Player Matchup

Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
BigFran96
Bacchus
Gold V
Level 160
God Stats
5W - 8L
1,504 SR
Queue Stats
148W - 142L
1,494 MMR
Solo
Vamana
Vamana
Gold V
Bobblecot
Vamana
Gold V
Level 118
God Stats
2W - 1L
1,863 SR
Queue Stats
28W - 18L
1,588 MMR
Solo
Ullr
Ullr
Silver II
cuteNate
Ullr
Silver II
Level 68
God Stats
4W - 5L
1,614 SR
Queue Stats
21W - 16L
1,536 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,596 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,400 SR
1,621 MMR
Hou Yi
Hou Yi
Gold V
Darkα
Hou Yi
Gold V
Level 65
God Stats
9W - 5L
1,281 SR
Queue Stats
71W - 59L
1,599 MMR
Party 1
Mulan
Mulan
Silver II
MrScooby2
Mulan
Silver II
Level 147
God Stats
15W - 8L
1,582 SR
Queue Stats
30W - 28L
1,569 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
NotCinnabar
Morgan Le Fay
Silver I
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
250W - 247L
1,596 MMR
Solo
Ganesha
Ganesha
Gold II
TheCordodj
Ganesha
Gold II
Level 160
God Stats
8W - 7L
1,567 SR
Queue Stats
257W - 256L
1,529 MMR
Solo
He Bo
He Bo
Platinum V
μετzαy
He Bo
Platinum V
Level 158
God Stats
12W - 6L
1,285 SR
Queue Stats
307W - 282L
1,812 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 0
5,919
538
1,412
4,062
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
 
Mercury
10
2 / 3 / 0
5,777
525
2,926
6,824
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
BigFran96
Bacchus
8
0 / 3 / 1
5,045
459
3,007
8,543
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Bobblecot
Vamana
10
0 / 2 / 1
5,665
515
3,184
8,790
4,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
8
1 / 6 / 0
5,129
466
4,152
8,322
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
BastetFenrirAthenaSol

VS

Bans
CliodhnaThe MorriganGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Darkα
Hou Yi
13
6 / 1 / 3
7,774
707
6,899
8,091
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
MrScooby2
Mulan
12
4 / 0 / 2
7,082
644
7,884
7,440
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
NotCinnabar
Morgan Le Fay
12
0 / 0 / 4
6,461
587
2,713
3,642
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
TheCordodj
Ganesha
10
0 / 0 / 8
6,084
553
2,005
3,783
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

He Bo
12
5 / 2 / 1
6,992
636
5,732
5,725
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
15
15
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Mercury
 
Mercury
2
3
0
0.67
L
Bacchus
BigFran96
Bacchus
0
3
1
0.17
L
Vamana
Bobblecot
Vamana
0
2
1
0.25
W
Hou Yi
Darkα
Hou Yi
6
1
3
7.5
W
Mulan
MrScooby2
Mulan
4
0
2
5
W
Morgan Le Fay
NotCinnabar
Morgan Le Fay
0
0
4
2
W
Ganesha
TheCordodj
Ganesha
0
0
8
4
L
Ullr
1
6
0
0.17
W
He Bo
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,681
Damage
25,233
36,541
Taken
28,681
15,475
Mitigated
13,002
6,387
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,412
0
0
1,021
4,062
1,176
0
2,038
1,986
43,151
0
L
Mercury
 
Mercury
2,926
1,343
0
391
6,824
1,879
0
2,873
3,878
0
28,355
L
Bacchus
BigFran96
Bacchus
3,007
814
0
1,435
8,543
5,665
0
2,915
5,628
14,147
0
L
Vamana
Bobblecot
Vamana
3,184
913
0
2,145
8,790
4,714
0
1,189
7,130
0
30,404
W
Hou Yi
Darkα
Hou Yi
6,899
3,915
0
3,954
8,091
2,592
526
1,046
7,045
0
48,166
W
Mulan
MrScooby2
Mulan
7,884
1,129
0
2,766
7,440
4,802
0
649
6,791
0
40,618
W
Morgan Le Fay
NotCinnabar
Morgan Le Fay
2,713
329
0
1,812
3,642
1,227
0
1,406
2,236
43,141
0
W
Ganesha
TheCordodj
Ganesha
2,005
56
297
1,949
3,783
2,573
0
875
2,602
13,252
4,086
L
Ullr
4,152
1,357
0
1,395
8,322
2,041
0
726
7,596
0
24,687
W
He Bo
5,732
539
0
1,352
5,725
1,808
0
443
5,282
39,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
34,393
301
Minions Killed
391
0
Camps Cleared
0
1,038,998
Distance Traveled
1,127,338
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,919
538
104
9
0
206,948
3
L
Mercury
5,777
525
60
5
0
246,833
1
L
Bacchus
5,045
459
16
1
0
183,230
2
L
Vamana
5,665
515
75
7
0
216,157
1
W
Hou Yi
7,774
707
112
10
0
203,999
1
W
Mulan
7,082
644
85
8
0
221,857
2
W
Morgan Le Fay
6,461
587
117
11
0
224,706
3
W
Ganesha
6,084
553
6
1
0
237,117
2
L
Ullr
5,129
466
46
4
0
185,830
4
W
He Bo
6,992
636
71
6
0
239,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role