Player Matchup

Achilles
Achilles
 
Achilles
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Christian0218
Charybdis
Level 113
God Stats
3W - 1L
1,817 SR
Queue Stats
68W - 57L
1,717 Elo+
Solo
Chronos
Chronos
Kugelhagel187
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,262 Elo+
Solo
Team Averages
Level 104
1,606 SR
1,493 Elo+

VS

Team Averages
Level 25
1,250 SR
1,135 Elo+
Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GoblinDoc
Ra
Level 4
God Stats
0W - 4L
1,146 SR
Queue Stats
0W - 13L
885 Elo+
Party 1
Nemesis
Nemesis
M4kSiM3
Nemesis
Level 7
God Stats
0W - 10L
1,104 SR
Queue Stats
3W - 22L
1,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 2 / 10
8,686
869
8,243
8,272
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Christian0218
Charybdis
13
6 / 1 / 8
9,148
915
13,918
7,045
2,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
13
5 / 0 / 9
8,688
869
7,186
3,721
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 3 / 1
6,524
652
2,328
16,233
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 7 / 0
7,466
747
2,881
10,045
3,114
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
M4kSiM3
Nemesis
10
0 / 6 / 2
6,515
652
4,058
11,151
5,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
10
5
L
Hercules
 
Hercules
0
3
1
0.17
W
Charybdis
Christian0218
Charybdis
6
1
8
10
L
3
7
0
0.43
W
Chronos
5
0
9
9.5
L
Nemesis
M4kSiM3
Nemesis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,347
Damage
9,267
19,038
Taken
37,429
10,993
Mitigated
18,695
7,406
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,243
1,425
0
1,975
8,272
7,457
183
1,535
6,737
0
16,618
L
Hercules
 
Hercules
2,328
524
0
5,801
16,233
10,447
0
2,849
13,109
0
9,781
W
Charybdis
Christian0218
Charybdis
13,918
9,303
0
3,399
7,045
2,297
1,204
1,140
5,905
0
42,152
L
2,881
398
440
633
10,045
3,114
0
2,200
7,562
18,544
0
W
Chronos
7,186
2,476
0
2,032
3,721
1,239
1,040
487
3,234
23,528
0
L
Nemesis
M4kSiM3
Nemesis
4,058
1,289
0
719
11,151
5,134
0
2,409
8,588
0
14,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
20,505
119
Minions Killed
63
7
Camps Cleared
2
606,216
Distance Traveled
552,870
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,686
869
20
2
2
214,059
2
L
Hercules
6,524
652
18
2
0
196,237
2
W
Charybdis
9,148
915
66
7
4
181,820
0
L
Ra
7,466
747
29
3
0
173,059
3
W
Chronos
8,688
869
33
3
1
210,337
2
L
Nemesis
6,515
652
16
2
2
183,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role