Player Matchup

Merlin
Merlin
Ayegis
Merlin
Level 153
God Stats
141W - 100L
1,705 SR
Queue Stats
776W - 536L
1,638 Elo+
Party 1
Horus
Horus
BabyZyloz
Horus
Level 64
God Stats
40W - 20L
1,719 SR
Queue Stats
1,548W - 1,310L
1,619 Elo+
Party 1
Poseidon
Poseidon
Hiii Penguin
Poseidon
Level 64
God Stats
14W - 4L
1,753 SR
Queue Stats
41W - 27L
1,655 Elo+
Party 1
Ymir
Ymir
Tokyoda
Ymir
Level 100
God Stats
6W - 1L
1,457 SR
Queue Stats
145W - 108L
1,429 Elo+
Party 1
Hun Batz
Hun Batz
unarmblkman
Hun Batz
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,529 Elo+
Party 1
Team Averages
Level 99
1,627 SR
1,574 Elo+

VS

Team Averages
Level 104
1,520 SR
1,456 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AdelheidX
Persephone
Level 146
God Stats
3W - 3L
1,700 SR
Queue Stats
114W - 121L
1,431 Elo+
Solo
Ymir
Ymir
GavTheG0AT
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,493 Elo+
Solo
Thor
Thor
Kyurem116
Thor
Level 113
God Stats
350W - 335L
1,400 SR
Queue Stats
497W - 504L
1,414 Elo+
Solo
Jing Wei
Jing Wei
SavageConfirmed
Jing Wei
Level 68
God Stats
30W - 28L
1,500 SR
Queue Stats
277W - 280L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayegis
Merlin
16
5 / 0 / 5
11,247
1,250
16,588
5,307
1,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
BabyZyloz
Horus
16
3 / 2 / 13
10,494
1,166
7,123
7,447
4,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Hiii Penguin
Poseidon
17
6 / 0 / 6
11,234
1,248
13,714
3,575
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Tokyoda
Ymir
16
1 / 1 / 12
10,722
1,191
5,715
11,877
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
unarmblkman
Hun Batz
16
1 / 3 / 8
9,575
1,064
4,238
8,639
3,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

292

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 0 / 2
9,407
1,045
6,230
8,970
8,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
AdelheidX
Persephone
15
2 / 2 / 3
10,654
1,184
10,581
9,041
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 4
9,094
1,010
3,826
7,368
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
2 / 4 / 3
9,601
1,067
4,063
13,528
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
15
1 / 6 / 4
9,941
1,105
6,991
13,739
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
16
Kills
6
6
Deaths
16
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
0
2
2
L
Persephone
AdelheidX
Persephone
2
2
3
1.75
W
Merlin
Ayegis
Merlin
5
0
5
7.5
W
Horus
BabyZyloz
Horus
3
2
13
4.75
L
0
4
4
0.5
W
Poseidon
Hiii Penguin
Poseidon
6
0
6
9
L
Thor
2
4
3
0.88
L
Jing Wei
1
6
4
0.5
W
Ymir
Tokyoda
Ymir
1
1
12
7
W
Hun Batz
unarmblkman
Hun Batz
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,378
Damage
31,691
36,845
Taken
52,646
23,407
Mitigated
22,885
10,569
Healing
1,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,230
290
0
0
8,970
8,055
0
5,460
3,218
0
19,370
L
Persephone
AdelheidX
Persephone
10,581
867
0
480
9,041
2,426
0
5,546
3,421
33,942
0
W
Merlin
Ayegis
Merlin
16,588
406
0
130
5,307
1,959
0
2,371
2,936
43,903
0
W
Horus
BabyZyloz
Horus
7,123
3,643
3,704
2,190
7,447
4,987
0
2,801
4,646
0
9,763
L
3,826
77
0
0
7,368
3,469
0
4,589
2,617
11,356
0
W
Poseidon
Hiii Penguin
Poseidon
13,714
1,478
0
273
3,575
1,116
0
1,254
2,321
28,616
0
L
Thor
4,063
191
184
322
13,528
4,853
0
8,729
4,765
0
16,558
L
Jing Wei
6,991
6,463
0
452
13,739
4,082
0
10,915
2,608
0
19,990
W
Ymir
Tokyoda
Ymir
5,715
1,139
1,543
2,729
11,877
12,151
0
4,331
7,546
16,254
0
W
Hun Batz
unarmblkman
Hun Batz
4,238
326
0
0
8,639
3,194
0
3,650
4,989
0
13,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,272
Gold Earned
48,697
172
Minions Killed
159
4
Camps Cleared
6
937,775
Distance Traveled
750,130
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,407
1,045
25
3
0
185,670
0
L
Persephone
10,654
1,184
67
7
1
152,798
1
W
Merlin
11,247
1,250
74
8
0
192,075
0
W
Horus
10,494
1,166
6
1
1
203,884
0
L
Ymir
9,094
1,010
18
2
0
91,985
0
W
Poseidon
11,234
1,248
40
4
1
178,274
0
L
Thor
9,601
1,067
26
3
2
153,425
1
L
Jing Wei
9,941
1,105
23
3
3
166,252
0
W
Ymir
10,722
1,191
27
3
1
180,691
1
W
Hun Batz
9,575
1,064
25
3
1
182,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role