Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DrNipNipz
Vulcan
Level 29
God Stats
4W - 5L
1,381 SR
Queue Stats
28W - 42L
1,304 Elo+
Party 1
Jormungandr
Jormungandr
GorillaOutbreak
Jormungandr
Level 27
God Stats
1W - 2L
1,578 SR
Queue Stats
3W - 7L
1,361 Elo+
Party 1
Ravana
Ravana
NewtonsRailgun
Ravana
Level 89
God Stats
3W - 11L
1,866 SR
Queue Stats
376W - 382L
1,453 Elo+
Solo
Team Averages
Level 59
1,565 SR
1,424 Elo+

VS

Team Averages
Level 108
1,518 SR
1,408 Elo+
Anubis
Anubis
An1meGuy
Anubis
Level 103
God Stats
7W - 3L
1,780 SR
Queue Stats
136W - 140L
1,535 Elo+
Solo
Kali
Kali
DiosBleyzer
Kali
Level 160
God Stats
1W - 0L
1,299 SR
Queue Stats
410W - 449L
1,461 Elo+
Solo
Izanami
Izanami
DodoRex11
Izanami
Level 57
God Stats
3W - 2L
1,698 SR
Queue Stats
73W - 76L
1,295 Elo+
Solo
Bacchus
Bacchus
EntwinedHalo
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,364 Elo+
Solo
Zhong Kui
Zhong Kui
cookieineed
Zhong Kui
Level 156
God Stats
4W - 4L
1,313 SR
Queue Stats
390W - 424L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 3 / 2
8,668
456
6,041
18,323
16,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
 
Xbalanque
13
2 / 7 / 3
8,157
429
6,280
14,202
3,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
DrNipNipz
Vulcan
11
0 / 12 / 2
7,140
376
6,412
13,848
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GorillaOutbreak
Jormungandr
11
0 / 6 / 3
7,719
406
6,713
15,146
8,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 8 / 2
9,777
515
9,980
18,794
6,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
An1meGuy
Anubis
19
17 / 2 / 9
13,368
704
23,780
14,653
7,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 0 / 14
12,148
639
12,330
20,801
9,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
DodoRex11
Izanami
19
7 / 0 / 8
12,194
642
13,425
8,847
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 15
10,128
533
4,326
13,303
16,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zhong Kui
cookieineed
Zhong Kui
18
0 / 3 / 3
11,364
598
9,555
12,349
13,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
7
Kills
36
36
Deaths
7
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
2
0.67
L
Xbalanque
 
Xbalanque
2
7
3
0.5
W
Anubis
An1meGuy
Anubis
17
2
9
10.75
W
11
0
14
18
W
Izanami
DodoRex11
Izanami
7
0
8
11
L
Vulcan
DrNipNipz
Vulcan
0
12
2
0.08
W
1
2
15
4.25
L
Jormungandr
GorillaOutbreak
Jormungandr
0
6
3
0.25
L
4
8
2
0.63
W
Zhong Kui
cookieineed
Zhong Kui
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,426
Damage
63,416
80,313
Taken
69,953
39,577
Mitigated
50,877
13,554
Healing
34,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,041
2,424
584
4,756
18,323
16,346
752
10,047
8,276
0
45,911
L
Xbalanque
 
Xbalanque
6,280
1,962
0
2,186
14,202
3,977
0
3,932
10,270
0
39,179
W
Anubis
An1meGuy
Anubis
23,780
884
0
8,066
14,653
7,317
4,538
4,671
9,648
92,540
0
W
12,330
6,557
0
11,585
20,801
9,474
519
2,990
17,517
0
79,198
W
Izanami
DodoRex11
Izanami
13,425
7,916
0
5,207
8,847
3,777
3,748
1,032
7,795
0
106,511
L
Vulcan
DrNipNipz
Vulcan
6,412
1,206
0
748
13,848
3,995
0
6,669
7,179
31,284
0
W
4,326
344
759
3,891
13,303
16,666
232
3,577
9,599
22,312
0
L
Jormungandr
GorillaOutbreak
Jormungandr
6,713
745
0
836
15,146
8,363
0
6,897
8,249
30,860
0
L
9,980
3,485
0
4,444
18,794
6,896
0
10,372
8,422
0
53,420
W
Zhong Kui
cookieineed
Zhong Kui
9,555
1,017
298
5,159
12,349
13,643
1,386
763
11,568
77,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,461
Gold Earned
59,202
378
Minions Killed
572
0
Camps Cleared
0
1,659,546
Distance Traveled
1,744,930
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,668
456
95
5
0
354,930
0
L
Xbalanque
8,157
429
80
4
0
295,625
1
W
Anubis
13,368
704
144
8
0
299,315
1
W
Kali
12,148
639
87
5
0
449,132
5
W
Izanami
12,194
642
180
9
0
360,886
3
L
Vulcan
7,140
376
53
3
0
325,326
0
W
Bacchus
10,128
533
25
1
0
326,619
3
L
Jormungandr
7,719
406
62
3
0
327,046
1
L
Ravana
9,777
515
88
5
0
356,619
0
W
Zhong Kui
11,364
598
136
7
0
308,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role