Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cjct
Zeus
Level 148
God Stats
2W - 0L
1,737 SR
Queue Stats
83W - 83L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Nahlid
Danzaburou
Level 98
God Stats
10W - 11L
1,737 SR
Queue Stats
511W - 535L
1,525 Elo+
Solo
Team Averages
Level 136
1,595 SR
1,514 Elo+

VS

Team Averages
Level 137
1,363 SR
1,583 Elo+
Ah Muzen Cab
Ah Muzen Cab
Batnane
Ah Muzen Cab
Level 140
God Stats
6W - 3L
1,270 SR
Queue Stats
510W - 503L
1,508 Elo+
Solo
Artemis
Artemis
DedBorodeD
Artemis
Level 158
God Stats
0W - 6L
1,300 SR
Queue Stats
279W - 240L
1,578 Elo+
Party 1
King Arthur
King Arthur
SloZiga
King Arthur
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
377W - 373L
1,579 Elo+
Solo
Tyr
Tyr
StarecC
Tyr
Level 124
God Stats
0W - 1L
1,244 SR
Queue Stats
36W - 31L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
ThimasDream
Nu Wa
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 46L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 2 / 9
9,423
785
10,010
11,070
7,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
 
Sol
15
0 / 3 / 14
8,765
730
9,340
9,097
3,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
 
Ganesha
15
0 / 3 / 14
8,536
711
4,571
12,693
14,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Cjct
Zeus
18
10 / 2 / 7
10,529
877
14,356
8,484
4,270
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Nahlid
Danzaburou
16
5 / 2 / 8
9,861
822
8,831
9,565
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Batnane
Ah Muzen Cab
16
3 / 4 / 6
9,045
754
12,632
11,099
9,054
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
DedBorodeD
Artemis
13
0 / 4 / 7
7,531
628
6,581
6,773
1,929
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SloZiga
King Arthur
15
3 / 5 / 5
8,888
741
4,795
10,896
10,816
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
13
2 / 4 / 5
7,999
667
9,464
15,173
11,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 3 / 7
8,611
718
10,828
7,357
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
19
Kills
10
12
Deaths
20
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
2
9
4.25
W
Sol
 
Sol
0
3
14
2.33
W
Ganesha
 
Ganesha
0
3
14
2.33
L
Ah Muzen Cab
Batnane
Ah Muzen Cab
3
4
6
1.5
W
Zeus
Cjct
Zeus
10
2
7
6.75
L
Artemis
DedBorodeD
Artemis
0
4
7
0.88
W
Danzaburou
Nahlid
Danzaburou
5
2
8
4.5
L
King Arthur
SloZiga
King Arthur
3
5
5
1.1
L
Tyr
2
4
5
1.13
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,108
Damage
44,300
50,909
Taken
51,298
35,151
Mitigated
35,536
14,716
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,010
1,328
657
1,091
11,070
7,660
506
2,591
7,945
0
18,977
W
Sol
 
Sol
9,340
2,439
468
1,631
9,097
3,730
1,752
1,688
7,210
19,898
0
W
Ganesha
 
Ganesha
4,571
682
1,921
941
12,693
14,963
395
2,315
10,034
18,762
0
L
Ah Muzen Cab
Batnane
Ah Muzen Cab
12,632
5,277
967
3,207
11,099
9,054
406
7,037
3,756
0
32,480
W
Zeus
Cjct
Zeus
14,356
2,252
1,180
1,472
8,484
4,270
1,115
852
7,520
31,796
0
L
Artemis
DedBorodeD
Artemis
6,581
1,567
563
420
6,773
1,929
0
3,547
3,037
0
15,637
W
Danzaburou
Nahlid
Danzaburou
8,831
2,956
2,631
2,724
9,565
4,528
1,595
2,889
6,408
0
30,337
L
King Arthur
SloZiga
King Arthur
4,795
546
1,391
1,901
10,896
10,816
77
6,501
4,239
180
8,655
L
Tyr
9,464
468
50
4,524
15,173
11,340
0
6,878
7,901
281
11,560
L
10,828
1,666
2,139
1,483
7,357
2,397
1,377
3,516
3,678
21,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,114
Gold Earned
42,074
172
Minions Killed
115
0
Camps Cleared
0
1,045,578
Distance Traveled
1,020,822
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,423
785
19
2
0
245,484
2
W
Sol
8,765
730
41
3
0
191,890
2
W
Ganesha
8,536
711
20
2
0
212,394
5
L
Ah Muzen Cab
9,045
754
33
3
0
205,686
4
W
Zeus
10,529
877
43
4
0
201,119
3
L
Artemis
7,531
628
28
2
0
166,206
0
W
Danzaburou
9,861
822
49
4
0
194,691
1
L
King Arthur
8,888
741
15
1
0
226,335
5
L
Tyr
7,999
667
8
1
0
206,735
0
L
Nu Wa
8,611
718
31
3
0
215,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role