Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
KingSteezy47
Xing Tian
Level 92
God Stats
3W - 3L
1,500 SR
Queue Stats
470W - 459L
1,562 Elo+
Solo
Osiris
Osiris
Vektx
Osiris
Level 45
God Stats
24W - 23L
1,452 SR
Queue Stats
313W - 328L
1,447 Elo+
Solo
Medusa
Medusa
WowIGottaPoo
Medusa
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 215L
1,588 Elo+
Solo
Team Averages
Level 98
1,490 SR
1,519 Elo+

VS

Team Averages
Level 58
1,530 SR
1,605 Elo+
Anhur
Anhur
BigBruhTheory
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,760 Elo+
Party 3
Athena
Athena
SirForgemaster
Athena
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 116L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
Slambulamb
Ne Zha
Level 34
God Stats
3W - 3L
1,650 SR
Queue Stats
71W - 50L
1,685 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aigis22
Morgan Le Fay
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,760 Elo+
Party 3
King Arthur
King Arthur
peace901
King Arthur
Level 38
God Stats
1W - 6L
1,500 SR
Queue Stats
29W - 40L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 1
6,346
705
4,127
6,875
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
 
Scylla
10
2 / 0 / 1
5,667
630
5,051
2,444
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
KingSteezy47
Xing Tian
9
1 / 1 / 3
5,537
615
3,233
7,687
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Osiris
Vektx
Osiris
10
1 / 1 / 1
6,298
700
3,251
4,543
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
11
1 / 1 / 1
6,081
676
2,343
4,335
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,771
419
1,088
2,685
317
Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 3
4,887
543
2,835
8,842
3,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Slambulamb
Ne Zha
9
2 / 3 / 1
5,338
593
3,954
5,763
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
aigis22
Morgan Le Fay
9
2 / 1 / 0
5,172
575
4,040
5,690
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
peace901
King Arthur
9
0 / 2 / 1
4,738
526
1,844
5,956
2,983
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
4
4
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
1
4.5
W
Scylla
 
Scylla
2
0
1
2.5
L
0
1
1
0.5
W
Xing Tian
KingSteezy47
Xing Tian
1
1
3
2.5
L
0
2
3
0.75
L
Ne Zha
Slambulamb
Ne Zha
2
3
1
0.83
W
Osiris
Vektx
Osiris
1
1
1
1.5
W
Medusa
1
1
1
1.5
L
Morgan Le Fay
aigis22
Morgan Le Fay
2
1
0
2
L
King Arthur
peace901
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,005
Damage
13,761
25,884
Taken
28,936
11,079
Mitigated
10,708
8,669
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,127
2,293
0
1,728
6,875
1,959
650
1,216
5,571
0
35,443
W
Scylla
 
Scylla
5,051
880
0
1,365
2,444
667
288
1,106
1,300
30,176
0
L
1,088
563
0
180
2,685
317
0
0
2,685
0
9,705
W
Xing Tian
KingSteezy47
Xing Tian
3,233
468
0
1,600
7,687
5,119
60
3,469
4,018
13,726
0
L
2,835
849
800
1,460
8,842
3,505
0
4,401
4,441
16,075
0
L
Ne Zha
Slambulamb
Ne Zha
3,954
1,051
0
1,575
5,763
2,147
0
722
5,041
0
27,923
W
Osiris
Vektx
Osiris
3,251
1,330
0
2,065
4,543
2,156
0
486
4,057
0
28,493
W
Medusa
2,343
586
0
1,911
4,335
1,178
168
272
4,063
0
43,242
L
Morgan Le Fay
aigis22
Morgan Le Fay
4,040
613
0
1,081
5,690
1,756
0
3,161
2,529
27,211
0
L
King Arthur
peace901
King Arthur
1,844
312
0
775
5,956
2,983
0
0
5,956
0
20,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
23,906
310
Minions Killed
234
0
Camps Cleared
0
894,152
Distance Traveled
781,303
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,346
705
69
8
0
180,653
0
W
Scylla
5,667
630
61
7
0
176,970
0
L
Anhur
3,771
419
11
1
0
86,433
0
W
Xing Tian
5,537
615
16
2
0
174,573
2
L
Athena
4,887
543
29
3
0
179,474
0
L
Ne Zha
5,338
593
74
8
0
168,306
2
W
Osiris
6,298
700
76
8
0
180,868
3
W
Medusa
6,081
676
88
10
0
181,088
3
L
Morgan Le Fay
5,172
575
79
9
0
171,342
0
L
King Arthur
4,738
526
41
5
0
175,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role