Player Matchup

Rama
Rama
Coldplay_132
Rama
Level 144
God Stats
2W - 6L
1,835 SR
Queue Stats
169W - 196L
1,367 Elo+
Party 4
Poseidon
Poseidon
Daniakk
Poseidon
Level 8
God Stats
3W - 2L
1,649 SR
Queue Stats
3W - 2L
1,668 Elo+
Party 2
Bellona
Bellona
PunxsutawneyFiII
Bellona
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 61L
1,646 Elo+
Party 2
Gilgamesh
Gilgamesh
Tantö
Gilgamesh
Level 64
God Stats
0W - 3L
1,278 SR
Queue Stats
40W - 40L
1,596 Elo+
Party 2
Ra
Ra
luaaxp
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Team Averages
Level 74
1,552 SR
1,555 Elo+

VS

Team Averages
Level 66
1,647 SR
1,588 Elo+
Merlin
Merlin
Bot_1978542
Merlin
Level 136
God Stats
3W - 6L
1,697 SR
Queue Stats
55W - 58L
1,595 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dat Derpy Panda
Kumbhakarna
Level 25
God Stats
3W - 1L
1,323 SR
Queue Stats
25W - 50L
1,166 Elo+
Solo
Gilgamesh
Gilgamesh
Itzquin272
Gilgamesh
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 138L
1,682 Elo+
Party 3
Hachiman
Hachiman
The Dampinator
Hachiman
Level 18
God Stats
4W - 2L
1,812 SR
Queue Stats
8W - 19L
1,554 Elo+
Party 3
Ra
Ra
TheDampLamp
Ra
Level 17
God Stats
2W - 0L
1,905 SR
Queue Stats
30W - 17L
1,941 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
7,526
753
5,649
7,171
2,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Daniakk
Poseidon
13
1 / 5 / 4
7,201
720
4,253
8,945
2,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 3
7,585
759
7,002
14,144
9,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Tantö
Gilgamesh
13
2 / 5 / 2
7,245
725
6,136
13,408
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
12
0 / 6 / 4
6,682
668
3,123
8,471
1,781
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
10 / 1 / 6
9,104
910
19,048
6,842
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Dat Derpy Panda
Kumbhakarna
13
0 / 2 / 13
7,709
771
3,848
7,705
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Itzquin272
Gilgamesh
14
3 / 3 / 10
8,225
823
5,960
10,405
8,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
14
2 / 0 / 2
8,233
823
3,660
4,290
1,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 1 / 7
9,215
922
11,613
6,920
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
7
Kills
21
21
Deaths
7
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
1
6
13
L
1
1
1
1.5
L
Poseidon
Daniakk
Poseidon
1
5
4
0.6
W
Kumbhakarna
Dat Derpy Panda
Kumbhakarna
0
2
13
3.25
W
Gilgamesh
Itzquin272
Gilgamesh
3
3
10
2.67
L
3
4
3
1.13
L
Gilgamesh
Tantö
Gilgamesh
2
5
2
0.6
W
Hachiman
2
0
2
3
W
6
1
7
9.5
L
Ra
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,163
Damage
44,129
52,139
Taken
36,162
20,170
Mitigated
20,242
8,814
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
19,048
661
0
522
6,842
2,976
1,260
1,493
5,349
39,326
0
L
5,649
4,297
0
2,227
7,171
2,115
118
3,510
3,409
0
31,555
L
Poseidon
Daniakk
Poseidon
4,253
1,006
0
1,032
8,945
2,415
206
5,761
2,824
17,510
0
W
Kumbhakarna
Dat Derpy Panda
Kumbhakarna
3,848
453
0
522
7,705
4,031
0
2,552
5,153
10,301
0
W
Gilgamesh
Itzquin272
Gilgamesh
5,960
1,129
679
971
10,405
8,976
282
1,897
8,508
0
14,655
L
7,002
1,387
174
4,196
14,144
9,098
312
8,105
5,627
0
23,259
L
Gilgamesh
Tantö
Gilgamesh
6,136
976
0
1,057
13,408
4,761
0
9,118
3,890
0
20,473
W
Hachiman
3,660
2,288
372
1,170
4,290
1,390
1,106
505
3,785
0
22,074
W
11,613
969
1,028
2,748
6,920
2,869
236
929
5,991
44,801
0
L
Ra
3,123
457
51
77
8,471
1,781
0
6,351
1,880
12,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,239
Gold Earned
42,486
183
Minions Killed
211
0
Camps Cleared
0
1,005,163
Distance Traveled
1,071,396
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,104
910
54
5
0
206,811
0
L
Rama
7,526
753
56
6
0
209,895
3
L
Poseidon
7,201
720
36
4
0
180,239
0
W
Kumbhakarna
7,709
771
25
3
0
206,404
2
W
Gilgamesh
8,225
823
17
2
0
222,028
1
L
Bellona
7,585
759
39
4
0
215,860
1
L
Gilgamesh
7,245
725
32
3
0
211,296
1
W
Hachiman
8,233
823
42
4
0
203,960
1
W
Ra
9,215
922
73
7
0
232,193
0
L
Ra
6,682
668
20
2
0
187,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role