Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GoblinDoc
Ra
Level 4
God Stats
0W - 4L
1,299 SR
Queue Stats
0W - 13L
944 Elo+
Party 1
Nemesis
Nemesis
M4kSiM3
Nemesis
Level 7
God Stats
0W - 10L
1,255 SR
Queue Stats
3W - 22L
1,066 Elo+
Party 1
Team Averages
Level 25
1,351 SR
1,170 Elo+

VS

Team Averages
Level 52
1,310 SR
1,185 Elo+
Ares
Ares
Reaper-Chan_
Ares
Level 23
God Stats
2W - 6L
1,182 SR
Queue Stats
9W - 36L
1,185 Elo+
Party 2
Apollo
Apollo
oAxe
Apollo
Level 66
God Stats
3W - 4L
1,250 SR
Queue Stats
28W - 54L
1,185 Elo+
Party 2
Vulcan
Vulcan
oHatch
Vulcan
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 44L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 5 / 2
7,400
617
6,649
12,468
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 1
7,040
587
8,566
7,597
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
M4kSiM3
Nemesis
11
2 / 4 / 1
8,004
667
3,836
10,080
7,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 11
9,452
788
2,454
10,519
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
oAxe
Apollo
14
9 / 3 / 5
9,648
804
12,767
11,270
5,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
oHatch
Vulcan
14
4 / 0 / 9
9,321
777
8,139
3,137
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
2
0.4
L
0
5
1
0.1
L
Nemesis
M4kSiM3
Nemesis
2
4
1
0.63
W
1
0
11
6.5
W
Apollo
oAxe
Apollo
9
3
5
3.83
W
Vulcan
oHatch
Vulcan
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
23,360
30,145
Taken
24,926
19,851
Mitigated
18,246
4,579
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,649
1,064
0
3,043
12,468
9,855
0
3,696
8,576
0
19,713
L
8,566
263
316
685
7,597
2,881
0
3,020
4,493
26,109
0
L
Nemesis
M4kSiM3
Nemesis
3,836
1,028
0
535
10,080
7,115
0
4,314
5,568
0
21,820
W
2,454
556
0
2,968
10,519
11,500
236
4,192
6,202
11,813
0
W
Apollo
oAxe
Apollo
12,767
6,226
294
2,132
11,270
5,222
1,389
2,604
8,244
0
39,458
W
Vulcan
oHatch
Vulcan
8,139
2,289
335
1,534
3,137
1,524
588
2,141
964
37,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,444
Gold Earned
28,421
82
Minions Killed
129
3
Camps Cleared
8
681,891
Distance Traveled
702,797
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,400
617
20
2
0
224,632
2
L
Ra
7,040
587
28
2
1
217,985
5
L
Nemesis
8,004
667
34
3
2
239,274
0
W
Ares
9,452
788
16
1
0
248,744
4
W
Apollo
9,648
804
50
4
4
210,405
2
W
Vulcan
9,321
777
63
5
4
243,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role