Player Matchup

Skadi
Skadi
Bronze III
AlbertRed111
Skadi
Bronze III
Level 148
God Stats
7W - 2L
1,918 SR
Queue Stats
140W - 133L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
Rest-in-PowerOG
Sun Wukong
Silver III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 86L
1,391 MMR
Solo
Ganesha
Ganesha
Silver II
Synyster_Genos
Ganesha
Silver II
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
195W - 192L
1,453 MMR
Party 1
Pele
Pele
Silver II
XNHINGED
Pele
Silver II
Level 137
God Stats
1W - 4L
1,594 SR
Queue Stats
116W - 115L
1,507 MMR
Solo
Merlin
Merlin
Bronze III
sporty619
Merlin
Bronze III
Level 98
God Stats
5W - 0L
1,903 SR
Queue Stats
150W - 157L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 140
1,683 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,520 SR
1,471 MMR
Achilles
Achilles
Gold I
BrayanA0001
Achilles
Gold I
Level 147
God Stats
1W - 1L
1,695 SR
Queue Stats
429W - 427L
1,518 MMR
Solo
Scylla
Scylla
Bronze III
Darth_Reuben
Scylla
Bronze III
Level 149
God Stats
0W - 1L
1,235 SR
Queue Stats
20W - 24L
1,522 MMR
Solo
Medusa
Medusa
Gold III
SosaHerez
Medusa
Gold III
Level 47
God Stats
18W - 21L
1,519 SR
Queue Stats
47W - 55L
1,461 MMR
Solo
Loki
Loki
Silver I
sweek420
Loki
Silver I
Level 160
God Stats
7W - 16L
1,406 SR
Queue Stats
234W - 253L
1,336 MMR
Solo
Sylvanus
Sylvanus
Gold I
van456456
Sylvanus
Gold I
Level 159
God Stats
15W - 9L
1,743 SR
Queue Stats
680W - 685L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
14,066
612
18,261
11,946
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Rest-in-PowerOG
Sun Wukong
20
13 / 4 / 4
14,741
641
17,017
22,984
28,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

16
0 / 3 / 17
11,621
505
6,124
18,801
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
20
3 / 3 / 10
14,044
611
16,062
22,432
9,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Merlin
sporty619
Merlin
16
2 / 3 / 7
10,804
470
10,908
11,529
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaGebBastetSol

VS

Bans
AtlasAthenaIzanamiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrayanA0001
Achilles
16
2 / 5 / 3
10,674
464
11,101
22,365
23,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
16
3 / 7 / 2
10,618
462
12,621
13,755
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
SosaHerez
Medusa
17
0 / 6 / 4
10,526
458
9,031
17,056
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
7 / 6 / 2
11,605
505
8,245
16,416
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
van456456
Sylvanus
15
1 / 3 / 8
9,774
425
7,392
23,906
27,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
27
Kills
13
15
Deaths
27
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
Achilles
BrayanA0001
Achilles
2
5
3
0.7
L
Scylla
3
7
2
0.57
W
Sun Wukong
Rest-in-PowerOG
Sun Wukong
13
4
4
3.75
L
Medusa
SosaHerez
Medusa
0
6
4
0.33
W
0
3
17
2.83
W
Pele
3
3
10
2.67
W
Merlin
sporty619
Merlin
2
3
7
1.83
L
Loki
7
6
2
1.33
L
Sylvanus
van456456
Sylvanus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,372
Damage
48,390
87,692
Taken
93,498
70,702
Mitigated
67,434
28,271
Healing
24,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,261
7,548
0
3,511
11,946
5,013
5,538
2,344
9,461
0
117,564
L
Achilles
BrayanA0001
Achilles
11,101
2,159
0
6,238
22,365
23,159
0
5,394
16,755
5,974
58,037
L
Scylla
12,621
914
0
1,815
13,755
4,307
0
2,543
10,936
57,980
0
W
Sun Wukong
Rest-in-PowerOG
Sun Wukong
17,017
2,279
0
6,412
22,984
28,121
301
3,545
18,293
14,856
78,465
L
Medusa
SosaHerez
Medusa
9,031
3,170
0
4,162
17,056
7,026
0
3,271
13,633
0
89,198
W
6,124
394
1,221
2,874
18,801
24,197
0
5,764
12,480
33,520
0
W
Pele
16,062
3,005
0
10,677
22,432
9,006
0
6,614
14,882
0
151,255
W
Merlin
sporty619
Merlin
10,908
251
0
3,576
11,529
4,365
450
4,359
6,966
48,036
0
L
Loki
8,245
1,471
0
2,600
16,416
5,774
0
3,744
11,856
0
81,462
L
Sylvanus
van456456
Sylvanus
7,392
2,233
3,011
7,171
23,906
27,168
0
5,449
18,174
31,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,276
Gold Earned
53,197
661
Minions Killed
497
0
Camps Cleared
0
2,414,376
Distance Traveled
2,151,871
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,066
612
199
9
0
492,990
7
L
Achilles
10,674
464
110
5
0
458,166
5
L
Scylla
10,618
462
90
4
0
407,865
13
W
Sun Wukong
14,741
641
151
7
0
467,933
3
L
Medusa
10,526
458
135
6
0
422,921
4
W
Ganesha
11,621
505
12
1
0
473,988
3
W
Pele
14,044
611
207
9
0
511,608
4
W
Merlin
10,804
470
92
4
0
467,857
10
L
Loki
11,605
505
118
5
0
453,193
4
L
Sylvanus
9,774
425
44
2
0
409,726
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role