6,805
0
26,969
L
163
41
0
308
1,536
353
0
585
893
5,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
30,729
391
Minions Killed
283
0
Camps Cleared
0
1,245,374
Distance Traveled
1,005,917
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,234
603
84
7
0
230,793
4
L
Ares
5,862
489
34
3
0
227,351
4
W
Atlas
6,893
574
16
1
0
249,693
5
L
Gilgamesh
7,507
626
90
8
0
220,229
6
W
Janus
7,700
642
96
8
0
257,281
3
W
Medusa
7,780
648
109
9
0
248,034
5
L
Cernunnos
7,017
585
100
8
0
224,180
2
W
Fenrir
6,814
568
86
7
0
259,573
2
L
Nemesis
5,950
496
50
4
0
287,567
4
L
Ra
4,393
366
9
1
0
46,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role