Player Matchup

Janus
Janus
Kaneki2159
Janus
Level 25
God Stats
6W - 3L
1,430 SR
Queue Stats
22W - 19L
1,531 Elo+
Party 1
Medusa
Medusa
Shizuku Todo
Medusa
Level 106
God Stats
2W - 3L
1,665 SR
Queue Stats
107W - 100L
1,493 Elo+
Party 1
Cerberus
Cerberus
SoggyNanners
Cerberus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,944 Elo+
Party 1
Team Averages
Level 71
1,531 SR
1,656 Elo+

VS

Team Averages
Level 46
1,500 SR
1,504 Elo+
Chang'e
Chang'e
ImKingSnail
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
OstrichBlip5
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Tender boy4952
Xing Tian
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
128W - 182L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
7 / 1 / 4
8,497
850
9,697
3,504
971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
12
2 / 2 / 7
7,525
753
7,441
5,999
2,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
SoggyNanners
Cerberus
12
2 / 2 / 6
7,229
723
4,240
6,700
4,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImKingSnail
Chang'e
8
0 / 6 / 4
5,979
598
2,134
7,174
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
OstrichBlip5
Hercules
11
4 / 2 / 1
7,082
708
5,001
10,341
7,117
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
Tender boy4952
Xing Tian
10
1 / 3 / 3
6,400
640
2,539
9,424
8,538
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ImKingSnail
Chang'e
0
6
4
0.33
W
Janus
7
1
4
9
L
Hercules
OstrichBlip5
Hercules
4
2
1
2.25
W
Medusa
2
2
7
2.75
W
Cerberus
SoggyNanners
Cerberus
2
2
6
2.5
L
Xing Tian
Tender boy4952
Xing Tian
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,378
Damage
9,674
16,203
Taken
26,939
7,812
Mitigated
17,687
2,679
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ImKingSnail
Chang'e
2,134
67
557
340
7,174
2,032
0
5,144
1,864
10,662
0
W
Janus
9,697
389
0
614
3,504
971
0
895
2,609
27,332
0
L
Hercules
OstrichBlip5
Hercules
5,001
1,114
0
3,082
10,341
7,117
0
3,936
6,271
0
17,364
W
Medusa
7,441
3,380
44
758
5,999
2,028
2,067
1,873
4,126
0
22,163
W
Cerberus
SoggyNanners
Cerberus
4,240
290
0
1,263
6,700
4,813
144
2,221
4,479
18,360
0
L
Xing Tian
Tender boy4952
Xing Tian
2,539
87
234
211
9,424
8,538
0
4,607
4,449
11,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,251
Gold Earned
19,461
114
Minions Killed
60
7
Camps Cleared
2
559,325
Distance Traveled
476,291
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,979
598
24
2
0
125,264
1
W
Janus
8,497
850
51
5
3
192,752
3
L
Hercules
7,082
708
25
3
2
182,695
5
W
Medusa
7,525
753
23
2
1
181,850
1
W
Cerberus
7,229
723
40
4
3
184,723
2
L
Xing Tian
6,400
640
11
1
0
168,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role