Player Matchup

Thanatos
Thanatos
AvonCloud
Thanatos
Level 105
God Stats
14W - 13L
1,614 SR
Queue Stats
33W - 32L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Dehtail
Baron Samedi
Level 157
God Stats
0W - 1L
1,254 SR
Queue Stats
36W - 36L
1,640 Elo+
Solo
Xbalanque
Xbalanque
The__Conductor_
Xbalanque
Level 78
God Stats
6W - 7L
1,500 SR
Queue Stats
32W - 43L
1,500 Elo+
Solo
Persephone
Persephone
TokyoMercy
Persephone
Level 42
God Stats
3W - 5L
1,676 SR
Queue Stats
13W - 18L
1,577 Elo+
Solo
Bellona
Bellona
darknight21749
Bellona
Level 78
God Stats
2W - 2L
1,823 SR
Queue Stats
68W - 59L
1,459 Elo+
Solo
Team Averages
Level 92
1,573 SR
1,532 Elo+

VS

Team Averages
Level 65
1,840 SR
1,665 Elo+
Nu Wa
Nu Wa
CaptainSpacey
Nu Wa
Level 16
God Stats
71W - 21L
1,925 SR
Queue Stats
103W - 32L
1,798 Elo+
Party 1
Bastet
Bastet
DarkManatee
Bastet
Level 87
God Stats
6W - 1L
1,822 SR
Queue Stats
104W - 33L
1,798 Elo+
Party 1
Merlin
Merlin
DrJStan
Merlin
Level 106
God Stats
19W - 11L
1,905 SR
Queue Stats
82W - 71L
1,468 Elo+
Solo
Cerberus
Cerberus
IronHaloSmite
Cerberus
Level 49
God Stats
20W - 7L
1,896 SR
Queue Stats
32W - 14L
1,859 Elo+
Party 1
Artemis
Artemis
ninja0073
Artemis
Level 65
God Stats
27W - 30L
1,655 SR
Queue Stats
218W - 241L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AvonCloud
Thanatos
18
3 / 9 / 6
11,110
694
9,128
20,758
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Dehtail
Baron Samedi
20
3 / 4 / 4
12,151
759
12,736
13,920
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
The__Conductor_
Xbalanque
18
3 / 4 / 7
11,085
693
11,893
12,739
3,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
TokyoMercy
Persephone
17
2 / 4 / 7
11,018
689
12,035
10,578
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 2
10,860
679
9,059
20,241
17,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 16
13,616
851
21,258
11,473
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
20
9 / 1 / 15
13,099
819
15,368
7,945
3,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
DrJStan
Merlin
18
2 / 6 / 13
11,459
716
9,227
15,685
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IronHaloSmite
Cerberus
19
4 / 4 / 14
12,773
798
7,281
22,998
23,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ninja0073
Artemis
20
5 / 2 / 15
12,480
780
11,941
13,077
4,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
15
Kills
28
29
Deaths
15
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AvonCloud
Thanatos
3
9
6
0.67
W
8
2
16
8
W
Bastet
9
1
15
16.5
L
Baron Samedi
Dehtail
Baron Samedi
3
4
4
1.25
W
Merlin
DrJStan
Merlin
2
6
13
1.42
W
Cerberus
IronHaloSmite
Cerberus
4
4
14
2.75
L
Xbalanque
The__Conductor_
Xbalanque
3
4
7
1.63
L
Persephone
TokyoMercy
Persephone
2
4
7
1.38
L
4
8
2
0.63
W
Artemis
ninja0073
Artemis
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,851
Damage
65,075
78,236
Taken
71,178
38,546
Mitigated
40,842
20,465
Healing
20,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AvonCloud
Thanatos
9,128
1,008
0
11,254
20,758
7,373
0
7,398
13,264
0
43,680
W
21,258
6,410
940
3,720
11,473
4,738
2,162
2,229
8,969
70,300
0
W
Bastet
15,368
4,156
0
2,645
7,945
3,101
1,328
2,326
5,387
0
38,418
L
Baron Samedi
Dehtail
Baron Samedi
12,736
565
678
2,991
13,920
6,598
0
6,790
6,944
77,873
0
W
Merlin
DrJStan
Merlin
9,227
478
692
3,309
15,685
5,266
355
7,685
6,575
35,590
0
W
Cerberus
IronHaloSmite
Cerberus
7,281
0
0
5,002
22,998
23,056
488
7,400
14,906
29,421
0
L
Xbalanque
The__Conductor_
Xbalanque
11,893
5,161
367
1,043
12,739
3,882
1,312
7,720
4,923
0
48,206
L
Persephone
TokyoMercy
Persephone
12,035
349
0
966
10,578
3,068
498
6,112
4,378
30,460
0
L
9,059
2,135
252
2,914
20,241
17,625
228
9,259
10,774
0
23,641
W
Artemis
ninja0073
Artemis
11,941
3,913
709
3,392
13,077
4,681
2,949
4,116
8,717
0
60,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,224
Gold Earned
63,427
348
Minions Killed
332
0
Camps Cleared
0
1,471,637
Distance Traveled
1,581,414
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,110
694
64
4
0
318,612
0
W
Nu Wa
13,616
851
109
7
0
319,435
0
W
Bastet
13,099
819
45
3
0
364,801
0
L
Baron Samedi
12,151
759
132
8
0
303,362
0
W
Merlin
11,459
716
47
3
0
261,486
0
W
Cerberus
12,773
798
55
3
0
336,869
0
L
Xbalanque
11,085
693
79
5
0
272,743
0
L
Persephone
11,018
689
43
3
0
269,078
1
L
Bellona
10,860
679
30
2
0
307,842
2
W
Artemis
12,480
780
76
5
0
298,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role