Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bloody2Bones
Kuzenbo
Level 148
God Stats
1W - 3L
1,285 SR
Queue Stats
148W - 190L
1,149 Elo+
Solo
Neith
Neith
Cupcakepaz
Neith
Level 68
God Stats
0W - 1L
1,532 SR
Queue Stats
15W - 38L
1,344 Elo+
Solo
Ne Zha
Ne Zha
Destroyer84
Ne Zha
Level 148
God Stats
1W - 2L
1,715 SR
Queue Stats
259W - 241L
1,508 Elo+
Solo
Pele
Pele
dh17
Pele
Level 108
God Stats
13W - 13L
1,545 SR
Queue Stats
542W - 584L
1,531 Elo+
Solo
Team Averages
Level 125
1,516 SR
1,406 Elo+

VS

Team Averages
Level 119
1,479 SR
1,578 Elo+
Nox
Nox
Beastly-reg
Nox
Level 129
God Stats
20W - 12L
1,394 SR
Queue Stats
430W - 407L
1,481 Elo+
Party 1
Chaac
Chaac
Endoleaf13
Chaac
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
395W - 412L
1,412 Elo+
Solo
Merlin
Merlin
Jai_Uzumaki
Merlin
Level 128
God Stats
8W - 10L
1,500 SR
Queue Stats
450W - 432L
1,481 Elo+
Party 1
Izanami
Izanami
LayLay202
Izanami
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 8L
1,961 Elo+
Solo
Medusa
Medusa
Salt of a Noob
Medusa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 85L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 4 / 1
7,803
709
5,821
7,605
3,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Bloody2Bones
Kuzenbo
14
1 / 3 / 7
8,205
746
4,688
13,291
20,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
14
2 / 5 / 2
8,043
731
4,780
10,611
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
16
5 / 5 / 5
8,862
806
11,775
9,842
5,104
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
dh17
Pele
15
3 / 3 / 3
7,944
722
9,662
11,152
4,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
9,303
846
5,981
6,704
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
18
7 / 2 / 10
10,839
985
10,656
12,456
20,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
15
1 / 3 / 10
8,904
809
12,071
7,986
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
LayLay202
Izanami
17
4 / 5 / 7
9,857
896
13,933
10,584
3,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 10
9,174
834
6,522
9,046
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
14
Kills
20
20
Deaths
17
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
1
0.88
W
5
3
7
2.83
L
Kuzenbo
Bloody2Bones
Kuzenbo
1
3
7
1.5
L
Neith
2
5
2
0.6
L
Ne Zha
5
5
5
1.5
W
Chaac
7
2
10
6
W
Merlin
1
3
10
2
W
Izanami
LayLay202
Izanami
4
5
7
1.5
W
3
4
10
2
L
Pele
dh17
Pele
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,726
Damage
49,163
52,501
Taken
46,776
38,177
Mitigated
34,806
13,335
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,821
2,056
70
612
7,605
3,144
60
2,579
5,026
0
15,134
W
5,981
159
500
518
6,704
2,854
637
651
6,053
12,151
0
L
Kuzenbo
Bloody2Bones
Kuzenbo
4,688
1,381
577
1,308
13,291
20,884
0
3,996
9,295
6,726
0
L
Neith
4,780
1,547
492
2,737
10,611
4,652
0
3,537
7,074
0
15,183
L
Ne Zha
11,775
1,447
1,218
1,084
9,842
5,104
189
2,689
7,153
0
23,585
W
Chaac
10,656
463
400
4,804
12,456
20,713
188
1,409
11,047
0
23,385
W
Merlin
12,071
291
1,877
2,085
7,986
3,195
1,070
1,179
6,807
24,400
0
W
Izanami
LayLay202
Izanami
13,933
7,921
54
1,628
10,584
3,965
2,265
606
9,978
0
37,075
W
6,522
2,110
2,006
1,170
9,046
4,079
998
843
8,203
0
16,293
L
Pele
dh17
Pele
9,662
871
762
4,475
11,152
4,393
330
5,251
5,901
0
22,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
48,077
102
Minions Killed
135
0
Camps Cleared
0
966,320
Distance Traveled
1,040,321
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,803
709
22
2
0
209,753
2
W
Nox
9,303
846
16
1
0
190,155
0
L
Kuzenbo
8,205
746
3
0
0
201,675
0
L
Neith
8,043
731
26
2
0
183,127
0
L
Ne Zha
8,862
806
18
2
0
194,106
0
W
Chaac
10,839
985
19
2
0
252,079
0
W
Merlin
8,904
809
26
2
0
202,818
0
W
Izanami
9,857
896
42
4
0
157,411
1
W
Medusa
9,174
834
32
3
0
237,858
0
L
Pele
7,944
722
33
3
0
177,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role