Player Matchup

Cthulhu
Cthulhu
IDawzy
Cthulhu
Level 123
God Stats
5W - 7L
1,362 SR
Queue Stats
69W - 86L
1,483 Elo+
Party 2
Bakasura
Bakasura
Jauskis
Bakasura
Level 125
God Stats
7W - 0L
1,982 SR
Queue Stats
12W - 3L
1,693 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSpade1234
Gilgamesh
Level 72
God Stats
7W - 6L
1,580 SR
Queue Stats
20W - 35L
1,538 Elo+
Party 2
Vulcan
Vulcan
poofus
Vulcan
Level 123
God Stats
2W - 3L
1,413 SR
Queue Stats
64W - 50L
1,531 Elo+
Party 2
Rama
Rama
threadus
Rama
Level 138
God Stats
1W - 0L
1,507 SR
Queue Stats
14W - 9L
1,762 Elo+
Party 2
Team Averages
Level 116
1,569 SR
1,601 Elo+

VS

Team Averages
Level 40
1,479 SR
1,417 Elo+
Kukulkan
Kukulkan
Derious_Lee
Kukulkan
Level 6
God Stats
1W - 3L
1,370 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 1
Geb
Geb
Firestor741
Geb
Level 36
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kwo224
Morgan Le Fay
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 58L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
TankTop10000
Cu Chulainn
Level 6
God Stats
0W - 7L
1,190 SR
Queue Stats
20W - 23L
1,380 Elo+
Solo
Vulcan
Vulcan
TexasFlood
Vulcan
Level 49
God Stats
25W - 22L
1,633 SR
Queue Stats
436W - 419L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IDawzy
Cthulhu
19
3 / 3 / 11
11,610
774
10,027
15,805
17,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Jauskis
Bakasura
20
9 / 0 / 7
13,603
907
12,609
12,957
6,286
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TheSpade1234
Gilgamesh
18
2 / 4 / 12
10,930
729
9,532
14,143
9,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
poofus
Vulcan
20
10 / 0 / 9
12,758
851
29,796
9,719
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
19
7 / 7 / 10
12,364
824
15,953
22,653
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Derious_Lee
Kukulkan
16
2 / 6 / 4
9,846
656
8,300
13,347
5,193
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 4
9,996
666
7,453
18,048
6,413
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Kwo224
Morgan Le Fay
18
3 / 4 / 5
10,843
723
12,414
14,936
6,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TankTop10000
Cu Chulainn
18
4 / 4 / 7
10,875
725
15,794
22,590
20,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
TexasFlood
Vulcan
16
3 / 9 / 4
10,331
689
12,309
15,841
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
31
Kills
14
14
Deaths
31
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Derious_Lee
Kukulkan
2
6
4
0.67
L
2
8
4
0.5
W
Cthulhu
IDawzy
Cthulhu
3
3
11
2.83
W
Bakasura
Jauskis
Bakasura
9
0
7
12.5
L
Morgan Le Fay
Kwo224
Morgan Le Fay
3
4
5
1.38
L
Cu Chulainn
TankTop10000
Cu Chulainn
4
4
7
1.88
L
Vulcan
TexasFlood
Vulcan
3
9
4
0.56
W
Gilgamesh
TheSpade1234
Gilgamesh
2
4
12
2
W
Vulcan
poofus
Vulcan
10
0
9
14.5
W
Rama
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,917
Damage
56,270
75,277
Taken
84,762
44,895
Mitigated
43,675
13,963
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Derious_Lee
Kukulkan
8,300
794
0
1,338
13,347
5,193
94
5,413
6,848
30,533
0
L
7,453
159
0
94
18,048
6,413
100
9,964
7,718
24,388
0
W
Cthulhu
IDawzy
Cthulhu
10,027
584
0
1,761
15,805
17,446
129
9,862
5,081
35,854
0
W
Bakasura
Jauskis
Bakasura
12,609
9,038
0
3,363
12,957
6,286
2,404
5,857
6,662
0
74,964
L
Morgan Le Fay
Kwo224
Morgan Le Fay
12,414
1,312
0
2,389
14,936
6,198
58
6,704
7,746
37,689
0
L
Cu Chulainn
TankTop10000
Cu Chulainn
15,794
3,139
0
5,935
22,590
20,523
0
7,235
14,432
293
36,372
L
Vulcan
TexasFlood
Vulcan
12,309
3,574
0
2,195
15,841
5,348
0
9,331
6,137
39,987
0
W
Gilgamesh
TheSpade1234
Gilgamesh
9,532
1,981
0
688
14,143
9,496
1,253
7,136
6,685
0
25,712
W
Vulcan
poofus
Vulcan
29,796
5,575
0
2,098
9,719
3,859
1,546
4,835
4,389
74,185
0
W
Rama
15,953
11,711
0
6,053
22,653
7,808
547
11,847
8,958
0
53,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,265
Gold Earned
51,891
376
Minions Killed
257
0
Camps Cleared
0
1,716,726
Distance Traveled
1,454,789
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,846
656
53
4
0
256,198
1
L
Geb
9,996
666
37
2
0
322,337
0
W
Cthulhu
11,610
774
65
4
0
305,111
0
W
Bakasura
13,603
907
126
8
0
402,777
0
L
Morgan Le Fay
10,843
723
58
4
0
275,049
3
L
Cu Chulainn
10,875
725
46
3
0
321,654
2
L
Vulcan
10,331
689
63
4
0
279,551
4
W
Gilgamesh
10,930
729
18
1
0
344,567
2
W
Vulcan
12,758
851
104
7
0
364,282
1
W
Rama
12,364
824
63
4
0
299,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role