Player Matchup

Nox
Nox
Athnei
Nox
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 92L
1,556 Elo+
Party 1
Geb
Geb
DrivenDamnation
Geb
Level 146
God Stats
8W - 3L
1,572 SR
Queue Stats
131W - 61L
1,538 Elo+
Party 1
Rama
Rama
LeoDa92
Rama
Level 153
God Stats
5W - 1L
1,792 SR
Queue Stats
164W - 117L
1,549 Elo+
Party 1
Camazotz
Camazotz
Leoo
Camazotz
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
617W - 594L
1,586 Elo+
Party 1
Loki
Loki
bla2e0fgl0ry
Loki
Level 127
God Stats
2W - 2L
1,659 SR
Queue Stats
156W - 138L
1,535 Elo+
Party 1
Team Averages
Level 149
1,605 SR
1,553 Elo+

VS

Team Averages
Level 38
1,558 SR
1,271 Elo+
Merlin
Merlin
Alexjov00
Merlin
Level 27
God Stats
0W - 3L
1,625 SR
Queue Stats
0W - 4L
1,306 Elo+
Party 2
Fenrir
Fenrir
DunnoAyeee
Fenrir
Level 46
God Stats
0W - 2L
1,344 SR
Queue Stats
0W - 6L
1,219 Elo+
Party 2
Khepri
Khepri
Heathandbanjo
Khepri
Level 15
God Stats
0W - 3L
1,600 SR
Queue Stats
0W - 4L
1,306 Elo+
Party 2
Skadi
Skadi
IWispI
Skadi
Level 27
God Stats
0W - 2L
1,721 SR
Queue Stats
0W - 3L
1,306 Elo+
Party 2
Sun Wukong
Sun Wukong
SnideRabbit
Sun Wukong
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Athnei
Nox
13
4 / 1 / 3
7,499
750
6,181
6,420
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 0 / 3
5,961
596
2,419
7,865
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
LeoDa92
Rama
11
7 / 2 / 1
6,798
680
10,047
7,636
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
Leoo
Camazotz
10
2 / 3 / 2
5,960
596
3,227
8,486
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 0 / 7
7,543
754
7,110
4,969
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexjov00
Merlin
9
1 / 3 / 1
4,969
497
2,413
4,690
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
DunnoAyeee
Fenrir
9
2 / 8 / 0
5,653
565
4,527
9,638
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 4 / 0
4,568
457
1,630
7,924
2,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
IWispI
Skadi
8
2 / 4 / 1
5,160
516
6,761
7,557
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SnideRabbit
Sun Wukong
8
0 / 4 / 1
5,077
508
2,188
7,763
3,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
23
Kills
6
6
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alexjov00
Merlin
1
3
1
0.5
W
Nox
Athnei
Nox
4
1
3
5.5
W
2
0
3
3.5
L
Fenrir
DunnoAyeee
Fenrir
2
8
0
0.25
L
1
4
0
0.25
L
Skadi
IWispI
Skadi
2
4
1
0.63
W
Rama
LeoDa92
Rama
7
2
1
3.75
W
Camazotz
Leoo
Camazotz
2
3
2
1
L
Sun Wukong
SnideRabbit
Sun Wukong
0
4
1
0.13
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,984
Damage
17,519
35,376
Taken
37,572
17,068
Mitigated
10,223
12,366
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alexjov00
Merlin
2,413
0
0
400
4,690
992
0
618
4,072
18,092
0
W
Nox
Athnei
Nox
6,181
985
0
2,228
6,420
5,630
1,112
0
6,420
44,608
0
W
2,419
653
146
3,462
7,865
4,445
0
1,186
6,569
16,809
0
L
Fenrir
DunnoAyeee
Fenrir
4,527
1,661
0
1,851
9,638
2,561
0
2,634
6,843
0
25,603
L
1,630
392
764
538
7,924
2,227
0
470
7,454
8,492
0
L
Skadi
IWispI
Skadi
6,761
3,683
0
1,171
7,557
1,414
0
818
6,739
0
18,348
W
Rama
LeoDa92
Rama
10,047
6,950
0
2,384
7,636
3,063
846
798
6,838
0
46,536
W
Camazotz
Leoo
Camazotz
3,227
1,359
0
3,246
8,486
2,516
350
1,532
6,650
0
28,927
L
Sun Wukong
SnideRabbit
Sun Wukong
2,188
389
0
1,343
7,763
3,029
0
3,634
3,864
0
21,500
W
7,110
2,416
0
900
4,969
1,414
0
73
4,672
0
41,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
25,427
340
Minions Killed
173
0
Camps Cleared
0
980,664
Distance Traveled
966,669
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,969
497
38
4
0
204,815
3
W
Nox
7,499
750
88
9
0
179,792
1
W
Geb
5,961
596
29
3
0
206,637
2
L
Fenrir
5,653
565
50
5
0
187,398
2
L
Khepri
4,568
457
4
0
0
203,612
0
L
Skadi
5,160
516
28
3
0
166,784
1
W
Rama
6,798
680
76
8
0
173,143
1
W
Camazotz
5,960
596
64
6
0
181,343
1
L
Sun Wukong
5,077
508
53
5
0
204,060
1
W
Loki
7,543
754
83
8
0
239,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role