Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
NewPaks
Gilgamesh
Platinum I
Level 105
God Stats
2W - 2L
1,764 SR
Queue Stats
203W - 182L
1,948 MMR
Solo
Sobek
Sobek
Gold V
Ninjawars404
Sobek
Gold V
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,765 MMR
Party 1
Amaterasu
Amaterasu
Gold I
Soloweii
Amaterasu
Gold I
Level 108
God Stats
1W - 2L
1,507 SR
Queue Stats
36W - 40L
1,823 MMR
Solo
Scylla
Scylla
Platinum III
iKhalid
Scylla
Platinum III
Level 157
God Stats
16W - 12L
1,425 SR
Queue Stats
146W - 149L
1,885 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,539 SR
1,784 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,537 SR
1,733 MMR
Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum III
KoreanYeezus
Anubis
Platinum III
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 65L
1,827 MMR
Party 2
Horus
Horus
Platinum III
SenShi2
Horus
Platinum III
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 103L
1,926 MMR
Solo
Awilix
Awilix
Platinum II
Slagtermester
Awilix
Platinum II
Level 159
God Stats
10W - 13L
1,686 SR
Queue Stats
195W - 176L
1,914 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 4 / 1
7,761
597
4,869
10,926
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
NewPaks
Gilgamesh
12
2 / 6 / 1
6,932
533
5,972
11,756
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 3
5,815
447
3,735
12,597
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Soloweii
Amaterasu
14
0 / 3 / 0
7,887
607
2,872
9,937
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
iKhalid
Scylla
13
2 / 2 / 3
7,953
612
4,150
7,002
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetSolAtlasLoki

VS

Bans
FenrirGebThothCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 2
8,859
681
10,282
4,002
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
 
Xbalanque
15
3 / 1 / 3
8,699
669
8,905
9,513
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
6 / 3 / 4
9,330
718
6,926
6,935
3,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
SenShi2
Horus
12
1 / 0 / 14
7,618
586
4,529
10,203
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 1 / 4
8,751
673
7,438
7,236
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
19
19
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
1
0.38
W
Nu Wa
 
Nu Wa
3
0
2
4
W
Xbalanque
 
Xbalanque
3
1
3
4.5
W
Anubis
6
3
4
2.67
L
Gilgamesh
NewPaks
Gilgamesh
2
6
1
0.42
L
0
4
3
0.38
W
Horus
SenShi2
Horus
1
0
14
8
W
6
1
4
8
L
Amaterasu
Soloweii
Amaterasu
0
3
0
0
L
Scylla
iKhalid
Scylla
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,598
Damage
38,080
52,218
Taken
37,889
17,148
Mitigated
18,417
12,273
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,869
3,038
0
3,327
10,926
2,309
0
1,794
9,030
0
45,745
W
Nu Wa
 
Nu Wa
10,282
1,644
0
1,810
4,002
1,006
116
0
4,002
58,190
0
W
Xbalanque
 
Xbalanque
8,905
5,269
0
5,185
9,513
3,252
2,006
575
8,596
0
73,599
W
Anubis
6,926
859
0
3,256
6,935
3,595
0
2,633
4,006
66,807
0
L
Gilgamesh
NewPaks
Gilgamesh
5,972
1,942
0
674
11,756
3,126
0
3,228
8,424
0
46,804
L
3,735
303
0
2,358
12,597
5,878
0
2,676
9,821
8,980
0
W
Horus
SenShi2
Horus
4,529
1,733
856
2,923
10,203
7,926
0
1,839
6,902
0
17,734
W
7,438
2,835
0
3,484
7,236
2,638
0
1,965
5,096
0
60,738
L
Amaterasu
Soloweii
Amaterasu
2,872
682
0
4,000
9,937
4,607
0
4,792
4,754
0
64,505
L
Scylla
iKhalid
Scylla
4,150
587
0
1,914
7,002
1,228
0
3,921
2,981
54,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,348
Gold Earned
43,257
474
Minions Killed
529
0
Camps Cleared
0
1,336,000
Distance Traveled
1,393,606
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,761
597
102
8
0
236,832
4
W
Nu Wa
8,859
681
129
10
0
282,798
6
W
Xbalanque
8,699
669
128
10
0
227,773
2
W
Anubis
9,330
718
136
10
0
257,122
5
L
Gilgamesh
6,932
533
97
7
0
258,748
4
L
Sobek
5,815
447
8
1
0
293,065
8
W
Horus
7,618
586
34
3
0
300,566
7
W
Awilix
8,751
673
102
8
0
325,347
3
L
Amaterasu
7,887
607
147
11
0
279,555
6
L
Scylla
7,953
612
120
9
0
267,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role